| Commit message (Collapse) | Author | Age | Files | Lines |
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inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations.
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in Robust.HG.ini.example
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and (b) several config additions related to HG. See Robust.HG.ini.example, GridCommon.ini.example and/or StandaloneCommon.ini.example.
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looked back in source user's User Agent service.
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IHypergridServices.
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testing.
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window, but can't test because this mechanism doesn't seem to work without a profile service.
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friends in other grids.
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security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
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correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
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at the moment, this just performs a baked avatar check for everybody in the region. If the check returns 'corrupt' then a baked texture is missing and other avatars will continue to see the gas ball.
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Like "save oar", this saves an iar without assets
This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately).
This also bumps the iar format version to 0.3 and 1.2 respectively.
0.3 is backward compatible with previous opensim versions
1.2 is used if the --profile switch is specified. It is only compatible with 0.7.1 presently.
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This adds a <assets_included>true|false</assets_included> element to the oar control file, though this is not used on reloading at this time.
This addition is backward compatible with previous opensim releases
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This switch stops any assets being saved in the oar.
This can be useful if you're using OAR to backup regions and you know you'll always have the original asset database available.
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ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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but I can't immediately see where it's being accessed from another thread. For now, this will protect the server
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This reverts commit a8913141c081202eb1f988901a4ac0988bbd72a2.
Pulling this back until some testing under various money
modules can be done. Need to be able to make purchases as
a child agent.
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backup is not used.
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ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
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backup is not used.
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the SceneGraph is torn down.
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the SceneGraph is torn down.
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