| Commit message (Collapse) | Author | Age | Files | Lines |
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caching there can be a delay of up to 30 seconds until the access rights are effectively changed for a user.
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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<garmin.kawaguichi@magalaxie.com>
Signed-off-by: Melanie <melanie@t-data.com>
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null then assume it was still not null in later code.
Another thread could come and turn off physics for a part (null PhysicsActor) at any point.
Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs
No obvious reason for doing that copy - nothing else does it.
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do NOT CHANGE THIS, needed for HG 2.0)
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careminster
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do NOT CHANGE THIS, needed for HG 2.0)
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less than an hour ago. Avoids generating the maptile twice on startup.
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Tests/Common/Mock/TestClient.cs
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the 'root' part.
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ContainsPart method and remove method duplication.
HasChildPrim is also misleading since the 'root' prim can also be returned.
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http://wiki.secondlife.com/wiki/LlRegionSayTo
Addresses http://opensimulator.org/mantis/view.php?id=5950
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This may no longer be an issue with better locale enforcement in OpenSimulator but it doesn't hurt to have this patch.
http://opensimulator.org/mantis/view.php?id=4680
Thanks to controlbreak for this
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notifying client of no build permission
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this) mantis #5949
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This flavour is for changes in addition to the 0.7.3-post-fixes branch that are too large to be considered fixes but should be reasonably stable.
This flavour will almost certainly never see a formal release.
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friends service.
There is no a --cache option which will show friends from the local cache if available.
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FriendsCommandsModule.
Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
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for granting rights via a module call.
Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology.
Add some method doc.
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listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
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expect to receive any in this instance.
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caching.
This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin()
Also add a code comment as to why we're caching friend information for child agents.
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Also ass OpenSource header
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functions require caching for child agents."
We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators.
This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a.
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This reverts commit 964cae4f37120db34d0d3e2f08ab998215237dfd.
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
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