Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge commit '9cc2694776e261868138c325a82ce5481c2908ec' into bigmerge | Melanie | 2011-10-25 | 1 | -19/+17 |
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| * | restrict unnecessary access levels on ODEPrim fields/properties | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -19/+17 |
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* | | Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmerge | Melanie | 2011-10-25 | 3 | -129/+195 |
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| * | refactor: make methods that do not need to be public in ODE private or ↵ | Justin Clark-Casey (justincc) | 2011-10-15 | 3 | -129/+195 |
| | | | | | | | | internal to aid code reading/analysis. Remove some unused method arguments | ||||
* | | Merge commit 'bea65b06a445c267ecb77be08452146cb7fee1ce' into bigmerge | Melanie | 2011-10-25 | 1 | -0/+1 |
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| * | Add back the missing bin/addon-modules directory that I somehow managed to ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -0/+1 |
| | | | | | | | | accidentally delete in 2fbc98f (Jul 7 2011) | ||||
* | | Merge commit '03102864f0d9851b6937ca5472f48f10ec861a26' into bigmerge | Melanie | 2011-10-25 | 1 | -2/+2 |
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| * | change default ODE world_stepsize to 0.0178 from 0.02 | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | | This exactly fits five ODE steps in the default frame time (0.089). This means that ODE execution time now matches the default minimum frame time. This eliminates errors between distance travelled as calculated by ODE in clear air and simple extrapolation. On the old values, ODE would actually do calculations over 0.1 seconds rather than 0.089. This means that once the avatar is at top speed, no additional packets need to be sent for smooth movement, since no error develops between server and viewer. This approach replaces the tweaks previously discussed on the opensim-dev mailing list | ||||
* | | Merge commit '4bfc2f5cdea4b739110cae3b37945d88ad527334' into bigmerge | Melanie | 2011-10-25 | 1 | -1/+1 |
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| * | Change hardcoded ODE total frame time to match the default total frame time ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -1/+1 |
| | | | | | | | | | | | | | | (0.09375 -> 0.089). No apparant ill effects - because the default stepsize is 0.2, there are still 5 physics steps per physics frame. This is a precursor to using the elapsed value passed in (and now changeable in config). | ||||
* | | Merge commit '83c7b9b609d3c78d099a0bf18de8685676184f94' into bigmerge | Melanie | 2011-10-25 | 1 | -46/+44 |
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| * | Bug fix -- Test User on first run standalone might not be created properly: ↵ | Diva Canto | 2011-10-13 | 1 | -46/+44 |
| | | | | | | | | let all instances of UserAccountService have all its service references properly initialized, and register console commands on only one. | ||||
* | | Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge | Melanie | 2011-10-25 | 7 | -8/+15 |
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| * | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 7 | -8/+15 |
| | | | | | | | | sends entity updates (including presence ones), not just prims. | ||||
* | | Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmerge | Melanie | 2011-10-25 | 2 | -88/+125 |
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| * | Extract NullPhysicsScene from PhysicsScene to improve code readability | Justin Clark-Casey (justincc) | 2011-10-14 | 2 | -88/+125 |
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* | | Merge commit 'ee84c0589ccca1e7f3216ca1395c3002b773f30f' into bigmerge | Melanie | 2011-10-25 | 1 | -0/+5 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | ||||
| * | Don't execute rest of code in XEngine.RemoveRegion() and Close() if the ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -0/+6 |
| | | | | | | | | module is disabled. | ||||
* | | Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmerge | Melanie | 2011-10-25 | 2 | -19/+75 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | Expose minimum frame time and update periods for experimentation. | Justin Clark-Casey (justincc) | 2011-10-13 | 2 | -19/+75 |
| | | | | | | | | | | | | | | Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested. | ||||
* | | Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmerge | Melanie | 2011-10-25 | 1 | -4/+4 |
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| * | refactor: Put the frame update period when temporary objects are cleaned up ↵ | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -4/+4 |
| | | | | | | | | in a field, like all the other update periods | ||||
* | | Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmerge | Melanie | 2011-10-25 | 1 | -29/+1 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | refactor: chain the two scene constructors together to eliminate more copypasta | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -29/+1 |
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* | | Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmerge | Melanie | 2011-10-25 | 2 | -6/+13 |
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| * | Tie reported FPS correction factor into the minimum frame time rather than ↵ | Justin Clark-Casey (justincc) | 2011-10-13 | 2 | -6/+13 |
| | | | | | | | | | | | | setting separately. This makes reported FPS scale as required if min frame time changes | ||||
* | | Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmerge | Melanie | 2011-10-25 | 1 | -1/+12 |
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| * | Move fps stat adjustment factor into field rather than hard-coded. | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -1/+12 |
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* | | Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmerge | Melanie | 2011-10-25 | 3 | -8/+39 |
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| * | More method doc and formatting changes. Makes DestroyOdeStructures() private | Justin Clark-Casey (justincc) | 2011-10-13 | 3 | -8/+39 |
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* | | Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmerge | Melanie | 2011-10-25 | 2 | -91/+79 |
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| * | refactor: move 3x copy/pasted ode structure removal code in ODECharacter ↵ | Justin Clark-Casey (justincc) | 2011-10-13 | 2 | -91/+79 |
| | | | | | | | | | | | | into a DestroyOdeStructures() method also adds some method doc | ||||
* | | Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmerge | Melanie | 2011-10-25 | 3 | -9/+1 |
|\ \ | |/ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-10-12 | 3 | -44/+1 |
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* | | Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmerge | Melanie | 2011-10-25 | 5 | -54/+6 |
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| * | Get rid of some traces of the old pre-ROBUST grid architecture config | Justin Clark-Casey (justincc) | 2011-10-12 | 5 | -54/+6 |
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* | | Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmerge | Melanie | 2011-10-25 | 6 | -354/+291 |
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| * | Bring LindenUDP.Tests back from the dead. No tests are running. | Justin Clark-Casey (justincc) | 2011-10-12 | 6 | -354/+291 |
| | | | | | | | | Code drift means that most of this stuff doesn't compile but the structure is still useful. | ||||
* | | Merge commit 'ea7366ddc6f0e13519589fcaa3729fd36b5eef79' into bigmerge | Melanie | 2011-10-25 | 2 | -2/+2 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | ||||
| * | When shutting down XEngine, log how many scripts are being shutdown so the ↵ | Justin Clark-Casey (justincc) | 2011-10-12 | 2 | -2/+5 |
| | | | | | | | | user knows why they are waiting. | ||||
* | | Merge commit 'c5826d589ab2f33a71105bc2d3015ffbb7dd2973' into bigmerge | Melanie | 2011-10-25 | 3 | -3/+12 |
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| * | minor: insert some commented out log lines which are a blunt but useful ↵ | Justin Clark-Casey (justincc) | 2011-10-12 | 3 | -3/+12 |
| | | | | | | | | instrument to see packet expiry and received acks | ||||
* | | Merge commit '36e73dbc9b7fb46885865f5537c43a29239fd559' into bigmerge | Melanie | 2011-10-25 | 0 | -0/+0 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-10-12 | 6 | -2/+12 |
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* | \ | Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmerge | Melanie | 2011-10-25 | 3 | -17/+39 |
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| * | | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection | Justin Clark-Casey (justincc) | 2011-10-12 | 3 | -17/+39 |
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* | | | Fix ground sit autopilot | Melanie | 2011-10-25 | 2 | -9/+19 |
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* | | | Fake an AgentCircuitData if none is available rather than crashing out | Melanie | 2011-10-24 | 1 | -2/+24 |
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* | | | Allow updating the movement animation while flying. This fixes falling, | Melanie | 2011-10-21 | 1 | -20/+6 |
| | | | | | | | | | | | | splatting and ground sit. Walking to a ground sit still doesn't work. | ||||
* | | | Fix up the animator and ScenePresence to like each other again | Melanie | 2011-10-20 | 2 | -7/+24 |
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