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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
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* Disables automatic packet splitting on AvatarGroupsReply packets. This pack...
John Hurliman
2009-10-30
2
-14
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+16
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* Fix for a potential race condition in ScenePresence.AbsolutePosition
John Hurliman
2009-10-30
3
-42
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+42
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* Moving parcel media and avatar update packets from the unthrottled category...
John Hurliman
2009-10-30
5
-29
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+32
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* Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dll
John Hurliman
2009-10-30
6
-27
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+33
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* Fixed a NullReferenceException in GetMovementAnimation() and added more pro...
John Hurliman
2009-10-29
1
-29
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+35
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* Commented out two noisy debug lines in the LLUDP server
John Hurliman
2009-10-29
3
-159
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+144
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More performance improvements to XEngine script loading
John Hurliman
2009-10-29
2
-54
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+37
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* Misc. formatting cleanup for the previous patch
John Hurliman
2009-10-29
4
-37
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+47
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Optimizations
Dan Lake
2009-10-29
5
-118
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+123
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* Implemented foot collision plane for avatars
John Hurliman
2009-10-29
1
-215
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+44
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Ported the Simian avatar animation system to OpenSim. Landing is currently no...
John Hurliman
2009-10-29
1
-36
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+203
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Fixing NullReferenceException regression in the previous commit
John Hurliman
2009-10-29
1
-1
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+1
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* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
7
-81
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+108
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Small performance tweaks to code called by the heartbeat loop
John Hurliman
2009-10-28
4
-117
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+53
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Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
4
-107
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+6
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Limit physics time dilation to 1.0
John Hurliman
2009-10-28
2
-2
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+2
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* Standalone logins will now go through the sequence of "requested region, de...
John Hurliman
2009-10-28
6
-32
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+40
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-28
1
-0
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+56
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Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
Melanie
2009-10-28
1
-3
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+3
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Adding changes to previous patch to make it fit into core better
Melanie
2009-10-28
1
-19
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+17
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patch kill by UUID
Fredo Chaplin
2009-10-28
1
-0
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+58
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* Reduce the velocity tolerance on sending terse updates to avoid slowly drif...
John Hurliman
2009-10-28
4
-5
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+15
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Fixed a bad check on velocity in the ODE near() callback (it was only checkin...
John Hurliman
2009-10-28
1
-3
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+3
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Track timestamps when terse updates were last sent for a prim or avatar to av...
John Hurliman
2009-10-28
2
-2
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+10
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Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to test
John Hurliman
2009-10-28
1
-1
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+1
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Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...
John Hurliman
2009-10-28
1
-2
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+6
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Print the exception message when CSJ2K decoding fails for sculpty textures
John Hurliman
2009-10-28
1
-3
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+3
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Modified visibilities of properties and methods. This is so that SL client ba...
Mikko Pallari
2009-10-28
2
-12
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+12
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-28
2
-5
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+7
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Changed True to true in OpenSim.ini.example.
Diva Canto
2009-10-27
1
-1
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+1
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Make map search work also for hyperlinked regions.
Diva Canto
2009-10-27
1
-4
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+6
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Updating the OpenJPEG libraries to the versions from libomv 0.8.0
John Hurliman
2009-10-28
5
-3
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+3
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-27
24
-1603
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+0
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Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2009-10-27
4
-17
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+21
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Merge branch 'master' into vehicles
Melanie
2009-10-27
6
-544
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+0
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Remove the SECS loader
Melanie
2009-10-27
6
-544
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+0
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Merge branch 'master' into vehicles
Melanie
2009-10-27
61
-7256
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+37
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Remove the rest of SECS. It was never used, except by an experimental version
Melanie
2009-10-27
18
-1059
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+0
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-27
1
-1
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+1
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Bump required Mono version in README up to 2.4.2
Justin Clark-Casey (justincc)
2009-10-27
1
-1
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+1
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Experimental test to rate limit the incoming packet handler and try to always...
John Hurliman
2009-10-27
2
-0
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+29
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Updating prebuild.xml to reflect the removal of DotNetEngine
John Hurliman
2009-10-27
1
-285
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+0
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Removed the DotNetEngine scripting engine. You will need to create a fresh ch...
John Hurliman
2009-10-27
37
-5907
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+1
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Lowering the position tolerance of terse updates for ScenePresences to mitiga...
John Hurliman
2009-10-27
1
-1
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+1
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Making the defaults for interest management variables match whether you have ...
John Hurliman
2009-10-27
1
-3
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+3
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Forgot a line in the previous commit
John Hurliman
2009-10-27
1
-0
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+2
*
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Merge branch 'master' into vehicles
Melanie
2009-10-27
101
-1788
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+2656
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Finally hunted down the Parallel deadlock. Packets were being handled asynchr...
John Hurliman
2009-10-27
2
-7
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+10
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* Tweak to region module loading to check for a matching constructor first in...
John Hurliman
2009-10-27
5
-23
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+29
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* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...
John Hurliman
2009-10-27
4
-8
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+12
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