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My fork of OpenSim for IG and DG, called SledjChisl.
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*
DeregisterRegion from grid earlier on close
UbitUmarov
2015-11-27
1
-4
/
+4
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*
change Backup on scene close to Forced, and not dependent on last change time.
UbitUmarov
2015-11-27
1
-1
/
+1
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*
remove thread Heartbeat from watchdog
UbitUmarov
2015-11-27
1
-5
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+7
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*
revert last change to watchdog timeouts, that should not be needed
UbitUmarov
2015-11-27
1
-26
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+22
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*
change JobEngine stop code and add a extra check for thread removed on watch...
UbitUmarov
2015-11-27
2
-83
/
+73
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*
change threading on GetTexture and getMesh and WebFetch Modules.
UbitUmarov
2015-11-27
3
-62
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+69
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change threading on GetTexture and GetMesh NonSharable region modules
UbitUmarov
2015-11-27
2
-44
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+44
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*
Fix Region Max height in boundingSize parameters checking in ArchiverModule.c...
Jak Daniels
2015-11-27
1
-2
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+2
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*
Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore pri...
Melanie Thielker
2015-11-26
3
-2
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+16
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*
suspend the use of DisableSimulator, that is causing teleport and crossing i...
UbitUmarov
2015-11-25
3
-16
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+15
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*
Merge branch 'master' of opensimulator.org:/var/git/opensim
UbitUmarov
2015-11-25
1
-3
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+2
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*
If no job engine is started at all, keep checking it's status from
Melanie Thielker
2015-11-24
1
-3
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+2
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*
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remove default of 60minutes on MapImageService Refresh time, forgotten from ...
UbitUmarov
2015-11-25
1
-1
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+1
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*
simplify DeliverChatToAvatars(..) ( hopefully not breaking it )
UbitUmarov
2015-11-24
1
-73
/
+62
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*
again chat echos, check repeats uncondicionally
UbitUmarov
2015-11-24
1
-2
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+5
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*
reset control even prior to use
UbitUmarov
2015-11-24
1
-0
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+2
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*
at end of teleport disable the sending simulator, not destiny
UbitUmarov
2015-11-24
1
-2
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+6
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*
reduce 'echos' on several regions per instance (mantis 7754)
UbitUmarov
2015-11-24
1
-1
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+2
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*
try not to use Process.HasExit that is broken in some mono versions
UbitUmarov
2015-11-24
1
-9
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+12
*
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Sometimes the viewer sends a null string as mapName; this made the client thr...
Diva Canto
2015-11-27
1
-2
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+2
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*
Flipped version to 0.9.0.0
Diva Canto
2015-11-23
1
-1
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+1
*
remove a debug message
UbitUmarov
2015-11-24
1
-1
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+1
*
revert previus commit
UbitUmarov
2015-11-23
3
-7
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+16
*
remove libomv detection/log from llLoginService
UbitUmarov
2015-11-23
3
-16
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+7
*
remove warning on siting in phantom prims without sittarget
UbitUmarov
2015-11-23
1
-1
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+1
*
Fixed some stupid math and checks on --bounding-origin and --bounding-size. B...
Jak Daniels
2015-11-22
1
-20
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+9
*
change silly Monitor use
UbitUmarov
2015-11-22
1
-11
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+11
*
change syncronization method
UbitUmarov
2015-11-22
1
-76
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+65
*
revert take the Monitor.wait out of the locks
UbitUmarov
2015-11-22
1
-17
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+16
*
coment out merge option on multiregion oar load i added
UbitUmarov
2015-11-22
1
-1
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+1
*
take the Monitor.wait out of the locks
UbitUmarov
2015-11-22
1
-16
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+17
*
a few more changes on Multiregion control file load
UbitUmarov
2015-11-22
2
-9
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+19
*
add a a missing monitor.wait if still not needed, mb in future
UbitUmarov
2015-11-22
1
-3
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+8
*
a few changes on Multiregion control file load ; load oar seems far from good
UbitUmarov
2015-11-22
2
-8
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+15
*
add Monitor.wait on load
UbitUmarov
2015-11-22
1
-0
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+4
*
reduce noise before compare
UbitUmarov
2015-11-22
1
-2
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+13
*
add merge option on multioar test
UbitUmarov
2015-11-22
1
-1
/
+3
*
minor changes
UbitUmarov
2015-11-22
1
-14
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+19
*
don't use 'funny' Quaternions
UbitUmarov
2015-11-22
1
-0
/
+2
*
Changes to Load Oar options and new code to support importing OARs with diffe...
Jak Daniels
2015-11-22
4
-56
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+280
*
Changes to TerrainModule/ITerrainModule to support importing OARs with differ...
Jak Daniels
2015-11-22
2
-0
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+33
*
Changes to TerrainChannel/ITerrainChannel to support importing OARs with diff...
Jak Daniels
2015-11-22
2
-0
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+150
*
Changes to LandObject/ILandObject to support importing OARs with different Re...
Jak Daniels
2015-11-22
2
-18
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+319
*
row format fixed removed to allow creation of regions table
Shy Robbiani
2015-11-21
1
-1
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+5
*
add a missing override
UbitUmarov
2015-11-21
1
-3
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+3
*
add a missing override
UbitUmarov
2015-11-21
1
-1
/
+1
*
add thread allocation calls for new ode.dll (old ode)
UbitUmarov
2015-11-21
2
-16
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+25
*
some cleanup, allow cast rays to collide with terrain within limited range (...
UbitUmarov
2015-11-21
3
-366
/
+8
*
remove a warning
UbitUmarov
2015-11-21
1
-3
/
+3
*
remove some duplicate using statements
UbitUmarov
2015-11-21
3
-5
/
+1
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