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| * | Adjust output of llRot2Axis and llRot2Angle to match domains SL(tm) uses. ↵ | dahlia | 2013-06-11 | 1 | -0/+3 | |
| | | | | | | | | Addresses Mantis #0006671 | |||||
| * | LSL_Rotation.Normalize() now returns 0,0,0,1 for x,y,z,s when normalization ↵ | dahlia | 2013-06-10 | 1 | -2/+2 | |
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| * | llRot2Angle now checks absolute value of s rotation component before normalizing | dahlia | 2013-06-10 | 1 | -11/+3 | |
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| * | llRot2Axis now checks absolute value of s rotation component before ↵ | dahlia | 2013-06-10 | 1 | -22/+6 | |
| | | | | | | | | normalizing. Also removed some excessive division and cleaned up a bit | |||||
| * | Check For NaN and Infinity in llRot2Axis/Angle Fixes mantis #6669 | teravus | 2013-06-10 | 1 | -2/+4 | |
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| * | add a Normalize() method for LSL_Rotation | dahlia | 2013-06-10 | 1 | -0/+25 | |
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| * | Add port numbers to poll service thread names so that we can tell which ↵ | Justin Clark-Casey (justincc) | 2013-06-10 | 1 | -2/+2 | |
| | | | | | | | | belong to which HttpServer | |||||
| * | Reinstate explicit starting and stopping of PollServiceRequestManager added ↵ | Justin Clark-Casey (justincc) | 2013-06-10 | 2 | -4/+7 | |
| | | | | | | | | | | | | | | | | in 3eee991 but removed in 7c0bfca Do not rely on destructors to stop things. These fire at unpredictable times and cause problems such as http://opensimulator.org/mantis/view.php?id=6503 and most probably http://opensimulator.org/mantis/view.php?id=6668 | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Mic Bowman | 2013-06-10 | 4 | -34/+51 | |
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| | * | BulletSim: add failure flag for meshing failure vs asset fetch failure | Robert Adams | 2013-06-10 | 4 | -34/+51 | |
| | | | | | | | | | | | | | | | | | | so error messages make more sense. Change some BulletSim status log messages from WARN to INFO. Update TODO list. | |||||
| * | | Fix test for adding temporary assets. Code for non-local temporary assets | Mic Bowman | 2013-06-10 | 1 | -0/+20 | |
| |/ | | | | | | | is there but commented out. | |||||
* | | Really bad idea to lock m_UserCache for so long in UserManagementModule. ↵ | Diva Canto | 2013-06-11 | 1 | -13/+17 | |
|/ | | | | Added a special lock object instead, if we really want to avoid concurrent executions of that code. | |||||
* | Remove Temporary from use to shortcut asset stores. The Local property | Mic Bowman | 2013-06-10 | 4 | -3/+4 | |
| | | | | | | differentiates between local & grid storage. The Temporary property just says that which service handles the it, the asset can be safely removed in the future. | |||||
* | Mantis 5346: llAxisAngle2Rot() should normalize before computing | Talun | 2013-06-10 | 1 | -0/+1 | |
| | | | | | | | | Corrected to agree with http://wiki.secondlife.com/wiki/Llaxisangle2rot#Deep_Notes to normalise the vector before computing the quaternion Signed-off-by: dahlia <dahlia@nomail> | |||||
* | More on mantis #6666 -- Groups V2 remote connector. | Diva Canto | 2013-06-09 | 1 | -7/+4 | |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-06-08 | 13 | -241/+1231 | |
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| * | Catch exception triggered by incoming avatars using legacy profiles | BlueWall | 2013-06-08 | 1 | -1/+10 | |
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| * | Merge branch 'profiles' | BlueWall | 2013-06-07 | 4 | -0/+998 | |
| |\ | | | | | | | | | | message to explain why this merge is necessary, | |||||
| | * | SQLite support for UserProfiles | BlueWall | 2013-06-07 | 3 | -0/+995 | |
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| | * | Ensure selected module is the only active one | BlueWall | 2013-06-07 | 1 | -0/+3 | |
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| * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2013-06-07 | 2 | -1/+30 | |
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| * | | | Supply proper type information for the various types of requests | Melanie | 2013-06-07 | 3 | -9/+8 | |
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| * | | | Adding Avination's PollService to round out the HTTP inventory changes | Melanie | 2013-06-07 | 9 | -236/+220 | |
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* | | | Groups V2 -- fix mantis #6666 | Diva Canto | 2013-06-08 | 1 | -0/+3 | |
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* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-06-07 | 5 | -8/+14 | |
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| * | | minor: Comment out debug logging (at warn level) about number of objects ↵ | Justin Clark-Casey (justincc) | 2013-06-07 | 1 | -1/+1 | |
