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* add merge option on multioar testUbitUmarov2015-11-221-1/+3
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* minor changesUbitUmarov2015-11-221-14/+19
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* don't use 'funny' QuaternionsUbitUmarov2015-11-221-0/+2
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* Changes to Load Oar options and new code to support importing OARs with ↵Jak Daniels2015-11-224-56/+280
| | | | | | different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* Changes to TerrainModule/ITerrainModule to support importing OARs with ↵Jak Daniels2015-11-222-0/+33
| | | | | | different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* Changes to TerrainChannel/ITerrainChannel to support importing OARs with ↵Jak Daniels2015-11-222-0/+150
| | | | | | different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* Changes to LandObject/ILandObject to support importing OARs with different ↵Jak Daniels2015-11-222-18/+319
| | | | | | Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* row format fixed removed to allow creation of regions tableShy Robbiani2015-11-211-1/+5
| | | | | | | | | row_format=fixed is not supported by innodb and has broken the creation of the regions table during the first startup of ROBUST. It must be a relict from MyISAM. Also removed the probably inappropriate table comment. Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>
* add a missing overrideUbitUmarov2015-11-211-3/+3
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* add a missing overrideUbitUmarov2015-11-211-1/+1
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* add thread allocation calls for new ode.dll (old ode)UbitUmarov2015-11-212-16/+25
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* some cleanup, allow cast rays to collide with terrain within limited range ↵UbitUmarov2015-11-213-366/+8
| | | | (old ode)
* remove a warningUbitUmarov2015-11-211-3/+3
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* remove some duplicate using statementsUbitUmarov2015-11-213-5/+1
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* remove some compile warnings increasing total number by 2UbitUmarov2015-11-216-18/+6
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* stop the Vehicle AFTER fixing position not before, bc stop code also ↵UbitUmarov2015-11-201-6/+5
| | | | updates position (old ode)
* stop a Vehicle on a failed region cross (or empty border) (old ode)UbitUmarov2015-11-202-0/+13
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* remove Ode.Net - missing file. ( old ode may be broken now)UbitUmarov2015-11-201-0/+2025
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* remove Ode.Net - missing files. ( old ode may be broken now)UbitUmarov2015-11-202-2/+7
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* remove the hard to maintain Ode.Net wrapper only in use by old odeUbitUmarov2015-11-2010-297/+33
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* change ScriptStopStrategy to the default value co-op (mantis 7740UbitUmarov2015-11-201-1/+1
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* make llAvatarOnLinkSitTarget(0) return UUID.ZeroUbitUmarov2015-11-201-3/+6
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* change a log message from error to just DebugUbitUmarov2015-11-201-1/+1
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* ubOde: add threading related calls new ode.dll may need. Hope this doesn't ↵UbitUmarov2015-11-202-4/+23
| | | | break with current linux ode library
* remove unused return value on DeliverMessageTo()UbitUmarov2015-11-202-10/+8
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* remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this ↵UbitUmarov2015-11-202-7/+12
| | | | are still merge issues
* clean code a bitUbitUmarov2015-11-191-13/+5
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* ClearPartAttachmentData before adding object to scene, not afterUbitUmarov2015-11-191-3/+3
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* work around some 'tests' errors: use one autoresetevent per sceneUbitUmarov2015-11-191-5/+9
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* work around some 'tests' errors: reset the event at start of new test.UbitUmarov2015-11-191-1/+5
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* work around some 'tests' errors: just a testUbitUmarov2015-11-191-0/+2
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* work around some 'tests' errors: add a DefaultPermitions module to sceneBUbitUmarov2015-11-191-2/+3
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* cleanup indentationUbitUmarov2015-11-181-70/+30
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* fix another variable number of wearable types issueUbitUmarov2015-11-181-2/+5
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* work around some 'tests' errors: dont expect a particular http error responseUbitUmarov2015-11-181-2/+3
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* add LegacySitOffsets option to configuration fileUbitUmarov2015-11-171-0/+7
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* add LegacySitOffsets handling at LSL apiUbitUmarov2015-11-171-8/+22
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* start adding LegacySitOffsets option. TRUE will prevent the use of new math ↵UbitUmarov2015-11-172-19/+70
| | | | for the compensation of SL sittarget bug, and so not break content. (this is the main code change)
* work around some 'tests' errors: UUID.Zero is a invalid ownerID - missing fileUbitUmarov2015-11-171-1/+1
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* work around some 'tests' errors: UUID.Zero is a invalid ownerIDUbitUmarov2015-11-171-2/+2
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* remove unused parameter - missing fileUbitUmarov2015-11-171-5/+7
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* remove unused parameterUbitUmarov2015-11-175-9/+10
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* work around some 'tests' errors: fix wrong parametersUbitUmarov2015-11-171-5/+5
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* work around some 'tests' errors: sp attachments and appearance are not in syncUbitUmarov2015-11-171-24/+24
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* work around some 'tests' errors: AgentGroupDataUpdate is udpUbitUmarov2015-11-171-1/+3
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* work around some 'tests' errors: a new event queue has a few null eventsUbitUmarov2015-11-171-0/+7
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* work around some 'tests' errors: a new event queue has a few null eventsUbitUmarov2015-11-171-0/+9
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* work around some 'tests' errors: missing call to InventoryDeQueueAndDelete()UbitUmarov2015-11-171-2/+2
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* work around some 'tests' errors: terrain effects limits changedUbitUmarov2015-11-171-2/+2
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* fix llRequestAgentData cache timeoutUbitUmarov2015-11-171-1/+2
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