Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | shape convex should not trigger complex cost (LI) alone | UbitUmarov | 2017-07-21 | 1 | -1/+1 | |
| | ||||||
* | fix a few EN typos | UbitUmarov | 2017-07-21 | 1 | -5/+5 | |
| | ||||||
* | ubOde suport convex shapes on all normal prims and sculpts. Since code is ↵ | UbitUmarov | 2017-07-21 | 2 | -25/+139 | |
| | | | | experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems | |||||
* | fix object updates throttle for scripts doing motion by direct change of ↵ | UbitUmarov | 2017-07-18 | 1 | -14/+17 | |
| | | | | position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek. | |||||
* | KFM: changes on update method implies other changes. Still not that good. ↵ | UbitUmarov | 2017-07-17 | 1 | -13/+25 | |
| | | | | Note: objects motion timing can't be done using timers. On windows at least, those can have jitter of tens of ms | |||||
* | fix placement of xml ReadEndElement() | UbitUmarov | 2017-07-16 | 1 | -2/+1 | |
| | ||||||
* | test scenes do not set IsRunning | UbitUmarov | 2017-07-16 | 1 | -3/+0 | |
| | ||||||
* | store kfm on inventory. this may still be a bit confusing on rez | UbitUmarov | 2017-07-16 | 5 | -11/+42 | |
| | ||||||
* | ode does not like null refs | UbitUmarov | 2017-07-16 | 1 | -1/+2 | |
| | ||||||
* | don't start moving KFM things on region start that where stopped on last ↵ | UbitUmarov | 2017-07-16 | 1 | -2/+2 | |
| | | | | shutdown | |||||
* | trigger moving_end also KFM stop and pause | UbitUmarov | 2017-07-16 | 1 | -0/+2 | |
| | ||||||
* | make KFM use scheduled terse updates. This may increase some rubber band, ↵ | UbitUmarov | 2017-07-16 | 1 | -12/+14 | |
| | | | | but is needed, and should work better with recent changes on sop terseupdates control | |||||
* | Ooopsss | UbitUmarov | 2017-07-15 | 1 | -44/+47 | |
| | ||||||
* | fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini | UbitUmarov | 2017-07-15 | 2 | -279/+426 | |
| | | | | | [Trees] section. Does need more work, and some hardcode settings may not be the optimal still" | |||||
* | add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; ↵ | UbitUmarov | 2017-07-13 | 4 | -47/+104 | |
| | | | | separed land collsions dispatch from the others... | |||||
* | update libomv fixing EnUsCulture | UbitUmarov | 2017-07-13 | 7 | -39672/+0 | |
| | ||||||
* | typo fix | UbitUmarov | 2017-07-13 | 1 | -1/+1 | |
| | ||||||
* | replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no ↵ | UbitUmarov | 2017-07-13 | 5 | -58/+58 | |
| | | | | User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed | |||||
* | fix wrong test | UbitUmarov | 2017-07-13 | 1 | -1/+1 | |
| | ||||||
* | add more missing en-us culture on scene serializer writes | UbitUmarov | 2017-07-13 | 2 | -31/+32 | |
| | ||||||
* | rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the ↵ | UbitUmarov | 2017-07-12 | 3 | -76/+59 | |
| | | | | group never individual prims/parts and so confusing | |||||
* | osSetParcelDetails: add more land update code | UbitUmarov | 2017-07-12 | 4 | -5/+31 | |
| | ||||||
* | osSetParcelDetails: make seeAVs send updates. This is a temporary patch, ↵ | UbitUmarov | 2017-07-12 | 1 | -0/+15 | |
| | | | | this function does need to call a framework land function that deos issue proper updates about all fields to all cleints. ( sounds will not stop/start also for now) | |||||
* | osSetParcelDetails: allow parcel group to be cleared also | UbitUmarov | 2017-07-12 | 1 | -7/+15 | |
