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* let some group related data to have a public setUbitUmarov2016-07-265-6/+14
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* get a copy of current clientView group powersUbitUmarov2016-07-265-0/+25
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* cleanup some codeUbitUmarov2016-07-251-23/+22
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* remove redundant checkUbitUmarov2016-07-251-2/+1
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* remove extra charUbitUmarov2016-07-251-2/+6
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* add give a body to default rootVelocityUbitUmarov2016-07-251-1/+1
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* add missing overridesUbitUmarov2016-07-252-2/+2
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* revert bad last changes and fix the issue another wayUbitUmarov2016-07-254-10/+27
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* ubOde bug fixUbitUmarov2016-07-252-2/+4
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* missing fileUbitUmarov2016-07-251-2/+26
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* add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵UbitUmarov2016-07-254-0/+38
| | | | healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
* change bullet relative velocity sign to match ubOdeUbitUmarov2016-07-251-1/+1
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* change avatar Health, from bad penetration depth to relative velocityUbitUmarov2016-07-251-91/+89
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* preserve max relative velocity on a colision report time sliceUbitUmarov2016-07-251-1/+12
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* ubOde actually revert last change don't send unnecessary empty collisions, ↵UbitUmarov2016-07-241-2/+2
| | | | will patch it elsewhere
* ubOde still on relative velocity. Make ubOde report avatar empty collisions ↵UbitUmarov2016-07-241-5/+11
| | | | to tick events on core. Avn didn't require this, core should not require also (TODO)
* ubOde try to improve contact velocity on first avatar collision with terrainUbitUmarov2016-07-241-2/+5
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* ubOde fix contact relative velocity signUbitUmarov2016-07-241-30/+31
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* add a missing update to avatar damage InvulnerableUbitUmarov2016-07-242-0/+5
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* add osSetHealth() value from 1 to 100; (mantis 7973)UbitUmarov2016-07-244-0/+26
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* reOoops ...UbitUmarov2016-07-241-3/+3
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* Ooops ...UbitUmarov2016-07-241-1/+1
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* add missing IM parameter ( needs fix where it is really relevant )UbitUmarov2016-07-243-10/+24
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* do not send IMs via child agentsUbitUmarov2016-07-242-50/+20
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* add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to ↵UbitUmarov2016-07-231-0/+3
| | | | viewers protocol. Not necessary on current groups chat lists defecient implementation
* change group lists control so it does show something (only xmlrpcgroups for ↵UbitUmarov2016-07-232-98/+100
| | | | now). This will never work without a centralized dispatcher/controler, or more complex information exchange.
* remove code from httptests branchUbitUmarov2016-07-231-1/+1
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* add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov2016-07-236-10/+25
| | | | and its use even worse
* don't try to rez a object from a asset with empty data and Let user know ↵UbitUmarov2016-07-221-0/+9
| | | | about it
* Add some additional checks to llTransferLindenDollars.Melanie Thielker2016-07-182-6/+23
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* dont try dequeues if didnt reacquired lockUbitUmarov2016-07-171-1/+2
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* http send is blocking, so we need we need to do it async in all cases. - ↵UbitUmarov2016-07-162-20/+15
| | | | this will need revision after server changes
* simplify http textures and meshs ThrottlesUbitUmarov2016-07-162-100/+24
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* disable OSHttpTests that will collide with testing new http server changesUbitUmarov2016-07-154-0/+9
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* PGSQL: Update simulation data with a number of missing fields for parcels. ↵Geir Nøklebye2016-07-152-6/+24
| | | | | | Some of the fields should probably be migrated to type Boolean to avoid the hairy casting in the query. In addition the overall server code relies in the Replace in SQL statement that is proprietary to MySQL, so the PGSQL code is rather unsafe as it is. Should probably set a transaction on the whole operation so that if something goes wrong the database record is not zapped as it is now. PostgreSQL 9.5 has the upsert functionality which would bring the code closer to the MySQL version. This commit also has an update to PGSQLRegionData Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* lib omv now supports SeeAvs fields, so use it, thx Gavin HirdUbitUmarov2016-07-151-16/+5
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* revert changes to Select/DeSelect, using the SelectObjects as control seems badUbitUmarov2016-07-141-29/+18
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* make getBoundsCenter() call GetBoundsRadius() to do the math if neededUbitUmarov2016-07-131-1/+4
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* use geometric center and not sog root position in cullingUbitUmarov2016-07-132-17/+25
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* Oops that was not slowerUbitUmarov2016-07-131-2/+2
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* slow down culling kills even moreUbitUmarov2016-07-131-1/+5
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* don't overlap Select and Deselect, fix deselect prims accountUbitUmarov2016-07-131-14/+29
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* ignore camera on culling for nowUbitUmarov2016-07-131-12/+26
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* ugly cullingUbitUmarov2016-07-131-70/+121
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* add missing prim count for statsUbitUmarov2016-07-131-0/+8
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* a few changes to cullingUbitUmarov2016-07-131-26/+28
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* be nicer to PIs (actually linux)UbitUmarov2016-07-122-5/+14
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* reduce some locks on culling checksUbitUmarov2016-07-121-37/+39
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* let radius be radius, not diameterUbitUmarov2016-07-121-1/+1
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* don't break child agents start positionUbitUmarov2016-07-121-10/+12
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