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| * | Allow to place the connection strings and providers for estate and region | Melanie | 2010-09-14 | 2 | -0/+16 | |
| | | | | | | | | | | in their oqn sections, for those of us who don't want a catch-all DatabaseService section. | |||||
* | | rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve ↵ | Justin Clark-Casey (justincc) | 2010-09-15 | 4 | -4/+4 | |
| | | | | | | | | code readability | |||||
* | | Instead of locking SOG.Children when a group is being removed from the ↵ | Justin Clark-Casey (justincc) | 2010-09-15 | 1 | -15/+17 | |
|/ | | | | | | | | scene, iterate over an unlocked list instead Previously, deadlock was possible because deleting a group took a SOG.Children lock then an m_entityUpdates.SyncRoot lock in LLClientView At the same time, a thread starting from LLClientView.ProcessEntityUpdates() could take an m_entityUpdates.SyncRoot lock then later attempt to take a SOG.Children lock in PermissionsModule.GenerateClientFlags() and later on Taking a children list in SOG appears to be a better solution than changing PermissionsModule to not relook up the prim. Going the permission modules root would require that all downstream modules not take a SOG.Children lock either | |||||
* | Remove long unused Region/Framework/ThreadTracker | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -46/+0 | |
| | | | | All methods had already been deleted, only GetThreads() was left | |||||
* | Fix "show threads" to show threads now being managed by ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 2 | -18/+22 | |
| | | | | OpenSim.Framework.Watchdog | |||||
* | fix OpenSim.Tests.ConfigurationLoaderTest to satisfy requirement that ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -1/+1 | |
| | | | | | | OpenSimDefaults.ini is present this should allow the testsuite to run again and the autobuild to complete | |||||
* | Revert "Move OpenSimDefaults,ini into config-include in order to put it with ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 2 | -1/+1 | |
| | | | | | | | | all the other default files" This reverts commit c3259e9c26f198b5fe0e7ed6c29c17c27c60ecb1. Reverted by agreement. | |||||
* | Revert "Repopulate OpenSim.ini.example with OpenSimDefaults.ini until ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -1301/+1 | |
| | | | | | | | | somebody does the work of deciding what users commonly change and what they don't" This reverts commit fc48eb7b549cc639e143bb0f1369d74223630aff. Reverted by agreement. | |||||
* | Move OpenSimDefaults,ini into config-include in order to put it with all the ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 2 | -1/+1 | |
| | | | | other default files | |||||
* | Repopulate OpenSim.ini.example with OpenSimDefaults.ini until somebody does ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -1/+1301 | |
| | | | | the work of deciding what users commonly change and what they don't | |||||
* | add the missing ini example | Melanie | 2010-09-14 | 1 | -0/+1 | |
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* | Renamed OpenSimDefaults.ini.example to OpenSimDefaults.ini | John Hurliman | 2010-09-13 | 1 | -0/+0 | |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-09-13 | 9 | -52/+45 | |
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| * | Comment out SOG storing debug log message | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -3/+3 | |
| | | | | | | | | This can get very spammy with regularly changing objects. Please uncomment if required. | |||||
| * | minor: Add comments which explain what's going on wrt avatar movements at ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 2 | -0/+6 | |
| | | | | | | | | various points in the main scene loop and associated methods | |||||
| * | Improve generic message exception logging. Quieten down complaints about ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -2/+4 | |
| | | | | | | | | unhandled GenericMessages | |||||
| * | Add client name to packet resend log messages to make them a bit more ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -3/+7 | |
| | | | | | | | | informative | |||||
| * | Remove SceneGraph.DetachObject() which was accidentally left around after ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -10/+0 | |
| | | | | | | | | being migrated to AttachmentsModule | |||||
| * | Rename now protected method SetAttachmentInventoryStatus() to ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -4/+4 | |
| | | | | | | | | ShowAttachInUserInventory() to match ShowDetachInUserInventory() | |||||
| * | Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface | Justin Clark-Casey (justincc) | 2010-09-13 | 2 | -16/+13 | |
| | | | | | | | | No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately | |||||
| * | If attachment fails (e.g. because asset wasn't found) then don't try to set ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -4/+2 | |
| | | | | | | | | | | | | attachment as shown in inventory Doing this results in a null reference exception | |||||
| * | minor: Clean up log messages generated when an item is attached | Justin Clark-Casey (justincc) | 2010-09-13 | 3 | -12/+8 | |
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* | | Add a missing parenthesis | Melanie | 2010-09-13 | 1 | -1/+1 | |
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* | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-09-13 | 3 | -4/+8 | |
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| * | Adding missing ConnectionString lines to [DatabaseService] sections for ↵ | John Hurliman | 2010-09-13 | 2 | -0/+2 | |
