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| * locking issueUbitUmarov2016-08-221-18/+18
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| * minor locking issueUbitUmarov2016-08-221-2/+2
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| * workaround potencial memory leakUbitUmarov2016-08-221-0/+2
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| * workaround potencial memory leakUbitUmarov2016-08-221-2/+2
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| * workaround potencial memory leaksUbitUmarov2016-08-223-61/+66
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| * workaround potencial memory leakUbitUmarov2016-08-224-36/+46
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| * workaround potencial memory leakUbitUmarov2016-08-221-0/+1
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| * workaround potencial memory leaksUbitUmarov2016-08-227-50/+32
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| * (re)fix avatar standup from a child prim on object deleteUbitUmarov2016-08-221-1/+1
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| * add a missing lock()UbitUmarov2016-08-211-1/+2
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| * put back the dangerous resp.ReuseContext = true option, that for some odd ↵UbitUmarov2016-08-211-2/+2
| | | | | | | | reason OSgrid nginx configuration seems to need
| * remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( ↵UbitUmarov2016-08-213-7/+19
| | | | | | | | scene.PacketHandlers) where it belongs
| * remove region combine option (mega region) for config ini filesUbitUmarov2016-08-212-14/+0
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| * in HGAssetBroker do cache all if asset id changedUbitUmarov2016-08-211-5/+7
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| * partially apply patch in mantis 8002UbitUmarov2016-08-211-3/+9
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| * limit the scan of terrain EnforceEstateLimits to the area changed.UbitUmarov2016-08-211-2/+23
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| * fix llSetText utf8 string size clipingUbitUmarov2016-08-211-12/+2
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| * fix terrain BMP image format on SaveStream mantis: 8001UbitUmarov2016-08-211-1/+1
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| * make the case llCollisionSound("",1.0) more clear its retunring to default ↵UbitUmarov2016-08-211-1/+3
| | | | | | | | sounds, ie like a prim that never had this funtion called.
| * fix llCollisionSound("",0.0) not disabling sounds BUT let ↵UbitUmarov2016-08-202-22/+50
| | | | | | | | llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL
| * Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!Melanie Thielker2016-08-201-23/+29
| | | | | | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
| * Allow creation of user appearance from a model avatar. Thank you,Melanie Thielker2016-08-202-4/+215
| | | | | | | | | | | | Cinder, for this patch. Signed-off-by: Melanie Thielker <melanie@t-data.com>
| * fix GetLandData(...) in land connectors not suporting large regionsUbitUmarov2016-08-202-2/+29
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| * fix physics sits on child primsUbitUmarov2016-08-191-1/+1
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| * fix ubOde prims unlink that got broken fixing sleeping bodies collisions, ↵UbitUmarov2016-08-192-6/+28
| | | | | | | | core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost
| * on sog unlink loose the reference to the deleted physics actorUbitUmarov2016-08-191-0/+3
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| * on object delete send a direct kill and a delayed one via updates queue, ↵UbitUmarov2016-08-192-8/+3
| | | | | | | | Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
| * fix updates resend by reEnqueing, that got broken down the lineUbitUmarov2016-08-191-15/+13
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| * avoid telling a work job to cancel itselfUbitUmarov2016-08-191-2/+9
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| * do not enqueue next event processing if script is in SelfDelete stateUbitUmarov2016-08-191-3/+4
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* | merge issueUbitUmarov2016-08-1946-683/+1138
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| * catch some NULL refsUbitUmarov2016-08-191-1/+6
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| * add cap GroupMemberDataUbitUmarov2016-08-192-1/+133
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2016-08-192-8/+24
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| | * Collect any group join fees. Pass group name when applying join/create fees.Kevin Cozens2016-08-181-6/+22
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| | * Fixed grammer in a commentKevin Cozens2016-08-182-2/+2
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| * | missed another UserAccounts cache, add a few locksUbitUmarov2016-08-192-13/+69
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| * avoid NULL refsUbitUmarov2016-08-182-0/+4
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| * allow cap HomeLocation to be disabled setting Cap_HomeLocation = ""UbitUmarov2016-08-182-4/+17
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| * add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov2016-08-186-3/+171
| | | | | | | | info), where info in info message field. only minimal testing done
| * several changes on BunchOfCaps. Move some mesh cost initialization to its ↵UbitUmarov2016-08-183-129/+78
| | | | | | | | class it, change caps path to be plain random UUID (except SEED)
| * in GetUsersNames(string[] ids) why are empty names in cache? ignore them, ↵UbitUmarov2016-08-181-8/+19
| | | | | | | | cache also information found by GridUserService
| * Fixed typo in two group messagesKevin Cozens2016-08-172-2/+2
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| * in GetUsersNames(string[] ids) dont loose names HGFriends may have cachedUbitUmarov2016-08-181-3/+22
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| * fix region Allow damage and parcel safe flags handlingUbitUmarov2016-08-171-6/+6
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| * ubOde reduce collision_start latency in same cases (only one collision ↵UbitUmarov2016-08-172-10/+8
| | | | | | | | happening and more than 50ms since last)
| * remove some dead codeUbitUmarov2016-08-171-240/+2
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| * increase physics collisions report rate back to 20/sUbitUmarov2016-08-171-1/+1
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| * add GetMultiAccounts USER SERVICE HANDLER. UNTESTED !!!UbitUmarov2016-08-171-0/+46
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| * add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap ↵UbitUmarov2016-08-175-36/+143
| | | | | | | | use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still