Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | | | | Save packets received while the client is added and replay them later. | Melanie | 2012-07-15 | 1 | -0/+34 | |
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| * | | | | | | Reinstate older set rotation code for avatars since it works in all cases | Melanie | 2012-07-15 | 1 | -22/+1 | |
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| * | | | | | | Replace sit position and rotation code with older, working version | Melanie | 2012-07-15 | 1 | -26/+28 | |
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| * | | | | | | Revert "Fix a sit rotation issue" | Melanie | 2012-07-15 | 1 | -1/+1 | |
| | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | This reverts commit 47f7cc9457bfc5c909290ac189b34dd3eceebe7f. | |||||
| * | | | | | Fix a sit rotation issue | Melanie | 2012-07-15 | 1 | -1/+1 | |
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| * | | | | | Revert "Experimentally handle UseCircuitCode synchrnonously" | Melanie | 2012-07-15 | 1 | -2/+1 | |
| | |_|_|/ | |/| | | | | | | | | | | | | | This reverts commit e3fa73da96f5612da52d140425f1633494d6edef. | |||||
| * | | | | Experimentally handle UseCircuitCode synchrnonously | Melanie | 2012-07-15 | 1 | -1/+2 | |
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| * | | | Eliminate a spurious exception report when a https url is accessed with a wrong | Melanie | 2012-07-15 | 1 | -0/+2 | |
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| * | | | Make https work in the poll service manager | Melanie | 2012-07-15 | 1 | -2/+2 | |
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| * | | | Fix a double parenthesis typo | Melanie | 2012-07-15 | 1 | -1/+1 | |
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| * | | | Set up https to work like http does in the poll handler | Melanie | 2012-07-15 | 1 | -3/+3 | |
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| * | | | Reinstate sleeping because less CPU is preferred over reporting accuracy. | Melanie | 2012-07-14 | 1 | -1/+1 | |
| | |/ | |/| | | | | | | | Who needs accurate collisions when the sim lags and crashes? | |||||
| * | | In collisions report linksets root parts to parts, and not all parts. | UbitUmarov | 2012-07-13 | 4 | -41/+45 | |
| | | | | | | | | | | | | | | | | | | Temporary suspend collision checks on full stopped bodies, until a better away is found wake them, avoiding spurius collision end and start events. Until a nice way is found to avoid them, this may cause some higher cpu load. plus some clean up | |||||
| * | | missed fix on vehicle reference frame | UbitUmarov | 2012-07-13 | 1 | -2/+1 | |
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| * | | fix bad vehicle reference frame | UbitUmarov | 2012-07-13 | 1 | -1/+2 | |
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| * | | Revert " lltargetomega efective spinrate now multiplied by gain ( need check )" | Melanie | 2012-07-13 | 1 | -1/+0 | |
| | | | | | | | | | | | | | | | | | | | | | Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null effect on nonphysical spinning objects. This reverts commit df55de5b3d88e241f35217d5c08d02b921991513. | |||||
| * | | Use faster any contact point collision detection for Volumedetect, plus | UbitUmarov | 2012-07-12 | 3 | -98/+41 | |
| | | | | | | | | | | | | some clean up | |||||
| * | | Revert "Add instrumentation to log finalizer being called. Suppressed for ↵ | Melanie | 2012-07-12 | 2 | -12/+6 | |
| | | | | | | | | | | | | | | | | | | backup" This reverts commit ea91a36483f3eba90e16b664715d152f9eca2980. | |||||
| * | | Revert "Place instrumentation in the proper place. This needs reverting, too!" | Melanie | 2012-07-12 | 1 | -1/+1 | |
| | | | | | | | | | | | | This reverts commit d9b0b03aa3f92bcd860e4edb656cf6b1221776a6. | |||||
| * | | Add "gc collect" console command for debugging memleaks | Melanie | 2012-07-12 | 1 | -0/+7 | |
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| * | | Place instrumentation in the proper place. This needs reverting, too! | Melanie | 2012-07-11 | 1 | -1/+1 | |
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| * | | Add instrumentation to log finalizer being called. Suppressed for backup | Melanie | 2012-07-11 | 2 | -6/+12 | |
| | | | | | | | | | | | | | | | interim copies to avoid spammage. Not for release to the grid, must be reverted first! | |||||
| * | | Change order of operations on backup to ensure keyframe motions are backed | Melanie | 2012-07-11 | 1 | -2/+6 | |
| | | | | | | | | | | | | up properly | |||||
| * | | be paranoic (?) | UbitUmarov | 2012-07-11 | 1 | -0/+6 | |
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| * | | Replace a Multicast Delegate by a simple list of delegates in access Get | UbitUmarov | 2012-07-11 | 1 | -5/+23 | |
| | | | | | | | | | | | | | | | Can't seen more than one evocation on the multicast on this case, even expanding its evocation list (as it should be used in case one fails). With the list i do see what we want. | |||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-07-16 | 1 | -1/+14 | |
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| * | | sending more user-friendly messages to the script error window rather than ↵ | SignpostMarv | 2012-07-16 | 1 | -1/+14 | |
