Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | BulletSim: reinstate the supression of rotational velocity for vehicles | Robert Adams | 2013-01-27 | 1 | -1/+1 | |
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| | * | | | BulletSim: add framework for BulletSim unit tests. No tests yet. | Robert Adams | 2013-01-27 | 4 | -0/+224 | |
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| | * | | | BulletSim: disable center-of-mass computation because it does not work yet | Robert Adams | 2013-01-27 | 1 | -1/+1 | |
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| | * | | | BulletSim: fix compile error from last commit | Robert Adams | 2013-01-27 | 1 | -2/+2 | |
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| | * | | | BulletSim: parameterize the value for gravity reduction for ground vehicles ↵ | Robert Adams | 2013-01-27 | 3 | -11/+18 | |
| | | | | | | | | | | | | | | | | | | | | on the ground. Set defaults for vehicle factors to one. Debug logging changes. | |||||
| | * | | | BulletSim: first attempt at reporting top colliders | Robert Adams | 2013-01-27 | 5 | -11/+43 | |
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| | * | | | BulletSim: parameterize several vehicle debugging values: physical linear ↵ | Robert Adams | 2013-01-27 | 3 | -9/+57 | |
| | | | | | | | | | | | | | | | | | | | | and angular force factors now default to less than 1 (0.2) vehicle friction and restitution now default to low values | |||||
| | * | | | BulletSim: finish the post step event for physical object actions. Modify ↵ | Robert Adams | 2013-01-27 | 3 | -13/+73 | |
| | | | | | | | | | | | | | | | | | | | | vehicle to use post step event for logging. | |||||
| * | | | | minor: remove some mono compile warnings in XEngine.cs | Justin Clark-Casey (justincc) | 2013-01-29 | 1 | -2/+0 | |
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* | | | | | Merge branch 'avination' into careminster | Melanie | 2013-01-27 | 4 | -44/+318 | |
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| * | | | | Prevent items being destroyed by rename operations. Renaming of a wearable also | Melanie | 2013-01-27 | 2 | -7/+9 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | sends an asset transaciton but it is empty. So we can't ignore name data when a transaction is present and can't treat every transaction as valid. | |||||
| * | | | | Reinstate cleaning objects from parcel when avatars sit on them. Instead do it | Melanie | 2013-01-26 | 2 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | properly for temp-on-rez. Auto-return overrides sitting. Temp does not. | |||||
| * | | | | Stop temp-on-rez object from being deleted while an avatar sits on them | Melanie | 2013-01-26 | 1 | -1/+1 | |
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| * | | | | Merge branch 'teravuswork' into avination | Melanie | 2013-01-26 | 2 | -7/+277 | |
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| | * | | | | * This update is ugly as sin, but it 'fills in the blanks' of your ↵ | teravus | 2013-01-26 | 1 | -4/+259 | |
| | | | | | | | | | | | | | | | | | | | | | | | | appearance when your inventory items go missing. This repairs appearance from missing wearables immediately on the V1 appearance pipeline, the second login on Firestorm. It only replaces the essential body parts that are missing.. hair, skin, eyes, shape... so if you delete all your wearables, you will rez naked. Anyway, this is still experimental.. I need another day of playing with this to handle all of the situations. One thing that I still need to do is try and get the assets.. and if we can't get the assets for some reason, skip and replace that part of the outfit. | |||||
| | * | | | | Merge remote-tracking branch 'remotes/origin/avination' into teravuswork | teravus | 2013-01-26 | 8 | -51/+90 | |
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| | * | | | | | * Handle a NRE with Baked Textures that may result in a failed appearance. ↵ | teravus | 2013-01-22 | 1 | -3/+18 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This may be an issue, or it may be a symptom. | |||||
| * | | | | | | bug fix: crash when too many collisions on a ode step | UbitUmarov | 2013-01-26 | 1 | -36/+40 | |
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| * | | | | | | Merge branch 'avination' into ubitwork | UbitUmarov | 2013-01-26 | 20 | -397/+413 | |
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| * | | | | | | revert the test, sending again appearance to self in | UbitUmarov | 2013-01-17 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | ValidateAndSendAppearanceAndAgentData() | |||||
| * | | | | | | *TEST TEST TEST* don't send AvatarAppearance to self | UbitUmarov | 2013-01-17 | 1 | -1/+1 | |
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* | | | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-27 | 2 | -7/+9 | |
|\ \ \ \ \ \ \ | | |_|_|_|/ / | |/| | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||||
| * | | | | | | Prevent items being destroyed by rename operations. Renaming of a wearable also | Melanie | 2013-01-27 | 2 | -6/+8 | |
| | |_|_|/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | sends an asset transaciton but it is empty. So we can't ignore name data when a transaction is present and can't treat every transaction as valid. Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||||
* | | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-26 | 4 | -6/+71 | |
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| * | | | | | Fix issue where the "set terrain texture" console command did not tell the ↵ | Justin Clark-Casey (justincc) | 2013-01-26 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | viewers that textures had updated (hence they did not display the changes). Addresses http://opensimulator.org/mantis/view.php?id=6513 | |||||
| * | | | | | Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so ↵ | Justin Clark-Casey (justincc) | 2013-01-26 | 2 | -2/+60 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that these can be triggered by future code (not yet implemented). Also hooks up moving_start and moving_end script events, eliminating itemID on XEngine EventManager methods since this is completely unused. An adaptation of the patch in http://opensimulator.org/mantis/view.php?id=6515 Thanks Garmin Kawaguichi and Signpost Marv. | |||||
| * | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-01-26 | 1 | -86/+116 | |
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| * | | | | | | Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams | Talun | 2013-01-26 | 1 | -3/+10 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Correction so that scripts can turn Flexi off as well as on. | |||||
* | | | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-26 | 10 | -121/+526 | |
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| * | | | | | | * This adds llVolumeDetect functionality to the C# implementation of BulletSim. | teravus | 2013-01-25 | 1 | -86/+116 | |
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| * | | | | | minor: Fix full scene part console report to show proper Light* names rather ↵ | Justin Clark-Casey (justincc) | 2013-01-26 | 1 | -5/+5 | |
| | | | | | | | | | | | | | | | | | | | | | | | | than all wrongly FlexiDrag | |||||
| * | | | | | minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to ↵ | Justin Clark-Casey (justincc) | 2013-01-26 | 1 | -0/+2 | |
| | |_|_|/ | |/| | | | | | | | | | | | | | disable any enabled logging from previous tests | |||||
| * | | | | Disable json tests for now - I see this is failing on jenkins because mono ↵ | Justin Clark-Casey (justincc) | 2013-01-25 | 2 | -32/+29 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 2.4.3 doesn't have Funcs >5 params, though mono 2.6 onwards does. Standardize logging in JsonStoreScriptModule and some minor code formatting. | |||||
| * | | | | See if getting the registering JsonReadNotecard with MethodInfo works around ↵ | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -2/+5 | |
| | | | | | | | | | | | | | | | | | | | | an apparent issue with registering methods with more than 5 parameters on mono 2.4.3 | |||||
| * | | | | Increase logging by enabling during test setup rather than during individual ↵ | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -4/+6 | |
| | | | | | | | | | | | | | | | | | | | | tests of for JsonStore | |||||
| * | | | | Enable logging in new json store tests to find out why they fail on jenkins ↵ | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -4/+4 | |
| | | | | | | | | | | | | | | | | | | | | but not locally. | |||||
| * | | | | Add JsonTestPath() regression test | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -0/+17 | |
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| * | | | | Add regression test for JsonSetValue() | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -0/+23 | |
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| * | | | | minor: remove mono compiler warning in SceneCommandsModule | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -1/+1 | |
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| * | | | | Add basic JsonGetValue() regression test. | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -0/+17 | |
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| * | | | | Add basic JsonCreateStore() regression test | Justin Clark-Casey (justincc) | 2013-01-25 | 4 | -3/+306 | |
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| * | | | | BulletSim: reduce the force of gravity on ground vehicles when they | Robert Adams | 2013-01-24 | 1 | -0/+11 | |
| | | | | | | | | | | | | | | | | | | | | are on the ground. Makes them a little more stable. | |||||
* | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-25 | 24 | -192/+1047 | |
|\ \ \ \ \ | |/ / / / | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||||
| * | | | | BulletSim: reduce the zeroing threshold for rotational velocity. | Robert Adams | 2013-01-24 | 1 | -3/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | Sometimes settling of a vehicle from gravity introduces small velocities that need to be kept. | |||||
| * | | | | BulletSim: disable CCD (continuious collision detection) and | Robert Adams | 2013-01-24 | 1 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | contact processing threshold since the first didn't solve tunneling problems but used resources and the latter caused instabilities. | |||||
| * | | | | BulletSim: zero motion on an object that we pop up because it is | Robert Adams | 2013-01-24 | 1 | -1/+7 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | below terrain. If the position is being corrected because it is out of bounds, all other movement rules are out the window. | |||||
| * | | | | BulletSim: remove exception that can happen when setting physics parameters ↵ | Robert Adams | 2013-01-24 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | from the console. | |||||
| * | | | | Mantis 6508 llHTTPResponse body is incorrectly interpreted by IE | Talun | 2013-01-24 | 1 | -1/+15 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch html escapes responses going to IE so that they cannot be interpreted as HTML if the response type is "text/plain". This has no effect if the reponse type has been set to "text/html" by osSetContentType Signed-off-by: nebadon <michael@osgrid.org> | |||||
| * | | | | Add JSONification of WebStats module. Adds a '?json' query parameter | Robert Adams | 2013-01-24 | 13 | -12/+658 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the fetch URL to return the data in JSON format. Also adds a simple 'sim.html' that uses JavaScript to display the JSON data. Not pretty but an example. | |||||
| * | | | | * Added in the manifold point dept on collision desc. In BulletSim engine ↵ | teravus | 2013-01-24 | 1 | -5/+64 | |
| | | | | | | | | | | | | | | | | | | | | BulletXNA. |