Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | | | explicitly force a reset to the event on creation | UbitUmarov | 2014-08-09 | 1 | -1/+2 | |
|/ / | | | | | | | #Please enter the commit message for your changes. Lines starting | |||||
* | | Comment out stupid XEngine-bound message about script vs non-script startup, ↵ | Melanie Thielker | 2014-08-09 | 1 | -6/+6 | |
| | | | | | | | | it's annoyed me for a long time. Comment out periodic stats as well, they've never been useful to us and just cause console spew. | |||||
* | | of course.. bug.. | UbitUmarov | 2014-08-08 | 1 | -1/+2 | |
| | | ||||||
* | | lock set appearence during ValidateBakedTextureCache there seems to be a | UbitUmarov | 2014-08-08 | 1 | -93/+97 | |
| | | | | | | | | overlap in same cases | |||||
* | | DANGER back to right current max number of wearables ( TP out of regions | UbitUmarov | 2014-08-08 | 1 | -3/+3 | |
| | | | | | | | | with this may kill old regions) | |||||
* | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-08 | 1 | -1/+1 | |
|\ \ | ||||||
| * | | Reduce delay time on regin handshake reply to speed up terrain sending. | Melanie Thielker | 2014-08-07 | 1 | -1/+1 | |
| | | | | | | | | | | | | Terrain IS more important than avatar! | |||||
| * | | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-07 | 12 | -893/+951 | |
| |\ \ | ||||||
| * \ \ | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-04 | 8 | -72/+349 | |
| |\ \ \ | ||||||
* | | | | | back to max 15 wearables until its safe ( and before i kill other grid | UbitUmarov | 2014-08-08 | 1 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | regions) | |||||
* | | | | | max 16 for testing | UbitUmarov | 2014-08-07 | 1 | -3/+4 | |
| | | | | | ||||||
* | | | | | add limites checks on wearables size, revert to max 15 for | UbitUmarov | 2014-08-07 | 3 | -6/+19 | |
| | | | | | | | | | | | | | | | | | | | | compatibility/testing | |||||
* | | | | | update the max number of texture faces and wearables to current values. | UbitUmarov | 2014-08-07 | 3 | -6/+12 | |
| | | | | | | | | | | | | | | | | | | | | This should be safe now.. | |||||
* | | | | | bug | UbitUmarov | 2014-08-07 | 1 | -1/+2 | |
| | | | | | ||||||
* | | | | | remove annoying debug msg . still a lot of spam, but to remove later | UbitUmarov | 2014-08-07 | 1 | -1/+1 | |
| | | | | | ||||||
* | | | | | make grid baked textures override the ones on appearance. Due to bug | UbitUmarov | 2014-08-07 | 1 | -35/+60 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | somewhere they are always bad at ValidateBakedTextures entry. ( even if they where good and on assets cache we whould need to generate the cacheID hash ) | |||||
* | | | | | bug on upload new bakes decision | UbitUmarov | 2014-08-07 | 1 | -2/+3 | |
| |_|/ / |/| | | | ||||||
* | | | | minor clean, dont check for cache if we aren't using it.. | UbitUmarov | 2014-08-07 | 2 | -105/+27 | |
| | | | | ||||||
* | | | | reply to cached checks with same serial number | UbitUmarov | 2014-08-07 | 1 | -3/+4 | |
| | | | | ||||||
* | | | | bug | UbitUmarov | 2014-08-07 | 1 | -1/+1 | |
| | | | | ||||||
* | | | | only send to bakedmodule the baked textures :) | UbitUmarov | 2014-08-07 | 1 | -10/+13 | |
| | | | | ||||||
* | | | | bugg | UbitUmarov | 2014-08-07 | 2 | -29/+27 | |
| | | | | ||||||
* | | | | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 5 | -218/+299 | |
| | | | | | | | | | | | | | | | | only, reduced number of accesses to it. TESTING | |||||