| | | | | | | | | | | | | | | | | | | the thrown exceptions. Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-07-16 | 3 | -207/+275 | |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
| * | | update PrimMesher.cs to dll version r72 which fixes some path errors in ↵ | dahlia | 2012-07-13 | 1 | -143/+183 | |
| | | | | | | | | | | | | sliced linear prims. Addresses Mantis #6085 | |||||
| * | | acting on feedback from justincc | SignpostMarv | 2012-07-14 | 1 | -6/+7 | |
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| * | | acting on feedback from justincc | SignpostMarv | 2012-07-14 | 1 | -39/+42 | |
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| * | | added in some extra variables, it sometimes thinks it is on the same parcel :( | SignpostMarv | 2012-07-14 | 1 | -5/+7 | |
| | | | | | | | | | | | | Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
| * | | adding workaround for silent failure if position is outside the bounds of a ↵ | SignpostMarv | 2012-07-14 | 1 | -13/+41 | |
| | | | | | | | | | | | | | | | | | | region, implementing parcel prim count check. Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
| * | | Implementation of llSetRegionPos(). Does not implement failure on object ↵ | SignpostMarv | 2012-07-14 | 3 | -4/+45 | |
| | | | | | | | | | | | | | | | | | | entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
| * | | When generating a Warp3D texture, set the detailTexture[i] variable on ↵ | Justin Clark-Casey (justincc) | 2012-07-14 | 1 | -7/+14 | |
| | | | | | | | | | | | | | | | | | | | | | | | | resize from the JPEG2000 original rather than only saving it to disk. This appears to be the cause of the warp 3d exception seen when starting a new region for the first time. Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk. Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272 | |||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-07-13 | 28 | -211/+176 | |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | |||||
| * | | Remove a callstack print out I accidentally left in 2 commits ago in 9ccb578 | Justin Clark-Casey (justincc) | 2012-07-13 | 1 | -1/+0 | |
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| * | | Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵ | Justin Clark-Casey (justincc) | 2012-07-13 | 15 | -84/+67 | |
| | | | | | | | | | | | | | | | | | | the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output). | |||||
| * | | Don't cache regions data on the other unused LocalGridServiceConnector that ↵ | Justin Clark-Casey (justincc) | 2012-07-13 | 4 | -22/+42 | |
| | | | | | | | | | | | | | | | | | | the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector. Also improves log messages to indicate which regions are sending/receiving various neighbour protocol messages. | |||||
| * | | Stop redundantly passing in the endpoint to the LLClientView constructor. | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -5/+2 | |
| | | | | | | | | | | | | This can always be retrieved via the LLUDPClient and is so done in various places already. | |||||
| * | | Remove IClientIPEndpoint client interface for now. | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -30/+2 | |
| | | | | | | | | | | | | | | | This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor. Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address. | |||||
| * | | Remove IClientAPI.GetClientEP() in favour of existing identical ↵ | Justin Clark-Casey (justincc) | 2012-07-12 | 6 | -27/+2 | |
| | | | | | | | | | | | | IClientAPI.RemoteEndpoint. | |||||
| * | | Change very recent AllowedViewerList and BannedViewerList config setting ↵ | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -11/+11 | |
| | | | | | | | | | | | | | | | | | | | | | names in OpenSim.ini.example to AllowedClients and BannedClients to match long-existing settings in [LoginService] Also changes separator from comma to bar to match existing [LoginService] config features. Divergence of config names for identical facilities in different places makes for an unnecessarily confusing user experience. | |||||
| * | | Extend "show circuits" to show circuit code, ip and viewer name. | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -20/+36 | |
| | | | | | | | | | | | | | | | Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures. | |||||
| * | | Add active status to "show connections" | Justin Clark-Casey (justincc) | 2012-07-12 | 1 | -1/+7 | |
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -23/+93 | |
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| * | | | Put output for "show connections" command into standard table format. | Justin Clark-Casey (justincc) | 2012-07-12 | 1 | -19/+16 | |
| | | | | | | | | | | | | | | | | Also moves into own method. | |||||
* | | | | Merge branch 'master' into careminster | Melanie | 2012-07-12 | 32 | -166/+393 | |
|\ \ \ \ | | |/ / | |/| | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||||
| * | | | Many explanitory comments added to the link and delink code in | Robert Adams | 2012-07-11 | 2 | -23/+93 | |
| |/ / | | | | | | | | | | SOG and SOP. Should have no functionality changes. | |||||
| * | | Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵ | Justin Clark-Casey (justincc) | 2012-07-11 | 20 | -80/+51 | |
| | | | | | | | | | | | | | | | | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM. |