Commit message (Collapse) | Author | Age | Files | Lines | |
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* | ODE plugin now can fly but sinks through ground when walking (?!!!??!??!) | gareth | 2007-03-27 | 19 | -994/+1024 |
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* | Movement? | gareth | 2007-03-27 | 1 | -5/+6 |
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* | ZOMG! CAPSULES AS BOUNDING VOLUMES! | gareth | 2007-03-27 | 1 | -7/+12 |
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* | (no commit message) | MW | 2007-03-26 | 1 | -1/+1 |
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* | preparing to add full clothes/body part support. | MW | 2007-03-26 | 5 | -107/+162 |
| | | | | | | | | Currently you can: now create new body parts and clothes. edit those clothes and wear them. But currently you will not see most of the edited effects on your own avatar, although often other clients will see those changes on your avatar. | ||||
* | Added a very very very basic Web front end for admin use - ready to be used ↵ | MW | 2007-03-26 | 8 | -13/+340 |
| | | | | in sandbox mode for adding new accounts. | ||||
* | * Added Prebuild exe (just delete the old one) | lbsa71 | 2007-03-26 | 19 | -974/+974 |
| | | | | | * Reverted faulty build files | ||||
* | Fresh prebuild + nant sets | gareth | 2007-03-26 | 18 | -974/+974 |
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* | * Deleted unused OGS directory | lbsa71 | 2007-03-26 | 13 | -783/+69 |
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* | * fixed buildfiles | lbsa71 | 2007-03-26 | 36 | -1103/+1119 |
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* | Added -ode parameter | gareth | 2007-03-26 | 20 | -975/+981 |
| | | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet) | ||||
* | Brought in ODE native binaries | gareth | 2007-03-26 | 2 | -0/+0 |
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* | Added height field building to ODE plugin | gareth | 2007-03-26 | 1 | -2/+20 |
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* | Hopefully fixed the texture uploading and the crashing when a prim with a ↵ | MW | 2007-03-25 | 5 | -24/+30 |
| | | | | uploaded texture on it is moved. | ||||
* | * Hopefully it builds again... | lbsa71 | 2007-03-25 | 21 | -154/+583 |
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* | (no commit message) | MW | 2007-03-25 | 26 | -1330/+1330 |
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* | (no commit message) | MW | 2007-03-25 | 1 | -68/+69 |
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* | You want large textures, you shall have! - Xfer system now working for large ↵ | MW | 2007-03-25 | 11 | -236/+511 |
| | | | | | | | | | asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs | ||||
* | Adding the only stuff that makes sense | gareth | 2007-03-25 | 1 | -0/+181 |
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* | Added skeleton ODE plugin | gareth | 2007-03-25 | 5 | -0/+458 |
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* | .pdb files shouldn't reside in SVN. | jmalthus | 2007-03-25 | 1 | -0/+0 |
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* | Brought in ODE binding | gareth | 2007-03-25 | 2 | -0/+0 |
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* | All shall become clear soon.... | gareth | 2007-03-25 | 8 | -4/+51 |
| | | | | | | | Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse | ||||
* | Finished adding the grid server to prebuild | gareth | 2007-03-25 | 11 | -224/+316 |
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* | Moved gridserver into main trunk (but no prebuild yet) | gareth | 2007-03-24 | 13 | -425/+0 |
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* | Brought in the OGS user server into the main trunk (in a rather messy way) | gareth | 2007-03-24 | 27 | -778/+1714 |
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* | Uncommented line | gareth | 2007-03-24 | 1 | -1/+1 |
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* | Applying Randomskk's patches | Adam Frisby | 2007-03-24 | 2 | -1/+47 |
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* | * Removed old prebuild prebuild file | lbsa71 | 2007-03-24 | 1 | -57/+0 |
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* | * Added separate exe project | lbsa71 | 2007-03-24 | 28 | -231/+544 |
| | | | | | * Prebuild exe is now built in /bin dir | ||||
* | Added Fly animation | MW | 2007-03-23 | 2 | -4/+21 |
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* | Fixed the nant build file | MW | 2007-03-23 | 1 | -0/+1 |
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* | Fixed it so that a Avatar update shouldn't be sent every frame and none ↵ | MW | 2007-03-23 | 8 | -217/+290 |
| | | | | | | | | | should be sent when not moving. Fixed the problem with sometimes Avatar Animations being updated every frame. New Asset uploads should now appear in the inventory all the time. Moved Animation names/ LLUUIDs to their own class (AvatarAnimations) | ||||
* | * whoops - missing project... | lbsa71 | 2007-03-23 | 11 | -71/+248 |
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* | * not needed | lbsa71 | 2007-03-23 | 1 | -15/+0 |
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* | Fixed VS solution file | MW | 2007-03-23 | 2 | -81/+71 |
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* | Fixed the "doh!" bug with animations (hint - sending a stand animation for ↵ | gareth | 2007-03-23 | 1 | -1/+1 |
| | | | | walking is very "doh!") | ||||
* | Added initial (buggy) support for animations | gareth | 2007-03-23 | 1 | -4/+34 |
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* | * Hopefully got vs2005 target to gen refs correctly | lbsa71 | 2007-03-23 | 13 | -164/+209 |
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* | Added LoadAnims() | gareth | 2007-03-23 | 2 | -2/+153 |
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* | * Fixed so vs solution builds REgionServer as OpenSim.exe | lbsa71 | 2007-03-22 | 5 | -149/+73 |
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* | Moved Assets to assets as a temporary fix for not being able to start in ↵ | jmalthus | 2007-03-22 | 3 | -0/+0 |
| | | | | sandbox mode on Linux | ||||
* | * Fixed so name of exe is OpenSim.exe | lbsa71 | 2007-03-22 | 3 | -4/+81 |
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* | brought in bin/ from zircon | gareth | 2007-03-22 | 11 | -0/+106 |
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* | removed old trunk bin/ | gareth | 2007-03-22 | 9 | -1/+0 |
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* | brought zircon branch into trunk | gareth | 2007-03-22 | 254 | -6669/+23147 |
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* | Load XML for neighbourinfo from grid | gareth | 2007-03-20 | 14 | -21/+44 |
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* | Removed the AssemblyInfo.cs files from the Vs2005 projects | MW | 2007-03-19 | 11 | -26/+1 |
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* | * if you specify revision, you cannot use * for build | lbsa71 | 2007-03-18 | 1 | -1/+1 |
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* | Added some sanity | gareth | 2007-03-18 | 17 | -210/+229 |
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