Commit message (Expand) | Author | Age | Files | Lines | ||
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add avatar and prim update milliseconds per frame optional stats | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -7/+31 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add option native step frame ms stat | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -9/+21 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add total ODE frame time optional stat, as a sanity check on the main scene p... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -7/+21 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Break down native ODE collision frame time stat into native space collision a... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -4/+22 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Rename new collision stats to 'contacts' - there are/can be multiple contacts... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -6/+6 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Stop adding an unnecessary duplicate _perloopcontact if the avatar is standin... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -9/+4 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | minor: comment out currently unused OdeScene.sCollisionData | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -9/+9 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add ODE avatar and prim collision numbers if extra stats collection is enabled. | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -5/+34 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -19/+13 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'avination' into careminster | Melanie | 2012-05-31 | 7 | -209/+236 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ubitode prim: if makebody() is called already having a body, do a full destru... | UbitUmarov | 2012-05-30 | 1 | -3/+4 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Guard setting the building flag | Melanie | 2012-05-30 | 1 | -0/+4 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Whitespace fix | Melanie | 2012-05-30 | 1 | -1/+1 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Prevent multiple requests to go physical from reaching the physics plugin | Melanie | 2012-05-30 | 1 | -0/+4 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix the log standing attach-from-world bug. | Melanie | 2012-05-30 | 2 | -42/+59 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fix physics not reporting collisions only with terrain | UbitUmarov | 2012-05-29 | 1 | -0/+1 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add advanced collision processing into ScenePresence | Melanie | 2012-05-29 | 1 | -162/+162 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix collision filtering | Melanie | 2012-05-29 | 1 | -10/+10 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster | Melanie | 2012-05-31 | 8 | -80/+469 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add an optional mechanism for physics modules to collect and return arbitrary... | Justin Clark-Casey (justincc) | 2012-05-31 | 6 | -71/+271 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add console command "teleport user" to allow teleport from the region console | Justin Clark-Casey (justincc) | 2012-05-29 | 1 | -0/+189 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix collision filtering. The filter should be checked on the receiving part! | Melanie | 2012-05-29 | 1 | -9/+9 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster | Melanie | 2012-05-29 | 3 | -238/+332 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | refactor: factor out entity transfer state machine into a separate class to m... | Justin Clark-Casey (justincc) | 2012-05-28 | 3 | -239/+330 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If handling the failure of teleport, move agent state to CleaningUp when we s... | Justin Clark-Casey (justincc) | 2012-05-28 | 1 | -3/+6 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Re-add script collisions that were lost in a merge | Melanie | 2012-05-29 | 1 | -0/+2 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'avination' | Melanie | 2012-05-29 | 7 | -252/+245 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fix avatars collisions on sim crossings and other few cases where freemove()... | UbitUmarov | 2012-05-28 | 1 | -2/+1 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | a bit cleaner code (?) on sculpts/meshs meshing checking | UbitUmarov | 2012-05-28 | 1 | -7/+6 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | let meshs work indenpendently of mesh_sculpted_prim config option | UbitUmarov | 2012-05-28 | 1 | -29/+25 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-05-28 | 2 | -180/+103 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | | | | | | | Place the return back into collision sounds. | Melanie | 2012-05-28 | 1 | -0/+4 | |
| | * | | | | | | | | | | | | | | | | | | | | | | | | | | | | If a region is not found on a simulator, make the health query return | Melanie | 2012-05-28 | 1 | -4/+13 | |
| | * | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'ubitwork' into avination | Melanie | 2012-05-28 | 4 | -38/+110 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modify SceneManeger to use a DoubleDictionary and work without locks. | Melanie | 2012-05-28 | 1 | -176/+90 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | disable collision sounds for now | UbitUmarov | 2012-05-28 | 1 | -2/+8 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | revert making sculpts phanton if sculpt meshing option is off | UbitUmarov | 2012-05-28 | 1 | -2/+0 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Let OOB information usable outside ubitode | UbitUmarov | 2012-05-27 | 3 | -29/+33 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | also don't collide sculps or meshs if meshing is OFF | UbitUmarov | 2012-05-21 | 1 | -0/+2 | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-05-21 | 2 | -2/+2 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | try to let avas climb higher steps. Will only work in some cases, may have b... | UbitUmarov | 2012-05-21 | 2 | -9/+75 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'avination' into careminster | Melanie | 2012-05-27 | 8 | -345/+564 | |
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| * | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'ubitwork' into avination | Melanie | 2012-05-21 | 7 | -328/+562 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | | | | | | missing update script events call | UbitUmarov | 2012-05-20 | 1 | -1/+12 | |
| | * | | | | | | | | | | | | | | | | | | | | | | | | | | | minor changes | UbitUmarov | 2012-05-20 | 3 | -32/+24 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | | | | | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable... | UbitUmarov | 2012-05-19 | 1 | -1/+1 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | | | | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 2012-05-19 | 4 | -126/+148 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | | | a bit faster collision sound type verification plus a few fixes/changes | UbitUmarov | 2012-05-19 | 2 | -53/+100 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | | temp work: sounds simetric acording to materials, still 'window close' test ... | UbitUmarov | 2012-05-19 | 1 | -30/+98 | |
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| | * | | | | | | | | | | | | | | | | | | | | | | modulate collision sound intensity with collision relative velocity for parts... | UbitUmarov | 2012-05-19 | 2 | -46/+89 | |
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