| | | | | | | | | SQLite configs | |||||
| * | * Fixing length calculations for HTTP texture downloads (the end byte is ↵ | John Hurliman | 2010-09-13 | 1 | -4/+6 | |
| | | | | | | | | inclusive in Range: headers) | |||||
* | | Change the help message to point to copying OpenSimDefaults.ini.example. | Melanie | 2010-09-13 | 1 | -1/+1 | |
| | | | | | | | | Provide a mostly empty OpenSim.ini.example | |||||
* | | Output an error and quit if the master file is missing. Also rename | Melanie | 2010-09-13 | 2 | -4/+16 | |
| | | | | | | | | OpenSim.ini.example to bin/OpenSimDefaults.ini.example | |||||
* | | Make the inimaster option default to OpenSimDefaults.ini. | Melanie | 2010-09-13 | 1 | -1/+1 | |
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* | Fix unit test SceneSetupHelpers to load the mock simulation data store | John Hurliman | 2010-09-12 | 2 | -1/+76 | |
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* | Merged | John Hurliman | 2010-09-12 | 96 | -778/+922 | |
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| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 92 | -774/+756 | |
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| * | Add copyright headers. | Jeff Ames | 2010-09-12 | 7 | -6/+168 | |
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* | | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 34 | -255/+460 | |
|/ | | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings | |||||
* | Added a stub for ↵ | John Hurliman | 2010-09-12 | 3 | -20/+227 | |
| | | | | OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector | |||||
* | Shuffling fields and properties around in Scene to make Scene.cs more readable | John Hurliman | 2010-09-11 | 1 | -138/+124 | |
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* | Changed all string references of "IRegionDataStore" to "ISimulationDataStore" | John Hurliman | 2010-09-11 | 5 | -8/+2 | |
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* | Fixed the naming mess around data connectors for simulation data | John Hurliman | 2010-09-11 | 13 | -23/+23 | |
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* | Re-enabled asset last access time logging in MySQL | John Hurliman | 2010-09-11 | 1 | -3/+0 | |
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* | Removing .svn directories under Prebuild/ from source control | John Hurliman | 2010-09-11 | 206 | -23864/+0 | |
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* | Prevent child agents from being blacklisted in the kill record. | Melanie | 2010-09-11 | 1 | -3/+6 | |
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* | All these files want to be committed. All white space junk. grr. | Diva Canto | 2010-09-10 | 27 | -5611/+5611 | |
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* | White space junk. | Diva Canto | 2010-09-10 | 4 | -1372/+1372 | |
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* | Update Prebuild.exe with Prebuild r323 + an existing OpenSim specific nant ↵ | Justin Clark-Casey (justincc) | 2010-09-11 | 319 | -0/+44002 | |
| | | | | | | | hack to correctly clean up chosen OpenSim exes and dlls in bin/ on a "nant clean" Source code is included for reference. This can go away again once Prebuild is updated with a more general mechanism for cleaning up files. The Prebuild source code here can be built with nant, or regnerated for other tools using the prebuild at {root}/bin/Prebuild.exe | |||||
* | Make it clear that the "create region" command will reference ini files in ↵ | Justin Clark-Casey (justincc) | 2010-09-11 | 1 | -5/+6 | |
| | | | | | | the regions directory (usually Regions/) Also convert some tabs into spaces. | |||||
* | Made it impossible to create a user with names containing spaces and ↵ | randomhuman | 2010-09-10 | 4 | -6/+61 | |
| | | | | prevented passwords from being echoed after enter is pressed. | |||||
* | Merge branch 'prebuild-update' | Justin Clark-Casey (justincc) | 2010-09-10 | 99 | -19149/+560 | |
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| * | Build system upgrade: | BlueWall | 2010-09-04 | 99 | -19149/+560 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Upgrading Prebuild.exe to correctly construct build solutions for crossplatform tools such as xbuild, monodevelop and nant. NOTE: Module prebuild files will need modification to work, as the prebuild must correctly define the reference path for all assemblies shipped in the OpenSimulator ./bin directory. These include assemblies such as XMLRPC.dll, OpenMetaverse.dll, Nini.dll, etc. . The entries should follow the form: <Reference name="Nini" path="../../../bin/"/> See the distributed prebuild.xml for further examples. Crossplatform tools: xbuild and monodevelop use the vs2008 OpenSim.sln and the .csproj files in each namespace. Changes to the Prebuild.exe are against svn 322 and are included in a patch attached to the mantis. And the dnpb source are available@ svn co https://dnpb.svn.sourceforge.net/svnroot/dnpb dnpb The patches are pending application by the dnpb team. After which, the un-modified upstream Prebuild.exe will work as expected. | |||||
* | | Remove parenthesis around the release flavour to get the version string back ↵ | Justin Clark-Casey (justincc) | 2010-09-10 | 1 | -1/+1 | |
| | | | | | | | | | | | | under 27 chars Can't quite remember why this has to be <=27 chars, maybe something to do with the space available for the version string in a typical client | |||||
* | | Second pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 3 | -58/+35 | |
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