| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | | |
regions when there are no region neighbors.
Add some terrain location processing routines to support above.
|
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | | |
default texture defined.. so apply better fallback protection against that. The net result is clients will have their selected textures set when they would have previously had an ignored exception.
|
| |\ \ \ \ \ \ \
| | |/ / / / / /
| | | | | | | |
| | | | | | | |
| | | | | | | | |
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
|
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | | |
Defaulting to zero length array.....
|
| | | | | | | | |
|
| | |\ \ \ \ \ \ |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
commit 984faf2
|
| | | |\ \ \ \ \ \ |
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
functions into one for node type and one for value type.
Define and export constants for both nodes and values.
|
| | | | | | | | | | |
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
This is currently disabled pending an improvement in the test code to properly add avatars when an event queue module is present.
|
| | | |/ / / / / /
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Unlike a much earlier commented out version of this test, this is done in synchronous mode.
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
owner as the script and not ones with different owners.
Addresses http://opensimulator.org/mantis/view.php?id=6560
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| |\ \ \ \ \ \ \ \
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
|
| |\ \ \ \ \ \ \ \ \
| | | |_|/ / / / / /
| | |/| | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
|
| | | | | | | | | | |
|
| | |\ \ \ \ \ \ \ \
| | | |_|_|_|_|/ / /
| | |/| | | | | | | |
|
| | | |\ \ \ \ \ \ \
| | | | | |_|_|/ / /
| | | | |/| | | | | |
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
would like to restrict the maximum packet size, (and therefore protect against Memory DOSing) then you should set this. I defaulted it to 40MB. This means that in theory, a malicious user could connect and send a packet that claims that the payload is up to 40 mb (even if it doesn't actually turn out to be 40mb. More testing needs to be done on it where the packets are maliciously malformed.
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.
|
| | | | | | | | | | |
|
| | | |/ / / / / /
| | |/| | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
race conditions between closing agents and scripts that may be doing attachment manipulation.
This is in an effort to resolve http://opensimulator.org/mantis/view.php?id=6557
|
| | | |_|/ / / /
| | |/| | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | | |
request the capability was always used instead of the original requesting agent for each cap.
Should address http://opensimulator.org/mantis/view.php?id=6556
|
| | | | | | | | |
|
| | |\ \ \ \ \ \ |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
OpenSimDefaults.ini
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
in OpenSim.ini from [Startup]
This change also corrects the setting names - they were actually wrong (though the text in {} was correct).
If there are settings in [Startup] they will continue to be used and anything there will override settings in [AccessControl]
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
elsewhere, because I can't find any reference to them in the code."
This reverts commit efa722786509bd8e02e23f11da974b4282dbd185.
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
where it tells us it is added/loaded/removed from regions
|
| | | | | | | | | |
|
| | |/ / / / / / |
|
| |\ \ \ \ \ \ \
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
|
| |\ \ \ \ \ \ \ \
| | | |/ / / / / /
| | |/| | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
compatible ([Startup] still being looked up), but please update your configs sometime soon.
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
elsewhere, because I can't find any reference to them in the code.
|
| | |\ \ \ \ \ \ \ |
|
| | | | | | | | | | |
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
maximum velocity and angular velocity values for prims.
|
| | |/ / / / / / /
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
It turns out this is required to get Mono.Addins to pick up plugin DLLs
|
| | |\ \ \ \ \ \ \ |
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
additions
to ScriptEngine tests. Compiles some places but not others.
|
| | | |\ \ \ \ \ \ \ |
|
| | | | |_|/ / / / /
| | | |/| | | | | | |
|
| | | |/ / / / / /
| | |/| | | | | |
| | | | | | | | |
| | | | | | | | | |
Useful information for system debugging, especially if logging and ini files locations have been changed from defaults.
|
| |\ \ \ \ \ \ \ \
| | |/ / / / / / /
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
checked for expiry under lock
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
or llGetNumberOfNotecardLines() would sometimes not trigger a dataserver event.
This was because the notecard asset ID was being used as the request identifier.
Now using a random ID, in common with other code using the DataServer
|
| | |/ / / / / / |
|