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| | * refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-132-9/+8
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| | * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-1/+1
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| | * refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)2010-08-134-21/+10
| | | | | | | | | | | | same name
| | * refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-134-32/+25
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| | * refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-139-25/+25
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| | * File wants to be committedDiva Canto2010-08-111-2/+2
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| | * Prettify console output for long avatar names.Marck2010-08-111-3/+3
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| | * minor: change some logging levelsJustin Clark-Casey (justincc)2010-08-111-3/+2
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| | * minor: change "no [GridInfo] config" warning to refer to "configuration ↵Justin Clark-Casey (justincc)2010-08-111-1/+1
| | | | | | | | | | | | files" rather than "OpenSim.ini"
| * | Merge branch 'careminster-presence-refactor' of ↵Melanie Thielker2010-08-146-16/+29
| |\ \ | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| | * | clearing some debugmessagessacha2010-08-142-2/+2
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| * | | Fix a possible nullref in BestAvatarResponsiveness policyMelanie Thielker2010-08-141-2/+2
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* | | | Fix a nullref exception in the prioritizermeta72010-08-121-1/+12
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* | | Add ini.example section for the MOTD module.meta72010-08-111-0/+4
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* | | Fix the llRemoveInventory recursive lock error (again)meta72010-08-111-11/+13
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* | | Add some console debug to help fix a threadlock issue.meta72010-08-111-2/+9
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* | | Merge branch 'careminster-presence-refactor' of ↵meta72010-08-113-5/+16
|\ \ \ | |/ / | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Log the state of the prejump flagMelanie Thielker2010-08-111-0/+2
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| * | Change chat packets to bypass the throttles. This should alleviate chat lagMelanie Thielker2010-08-111-1/+1
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| * | Set triggering the texture and height update on a two second timer. This fixesMelanie Thielker2010-08-101-4/+13
| | | | | | | | | | | | the texture rubberbanding.
* | | Fix Omega getting overwritten on startup.meta72010-08-111-1/+1
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* | Fix a nullref issue in the AgentSetAppearance packet handler when removing ↵meta72010-08-101-6/+11
| | | | | | | | the physactor from the scene
* | Fix a dangling lock issue in llRemoveInventorymeta72010-08-101-11/+15
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* | Note to self: don't break the buildmeta72010-08-102-2/+2
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* | Resolve merge failuremeta72010-08-1010-4411/+4456
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| * \ Merge branch 'careminster-presence-refactor' of ↵Melanie2010-08-101-2/+4
| |\ \ | | | | | | | | | | | | ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | | Resolve merge issuesMelanie2010-08-101-22/+46
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| * | | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-1011-132/+153
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| | * | Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
| | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | * | Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
| | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-108-114/+145
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| | | * \ Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-103-60/+42
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| | | | * | This file wants to be committedDiva Canto2010-08-101-37/+37
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| | | | * | Enforce DB limits on region name to 32 chars, or else (not good). Removed a ↵Diva Canto2010-08-102-23/+5
| | | | | | | | | | | | | | | | | | | | | | | | piece of code from Hyperlinker that didn't work anyway. Shortened the hyperlink region name.
| | | * | | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)2010-08-104-23/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
| | | * | | Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)2010-08-101-15/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
| | | * | | Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
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| | | * | | extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
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| | | * | | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵Justin Clark-Casey (justincc)2010-08-101-1/+5
| | | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
| | | * | Even if all data migratios are up to date, still print the current revision ↵Justin Clark-Casey (justincc)2010-08-091-3/+2
| | | | | | | | | | | | | | | | | | | | to the log
| | * | | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
| | |/ / | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * | | Remove 4000+ DOS line endings. Grrr!Melanie2010-08-101-4332/+4332
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| * | | Remove windows line endingeMelanie2010-08-102-118/+118
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* | | | Add a stack trace to the error output on the recursive read lock warning on ↵meta72010-08-102-104/+128
| |_|/ |/| | | | | | | | my RWlocks. Whilst recursive locks are safe, coupled with other issues we're experiencing with the TaskInventoryDictionary it implies that somewhere the lock is not being freed possibly due to a merge error somewhere, and thus it needs to be looked into.
* | | remoning debug messagessacha2010-08-101-5/+0
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* | | fixed ground texture issues ( it seems )sacha2010-08-101-2/+9
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* | Merge branch 'careminster-presence-refactor' of ↵meta72010-08-092-6/+5
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Change prejump from hardcoded true to default true so it can be disabled.Melanie Thielker2010-08-101-2/+1
| | | | | | | | | | | | It completely destroys roleplay jumping
| * | Whitespace conflictMelanie Thielker2010-08-092-5/+1
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| * | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-091-2/+6
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