| Commit message (Collapse) | Author | Age | Files | Lines |
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tabs to spaces
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llRegionSay will now message avatars on chan 0
and will message attachments on the avatar that
listen on channels other than 0.
This behavior is consistant with the LL
implementation as tested on regions in Agni
with one exception: this implementation does
not include issue:
https://jira.secondlife.com/browse/SCR-66?
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llRegionSayTo(key target, integer channel, string messasge)
Allows messages to be sent region-wide
to a particular prim.
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
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HttpServer_OpenSim.dll (patched version) instead
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This meant punching in another AddUser() method in IUserManagement to do a direct name to UUID associated without the account check (since NPCs don't have accounts).
May address http://opensimulator.org/mantis/view.php?id=5645
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always calls GetCached and code paths were identical
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removed from the scene.
This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc.
This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
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HGInventoryBroker.CacheInventoryServiceURL when it tries to cache it for an NPC
This concept is meaningless for NPCs. However, it might be better to make NPCism an actual property on ScenePresence and check.
Addresses http://opensimulator.org/mantis/view.php?id=5643
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previous attachments from the scene.
Addresses http://opensimulator.org/mantis/view.php?id=5636
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attachments check
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occur in real life and just clutter up tests
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This executes the callback on the same thread that made the request. Designed for use only by regression tests that rely on a predicable event ordering.
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region handle from test.
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each other.
Much easier to debug this way.
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OpenSim.ini.example.
As per http://opensimulator.org/mantis/view.php?id=5638. Thanks DutchGlory.
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(with memory caching not enabled).
This matches the GridCommon setting and is the best tested setting. It appears to work fine on standalone.
Also, add information that the flotsam asset cache is the recommended cache, since it is most used and actively maintained.
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right now, pending the new plugin
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location rather than copying.
Copying doesn't prevent IOExceptions on Windows due to file locking. (e.g. Mantis 5642, 5630).
So instead go back to moving the file, swallowing IOExceptions that occur just for the move due to competing caching threads or even different opensimulator instances.
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Add "shutdown" message when removing region.
From a patch submitted by Michelle Argus.
Thanks Michelle
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External libraries need the "path=..." set so
Prebuild.exe can properly build the projects
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region boundaries. This is especiyll useful in cases where physical objects outside regions boundaries cause much physics engine lag.
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This was causing issues when using specified
paths to database files by using a hard-coded
name.
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currency name shown in the viewer.
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timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist.
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the memory cache even when it wasn't enabled.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5634
This is the most probable cause of the memory problems that people have been seeing in the past month.
This bug has been around since commit 5dc785b (4th July 2011). Doh! This is why regressions tests are such a good idea... :)
Many thanks to Nebadon for using git bisect to track down this bug, which made it a 5 minute fix.
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This reverts commit d0bcaf1f16134d8d6f267744d8bcd1bace5d897f.
Accidentally applied only the prebuild.xml conflict fix. But the full application seems to generate a regression test error anyway.
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default scale.
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This probably doesn't help with the current memory leak.
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occur after the setting has been made
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status, rather than remaining silent if it was already on/off
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