* | | | | bakemodule didnt like last changes | UbitUmarov | 2014-08-06 | 2 | -13/+8 | |
| | | | | ||||||
* | | | | some debug to remove later | UbitUmarov | 2014-08-06 | 2 | -1/+9 | |
| | | | | ||||||
* | | | | try to make the baked textures cache work | UbitUmarov | 2014-08-06 | 1 | -33/+40 | |
| | | | | ||||||
* | | | | apply objectSlamSale to all roots of coalescence objects. replace the | UbitUmarov | 2014-08-05 | 2 | -8/+8 | |
| | | | | | | | | | | | | | | | | single object condition for renaming | |||||
* | | | | dont mess with names and descriptions on coalescence objects. Inventory | UbitUmarov | 2014-08-05 | 2 | -2/+7 | |
| | | | | | | | | | | | | | | | | name can change for inventory purposes only. | |||||
* | | | | revert to old avn-current code, not using ApplyPermissionsOnRez() till its | UbitUmarov | 2014-08-05 | 1 | -1/+43 | |
| | | | | | | | | | | | | | | | | reviewed/fixed | |||||
* | | | | put back a check for null foldedperms | UbitUmarov | 2014-08-05 | 1 | -1/+1 | |
| | | | | ||||||
* | | | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-05 | 1 | -13/+17 | |
|\ \ \ \ | |/ / / | ||||||
| * | | | Stop deleting objects that have status DIE_AT_EDGE set when they cross regions. | Melanie Thielker | 2014-08-03 | 1 | -13/+17 | |
| | | | | | | | | | | | | | | | | This was an OpenSim hack to prevent vehicles from trying to cross. | |||||
* | | | | dont change agentItem.BasePermissions where avination-current didn't | UbitUmarov | 2014-08-05 | 1 | -2/+3 | |
| | | | | | | | | | | | | | | | | change | |||||
* | | | | dont assume that all zero folded perms are to ignore ( coerence with old | UbitUmarov | 2014-08-05 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | code in avn-current ) | |||||
* | | | | diference fix | UbitUmarov | 2014-08-04 | 1 | -1/+4 | |
| | | | | ||||||
* | | | | check... | UbitUmarov | 2014-08-04 | 3 | -606/+598 | |
| | | | | ||||||
* | | | | Revert "start sending terrain in scenePresence after well defined avatar. Minor" | UbitUmarov | 2014-08-04 | 5 | -629/+616 | |
| | | | | | | | | | | | | | | | | This reverts commit 05a2feba5d780c57c252891a20071800fd9f2e3e. | |||||
* | | | | start sending terrain in scenePresence after well defined avatar. Minor | UbitUmarov | 2014-08-04 | 5 | -616/+629 | |
| |/ / |/| | | | | | | | | change on significante AgentUpdate check. | |||||
* | | | local chat gods bug fix | UbitUmarov | 2014-08-04 | 1 | -2/+2 | |
| | | | ||||||
* | | | missing child login parcel overlay | UbitUmarov | 2014-08-04 | 1 | -0/+8 | |
| | | | ||||||
* | | | missing currentParcelUUID update | UbitUmarov | 2014-08-03 | 1 | -0/+1 | |
| | | | ||||||
* | | | some mess cleanup | UbitUmarov | 2014-08-03 | 1 | -40/+35 | |
| | | | ||||||
* | | | mess update ( hide avatars ) | UbitUmarov | 2014-08-03 | 2 | -33/+47 | |
| | | | ||||||
* | | | remove debug msgs at attachments deRez | UbitUmarov | 2014-08-03 | 1 | -7/+1 | |
| | | | ||||||
* | | | bugg | UbitUmarov | 2014-08-03 | 1 | -11/+15 | |
| | | | ||||||
* | | | dont get script states for NPCs on deRez | UbitUmarov | 2014-08-03 | 1 | -8/+11 | |
| | | | ||||||
* | | | replace debug msgs by others | UbitUmarov | 2014-08-03 | 3 | -10/+21 | |
| | | | ||||||
* | | | several debug msgs, need to be removed asap | UbitUmarov | 2014-08-03 | 2 | -0/+12 | |
| | | | ||||||
* | | | debug... | UbitUmarov | 2014-08-03 | 1 | -25/+110 | |
| | | | ||||||
* | | | .... | UbitUmarov | 2014-08-03 | 1 | -3/+4 | |
| | | |