Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implement nudging support for strafing motion | Melanie | 2011-11-10 | 1 | -2/+4 |
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* | Fix misaligned sit animation on scripted sit caused by the default sit | Melanie | 2011-11-10 | 1 | -2/+6 |
| | | | | animation being run after the scripted one. | ||||
* | Merge branch 'master' into bigmerge | Melanie | 2011-11-10 | 8 | -34/+50 |
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| * | Add GuduleLapointe to list of contributors | BlueWall | 2011-11-10 | 1 | -0/+1 |
| | | | | | | | | Thanks for the patches! | ||||
| * | Allow custom setting for the console prompt | GuduleLapointe | 2011-11-10 | 2 | -2/+8 |
| | | | | | | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | ||||
| * | minor: Correct misleading method doc on SOG.UpdateRootRotation() | Justin Clark-Casey (justincc) | 2011-11-09 | 1 | -1/+1 |
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| * | Use IsConnected status to determine whether all pCampBots have disconnected, ↵ | Justin Clark-Casey (justincc) | 2011-11-09 | 2 | -16/+22 |
| | | | | | | | | | | | | rather than maintaining a separate count Checking IsConnected is more reliable. | ||||
| * | In pCampBot, don't try and pull down Primitive faces or sculpts set to null | Justin Clark-Casey (justincc) | 2011-11-09 | 1 | -6/+9 |
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| * | one final attempt and then im giving up on panda!!!!! | nebadon | 2011-11-07 | 1 | -2/+0 |
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| * | yet another feeble attempt at understanding panda shmanda! | nebadon | 2011-11-07 | 1 | -1/+0 |
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| * | another shot at making panda use mono 2.4.3!! | nebadon | 2011-11-07 | 1 | -0/+1 |
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| * | another panda test for good measure! | nebadon | 2011-11-07 | 1 | -1/+1 |
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| * | This is a test to make sure new mono is being used with panda! | nebadon | 2011-11-07 | 1 | -0/+2 |
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| * | Remove unused avariable in PollServiceRequestManager | Justin Clark-Casey (justincc) | 2011-11-07 | 1 | -8/+6 |
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| * | Correct test failure in sit position check of TestSitAndStandWithNoTarget() | Justin Clark-Casey (justincc) | 2011-11-07 | 1 | -1/+3 |
| | | | | | | | | | | | | Curiously, a Vector3.ToString() will not display the last two places of the float. In this case, the failure of the assertion would confusingly report Expected: <0, 0, 0.8454993> But was: <0, 0, 0.8454993> when actual Z figure is 0.845499337 Should fully address http://opensimulator.org/mantis/view.php?id=5779 | ||||
* | | Fix the ability to move the seated avatar via LSL | Melanie | 2011-11-08 | 1 | -0/+3 |
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* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-07 | 1 | -1/+1 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | ||||
| * | That such a trivial change can be so difficult to get right. Fix it this time. | Melanie | 2011-11-07 | 1 | -1/+1 |
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| * | Fix build break | Melanie | 2011-11-07 | 1 | -1/+1 |
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| * | Fix up failing test to compensate for changed sit target offset | Melanie | 2011-11-06 | 1 | -2/+2 |
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* | | Fix up failing test to compensate for changed sit target offset | Melanie | 2011-11-06 | 1 | -2/+2 |
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* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-06 | 6 | -11/+15 |
|\ \ | |/ | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | ||||
| * | Make the AsyncSceneObjectDeleter send a list of kills. This will make large | Melanie | 2011-11-06 | 1 | -1/+7 |
| | | | | | | | | | | marquee-selected deletions of single prims or small link sets nearly instantaneous | ||||
| * | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 2011-11-06 | 10 | -51/+52 |
| | | | | | | | | packet per prim. More to come as we change to make use of this. | ||||
* | | Merge branch 'bigmerge' of ssh://melanie@3dhosting.de/var/git/careminster ↵ | Melanie | 2011-11-06 | 2 | -4/+9 |
|\ \ | | | | | | | | | | into bigmerge | ||||
| * | | Small preformance tweak | Melanie | 2011-11-06 | 1 | -1/+1 |
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| * | | Remove backup optimization that was causing prim contents to poof | Melanie | 2011-11-05 | 1 | -3/+8 |
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* | | | Merge branch 'master' into bigmerge | Melanie | 2011-11-06 | 3 | -3/+18 |
|\ \ \ | |/ / |/| / | |/ | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-11-06 | 2 | -2/+19 |
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| | * | HUD attachments: Removes some more messages sent to wrong clients. | Snoopy Pfeffer | 2011-11-06 | 1 | -1/+10 |
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| | * | Damaged assets, especially appearance textures, could crash the region ↵ | Snoopy Pfeffer | 2011-11-06 | 1 | -1/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | server with a fatal exception. Now, such excpetions are caught by an exception handler and just an error message is shown. This was the kind of exception causing these fatal server crashes: APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs^M ^M Exception: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: offset exceeds the size of buffer at System.Net.Sockets.NetworkStream.BeginRead (System.Byte[] buffer, Int32 offset, Int32 size, System.AsyncCallback callback, System.Object state) [0x00000] in <filename unknown>:0 at HttpServer.HttpClientContext.OnReceive (IAsyncResult ar) [0x00000] in <filename unknown>:0 ^M ^M Application is terminating: True^M | ||||
| * | | Allow HG and other scene presences not linked to a user account to function. | Melanie | 2011-11-06 | 1 | -1/+4 |
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* | | Break out the parts of ScenePresence that differ from core | Melanie | 2011-11-05 | 1 | -141/+146 |
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* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-05 | 0 | -0/+0 |
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| * | Fix build break | Melanie | 2011-11-05 | 1 | -1/+1 |
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* | | Fix up with core changes | Melanie | 2011-11-05 | 2 | -57/+31 |
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* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-05 | 3 | -10/+3 |
|\ \ | |/ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | Remove spammy autopilot debug | Melanie | 2011-11-05 | 1 | -3/+3 |
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| * | Remove some left over debug and reverse experimental reordering of ifs | Melanie | 2011-11-05 | 1 | -4/+2 |
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| * | Remove enableprejump config option and associated code as this is now | Melanie | 2011-11-05 | 2 | -7/+0 |
| | | | | | | | | fully functional and cannot be disabled because that would break timings. | ||||
| * | Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work | Melanie | 2011-11-05 | 2 | -87/+136 |
| | | | | | | | | properly. | ||||
| * | Change puvlic m_ variable to a getter property | Melanie | 2011-11-05 | 1 | -1/+5 |
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| * | ScenePresence part of the Avination animator fixes. | Melanie | 2011-11-05 | 1 | -3/+58 |
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| * | Chnaging the sit target adjustment to a more precise approximation of SL. ↵ | Melanie | 2011-11-05 | 1 | -24/+35 |
| | | | | | | | | | | | | Some small fixes ported from Avination. Some white space fixes. | ||||
* | | Whitespace fix from core | Melanie | 2011-11-05 | 1 | -0/+1 |
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* | | Harmonize with core and remove extraneous comments with no information in them | Melanie | 2011-11-05 | 1 | -105/+39 |
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* | | Change m_falling public to a getter property. | Melanie | 2011-11-05 | 2 | -2/+6 |
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* | | Adapt to the core SP rework | Melanie | 2011-11-05 | 2 | -2/+6 |
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* | | Some more changes to catch up with core | Melanie | 2011-11-05 | 1 | -71/+49 |
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* | | Remove unused and broken OffsetRotation from ScenePresence | Melanie | 2011-11-05 | 2 | -30/+5 |
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