| Commit message (Collapse) | Author | Age | Files | Lines |
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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Avatar-attached.
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every group without an invite.
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database
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in a prim.
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Run alter table estate_settings add column AllowLandmark tinyint not null default 1, add column AllowParcelChanges tinyint not null default 1, add column AllowSetHome tinyint not null default 1;
to make this work.
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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Fixes metadata issues. Tested on Linux and Windows - may fix
issues seen on OSx as well.
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Fixes several spelling mistakes
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stored 31 times (1 time for each added part) instead of once at the end, even though only the largest 31 prim scene object was retrieved and tested.
This considerably speeds up the test, when on sqlite it now only takes 2 seconds rather than 30+
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this isn't used
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This test takes a considerable time on SQLite but should remain since it's testing storage and retrieval of a scene object with 31 parts.
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track where we are in the test suite
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of media permissions.
Media permissions are just meant to be checked when we want to know if a user should be shown the navigation bar or allowed to navigate. It should not be checked when we're setting the media up.
This bug was preventing a user from ever setting any more values if they had unchecked the owner settings.
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request method and target are reported correctly and drop the txn id
as it's empty 99% of the time.
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that region. This should restore normal day and night cycles for
regions without WL settings.
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This reverts commit a8096b52cd28fbc18e115faa7fafd35899882673.
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being hit in several sims
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inventory nodes, then assets
this is necessary for correct loading. "save iar" always saves in this order so there shouldn't be any problems - these checks are to give better feedback to other systems that may construct IARs.
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work with viewer 2.
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on the target system for an iar load
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as well
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OSP resolved ID if newer CreationData is not present.
This should resolve issues where the creator for rezzed objects was being shown as "Unknown user" where previous behaviour was to show the OSP resolved account.
This is being done by parsing the serialized objects and updating the CreatorID if no CreationData exists. This operation might be expensive for sculpties where the sculpt texture is inlined with the object data. Will just have to see.
This relies on the IAR streaming inventory data before asset data (as is currently the case). Will need to introduce more stringent checks for file order on loading (much like JAR zips must start with the manifest file).
This is for IAR loading only. Tests updated to check this behaviour.
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format rather than 'xml2'
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constructing the tar manually
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