| | ||||||
* | osSetParcelDetails: place hard restrictions on change owner,claimdate (both ↵ | UbitUmarov | 2017-07-12 | 3 | -19/+103 | |
| | | | | estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS | |||||
* | remove wrong comment on lsl object rez. we can't add delays on async process | UbitUmarov | 2017-07-11 | 1 | -3/+1 | |
| | ||||||
* | do lsl object rez checks on script thread before wasting time possible ↵ | UbitUmarov | 2017-07-11 | 1 | -19/+21 | |
| | | | | creating a new poll thread | |||||
* | SimpleAngularDistance update prioritization scheme ameks no sense without ↵ | UbitUmarov | 2017-07-10 | 2 | -4/+47 | |
| | | | | ordered dequeue of the updates | |||||
* | a few more changes on entities updates | UbitUmarov | 2017-07-10 | 3 | -57/+52 | |
| | ||||||
* | on entities updates throttles vectors needed to be compared as vectors, not ↵ | UbitUmarov | 2017-07-10 | 2 | -32/+116 | |
| | | | | just their norms | |||||
* | fix the name of a funtion on last commit | UbitUmarov | 2017-07-10 | 2 | -3/+3 | |
| | ||||||
* | throttle collision sounds on a SOG. | UbitUmarov | 2017-07-09 | 2 | -7/+47 | |
| | ||||||
* | bug fix: dynamic testures set to ALL_SIDES, preserve other face data already ↵ | UbitUmarov | 2017-07-07 | 1 | -1/+5 | |
| | | | | present | |||||
* | ubOde don't use old ode body sleep option, a few changes on sleep control, ↵ | UbitUmarov | 2017-07-07 | 5 | -8/+31 | |
| | | | | update ode.dll (windows, others needed) (keep older versions.. bc.. well bugs happen) | |||||
* | ubOde: but only do that if sphere is physical.. | UbitUmarov | 2017-07-03 | 1 | -1/+1 | |
| | ||||||
* | ubOde: dont do avatar step climb on small true spheres. lets play simple ↵ | UbitUmarov | 2017-07-03 | 3 | -2/+8 | |
| | | | | football | |||||
* | update ode.dll ( windows) | UbitUmarov | 2017-07-02 | 2 | -0/+0 | |
| | ||||||
* | oops i forgot the avatar knees bending on ramps... so go back.. | UbitUmarov | 2017-07-02 | 2 | -24/+33 | |
| | ||||||
* | a few changes to ubOde avatar collisions | UbitUmarov | 2017-07-01 | 5 | -39/+39 | |
| | ||||||
* | do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵ | UbitUmarov | 2017-06-30 | 2 | -210/+18 | |
| | | | | of course still wrong LPS does not mean api function calls | |||||
* | put osGetAgentIP() in threat control with level Severe so it can be disabled ↵ | UbitUmarov | 2017-06-30 | 2 | -66/+66 | |
| | | | | even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information | |||||
* | update ode.dll (windoes only. need bins for others :( ) | UbitUmarov | 2017-06-30 | 2 | -0/+0 | |
| | ||||||
* | fix scripts xmlrpc threads names | UbitUmarov | 2017-06-29 | 1 | -1/+1 | |
| | ||||||
* | ScriptsHttpReq does not need a permanent thread | UbitUmarov | 2017-06-29 | 1 | -2/+2 | |
| | ||||||
* | bug fix | UbitUmarov | 2017-06-29 | 1 | -0/+23 | |
| | ||||||
* | put back getAgentIP bug restricted, script owner must be a Administrator (god) | UbitUmarov | 2017-06-28 | 4 | -1/+25 | |
| | ||||||
* | BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil | UbitUmarov | 2017-06-28 | 3 | -9/+9 | |
| | ||||||
* | remove osGetAgentIP() this was not a good idea to have :( | UbitUmarov | 2017-06-27 | 3 | -32/+2 | |
| | ||||||
* | dont list deleted ones, that still don't know they are gone | UbitUmarov | 2017-06-26 | 1 | -2/+2 | |
| | ||||||
* | dont list deleted ones, that still don't know they are gone | UbitUmarov | 2017-06-26 | 1 | -1/+2 | |
| |