| |/ | | | | | | | force selected and turn down to debug level | |||||
| * | minor: add dr0berts to contributors list | Justin Clark-Casey (justincc) | 2013-06-07 | 1 | -2/+3 | |
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| * | Fix regression where multiple close agents could be sent to the wrong ↵ | Justin Clark-Casey (justincc) | 2013-06-07 | 1 | -1/+6 | |
| | | | | | | | | | | | | | | | | neighbour region on root agent close. This was introduced in git master d214e2d0 (Thu May 16 17:12:02 2013) Caught out by the fact that value types used in iterators act like references and this was dispatched asynchronously. Should address http://opensimulator.org/mantis/view.php?id=6658 | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-06-07 | 2 | -4/+27 | |
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| * | | In LocalFriendshipTerminated, send the original client's agentId to the ↵ | Donnie Roberts | 2013-06-07 | 2 | -4/+4 | |
| | | | | | | | | | | | | friend being removed instead of the friend's own id. | |||||
* | | | Put the configuration back in FetchInventoryDesc2 cap. | Diva Canto | 2013-06-07 | 1 | -0/+29 | |
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* | | Mantis #6620 (removed debug message) | Diva Canto | 2013-06-07 | 1 | -1/+1 | |
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* | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2013-06-06 | 1 | -0/+5 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-06-05 | 13 | -4/+261 | |
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| * | | Strengthen some assumptions. | Diva Canto | 2013-06-05 | 1 | -0/+5 | |
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* | | | Fix keyframe motion copyright | Melanie | 2013-06-06 | 1 | -3/+26 | |
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* | | Database persistence for keyframes. Contains a Migration. | Melanie | 2013-06-06 | 2 | -4/+32 | |
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* | | Hook up Keyframe motion to almost everything. Failing to cross a sim border | Melanie | 2013-06-06 | 11 | -0/+229 | |
|/ | | | | may yield unexpected results in some cases. No database persistence yet, | |||||
* | Committing Avination's Keyframe module. This is not hooked up yet and will ↵ | Melanie | 2013-06-06 | 1 | -0/+766 | |
| | | | | do nothing. More commits to follow. | |||||
* | Merge branch 'master' of /home/opensim/var/repo/opensim | BlueWall | 2013-06-05 | 4 | -63/+343 | |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2013-06-05 | 4 | -37/+84 | |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-06-05 | 1 | -14/+16 | |
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| | * | | Avoid a deadlock where a script can attempt to take a ↵ | Justin Clark-Casey (justincc) | 2013-06-05 | 1 | -11/+21 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ScriptInstance.m_Scripts lock then a lock on SP.m_attachments whilst SP.MakeRootAgent() attempts to take in the opposite order. This is because scripts (at least on XEngine) start unsuspended - deceptively the ResumeScripts() calls in various places in the code are actually completely redundant (and useless). The solution chosen here is to use a copy of the SP attachments and not have the list locked whilst creating the scripts when an avatar enters the region. This looks to address http://opensimulator.org/mantis/view.php?id=6557 | |||||
| * | | | Port Avination's inventory send throttling | Melanie | 2013-06-05 | 3 | -52/+322 | |
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* | | | | Prevent processing for Npc | BlueWall | 2013-06-05 | 1 | -1/+3 | |
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* | | | | Cleanup | BlueWall | 2013-06-05 | 1 | -5/+0 | |
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* | | | Remove a couple of orphaned lines | BlueWall | 2013-06-05 | 1 | -3/+0 | |
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* | | | Make locking more uniform | BlueWall | 2013-06-05 | 1 | -14/+19 | |
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* | | BulletSim: default PhysicsTimeStep to same as the simulator's | Robert Adams | 2013-06-05 | 1 | -1/+1 | |
| | | | | | | | | | | | | heartbeat timestep when running the physics engine on a separate thread. This reduces the occurance of heartbeats that happen when there is no physics step which is seen as vehicle jerkyness. | |||||
* | | BulletSim: fix corner case when rebuilding a compound linkset while | Robert Adams | 2013-06-05 | 1 | -11/+46 | |
|/ | | | | | | a mesh/hull while a mesh or hull is being rebuilt when its asset is fetched. This fixes a 'pure virtual function' crash when changing physical state of complex linksets that include many meshes. |