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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
allow pass recharge with no loss of current time up to 1/4 of parcel pass time.
UbitUmarov
2017-07-25
1
-9
/
+9
*
Ooops.. pay to land owner, not grid. group owned parcel not suported for now....
UbitUmarov
2017-07-25
1
-1
/
+7
*
add first code to process parcel buy pass. Still testing, and still no kick o...
UbitUmarov
2017-07-25
1
-1
/
+89
*
only hide parcel info from banned avatars
UbitUmarov
2017-07-24
1
-1
/
+1
*
mantis 8212 fix sqlite parameter prefixing
UbitUmarov
2017-07-23
1
-1
/
+1
*
add a rudimentary version control to ubOde meshs cache
UbitUmarov
2017-07-23
1
-90
/
+90
*
mantis 8212 do use defined sqlite connection
UbitUmarov
2017-07-22
1
-7
/
+1
*
ubOde: let small spheres still be spheres
UbitUmarov
2017-07-22
1
-1
/
+1
*
ubOde: remove some dead code
UbitUmarov
2017-07-22
1
-84
/
+1
*
ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.ini
UbitUmarov
2017-07-22
1
-6
/
+8
*
ubOde: represent small objects as a box. A object is small is all scale dimen...
UbitUmarov
2017-07-22
2
-13
/
+25
*
ubOde remove ols pseudo convex for sculpts
UbitUmarov
2017-07-22
1
-10
/
+1
*
shape convex should not trigger complex cost (LI) alone
UbitUmarov
2017-07-21
1
-1
/
+1
*
fix a few EN typos
UbitUmarov
2017-07-21
1
-5
/
+5
*
ubOde suport convex shapes on all normal prims and sculpts. Since code is exp...
UbitUmarov
2017-07-21
2
-25
/
+139
*
fix object updates throttle for scripts doing motion by direct change of posi...
UbitUmarov
2017-07-18
1
-14
/
+17
*
KFM: changes on update method implies other changes. Still not that good. Not...
UbitUmarov
2017-07-17
1
-13
/
+25
*
fix placement of xml ReadEndElement()
UbitUmarov
2017-07-16
1
-2
/
+1
*
test scenes do not set IsRunning
UbitUmarov
2017-07-16
1
-3
/
+0
*
store kfm on inventory. this may still be a bit confusing on rez
UbitUmarov
2017-07-16
5
-11
/
+42
*
ode does not like null refs
UbitUmarov
2017-07-16
1
-1
/
+2
*
don't start moving KFM things on region start that where stopped on last shut...
UbitUmarov
2017-07-16
1
-2
/
+2
*
trigger moving_end also KFM stop and pause
UbitUmarov
2017-07-16
1
-0
/
+2
*
make KFM use scheduled terse updates. This may increase some rubber band, but...
UbitUmarov
2017-07-16
1
-12
/
+14
*
Ooopsss
UbitUmarov
2017-07-15
1
-44
/
+47
*
fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini
UbitUmarov
2017-07-15
2
-279
/
+426
*
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...
UbitUmarov
2017-07-13
4
-47
/
+104
*
update libomv fixing EnUsCulture
UbitUmarov
2017-07-13
7
-39672
/
+0
*
typo fix
UbitUmarov
2017-07-13
1
-1
/
+1
*
replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User...
UbitUmarov
2017-07-13
5
-58
/
+58
*
fix wrong test
UbitUmarov
2017-07-13
1
-1
/
+1
*
add more missing en-us culture on scene serializer writes
UbitUmarov
2017-07-13
2
-31
/
+32
*
rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the ...
UbitUmarov
2017-07-12
3
-76
/
+59
*
osSetParcelDetails: add more land update code
UbitUmarov
2017-07-12
4
-5
/
+31
*
osSetParcelDetails: make seeAVs send updates. This is a temporary patch, thi...
UbitUmarov
2017-07-12
1
-0
/
+15
*
osSetParcelDetails: allow parcel group to be cleared also
UbitUmarov
2017-07-12
1
-7
/
+15
*
osSetParcelDetails: place hard restrictions on change owner,claimdate (both ...
UbitUmarov
2017-07-12
3
-19
/
+103
*
remove wrong comment on lsl object rez. we can't add delays on async process
UbitUmarov
2017-07-11
1
-3
/
+1
*
do lsl object rez checks on script thread before wasting time possible creati...
UbitUmarov
2017-07-11
1
-19
/
+21
*
SimpleAngularDistance update prioritization scheme ameks no sense without ord...
UbitUmarov
2017-07-10
2
-4
/
+47
*
a few more changes on entities updates
UbitUmarov
2017-07-10
3
-57
/
+52
*
on entities updates throttles vectors needed to be compared as vectors, not j...
UbitUmarov
2017-07-10
2
-32
/
+116
*
fix the name of a funtion on last commit
UbitUmarov
2017-07-10
2
-3
/
+3
*
throttle collision sounds on a SOG.
UbitUmarov
2017-07-09
2
-7
/
+47
*
bug fix: dynamic testures set to ALL_SIDES, preserve other face data already ...
UbitUmarov
2017-07-07
1
-1
/
+5
*
ubOde don't use old ode body sleep option, a few changes on sleep control, up...
UbitUmarov
2017-07-07
5
-8
/
+31
*
ubOde: but only do that if sphere is physical..
UbitUmarov
2017-07-03
1
-1
/
+1
*
ubOde: dont do avatar step climb on small true spheres. lets play simple foot...
UbitUmarov
2017-07-03
3
-2
/
+8
*
update ode.dll ( windows)
UbitUmarov
2017-07-02
2
-0
/
+0
*
oops i forgot the avatar knees bending on ramps... so go back..
UbitUmarov
2017-07-02
2
-24
/
+33
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