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* avoid potencial out of range issuesUbitUmarov2018-05-131-43/+38
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* OOps my bad, always do deep copy, let viewers do v1 v2 fixesUbitUmarov2018-05-121-53/+54
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* let wearables check command suport variable number of wearablesUbitUmarov2018-05-121-5/+13
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* create user with model: do not copy missing items; convert v1.0 to v2.0 ↵UbitUmarov2018-05-121-17/+31
| | | | wearables, fail if model has missing wearables
* breaking map (warp3d) suport default map parameters. Planar not suported ( ↵UbitUmarov2018-05-081-15/+66
| | | | will render as deafaul
* breaking map (warp3d)...UbitUmarov2018-05-082-6/+10
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* breaking map (warp3d); remove warp3d viewport code not realy used and ↵UbitUmarov2018-05-074-262/+193
| | | | confusing my last neuron
* breaking map (warp3d)UbitUmarov2018-05-071-6/+2
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* breaking map (warp3d)UbitUmarov2018-05-072-1/+1
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* breaking map (warp3d)UbitUmarov2018-05-064-39/+38
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* remove some debug linesUbitUmarov2018-05-061-4/+2
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* change the AverageTextureColorOnMapTile default to falseUbitUmarov2018-05-061-1/+1
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* break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName ↵UbitUmarov2018-05-065-235/+318
| | | | and (warp3d) AverageTextureColorOnMapTile
* fix warp3d textures UVUbitUmarov2018-05-051-5/+5
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* a few more changes to warp3d and export-mapUbitUmarov2018-05-052-30/+32
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* change warp3d terrain rendering, so it does cover all areaUbitUmarov2018-05-051-29/+36
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* Merge branch 'master' into httptestsUbitUmarov2018-05-041-2/+2
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| * fix ubOde terrain copy at north and east borders0.9.0.1UbitUmarov2018-05-041-2/+2
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* | mantis 8084: add the missing PRIM_ALPHA_MODE constantsUbitUmarov2018-05-041-0/+6
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* | why where map and dynamic textures compressed lossless?UbitUmarov2018-05-045-9/+9
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* | change region console comand export-map: make it work with var regions, ↵UbitUmarov2018-05-011-31/+63
| | | | | | | | center target region and make the display area be the region size plus MaxMaxRegionViewDistance in all 4 directions. Add the region name and total area size text info. Some of this can be made options/comand arguments in future improvements
* | Merge branch 'master' into httptestsUbitUmarov2018-04-281-2/+9
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| * mantis 8321: avoid null reference potencial caused by outdated LMs for exampleUbitUmarov2018-04-281-2/+9
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* | Added important comment missed from my previous commit (hash 8af2d99b).Kevin Cozens2018-04-271-2/+2
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* | Whitespace change.Kevin Cozens2018-04-271-1/+1
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* | remove a extra source line i left behindUbitUmarov2018-04-271-1/+0
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* | recover previus behavior of FontPropUbitUmarov2018-04-271-6/+8
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* | Do dispose and new Font only once when handling FontProp drawing command.Kevin Cozens2018-04-271-33/+12
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* | fix http keep alive headerUbitUmarov2018-04-201-0/+0
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* | save a few nsUbitUmarov2018-04-191-4/+6
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* | reduce debug logsUbitUmarov2018-04-191-5/+5
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* | use seconds version of gettimestampUbitUmarov2018-04-192-42/+14
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* | a few minor changesUbitUmarov2018-04-191-16/+40
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* | save a few ns on lsl vector rotationsUbitUmarov2018-04-141-5/+7
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* | robust create user: allow new userid to be to generate a new random one; ↵UbitUmarov2018-04-141-3/+14
| | | | | | | | handle possible case of a weareble being a inventory link
* | sound radius: missing fileUbitUmarov2018-04-101-1/+1
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* | sound radius is a prim prop only set by llSetSoundRadius, fix it in case ↵UbitUmarov2018-04-108-60/+53
| | | | | | | | viewers do fix its use (ignored for now)
* | YEngine: apply a few fixes by Mike RiekerUbitUmarov2018-04-101-4/+9
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* | mantis 8275: fix llStopSound for llPlaySound. Code was doing as SL wiki but ↵UbitUmarov2018-04-102-2/+5
| | | | | | | | not as not real regions with FireStorm. Singularity will only stop loop sounds. None stops Trigger
* | mantis 8305: add osTriggerSoundLimited(..)UbitUmarov2018-04-104-0/+30
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* | some cleanup on ll sound functionsUbitUmarov2018-04-091-38/+62
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* | update osslEnable.ini with the new functionsUbitUmarov2018-04-091-0/+11
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* | mantis 8305: add several ossl sound funtions that accept a link number for ↵UbitUmarov2018-04-093-0/+253
| | | | | | | | the prim associated to that sound. The link number must point to a single prim
* | .. and yes i forgot a file.. again :(UbitUmarov2018-04-061-1/+0
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* | remove GCnotify(). It is wrong in many ways and has no use. GC now does ↵UbitUmarov2018-04-061-62/+0
| | | | | | | | provide more correct ways of getting warning of when its about to happen, but writing to a log file on that is NOT something to do.
* | Added references to new math related OSSL functionsKevin Cozens2018-04-041-0/+4
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* | fix the comment about return value of osAngleBetween() its 0 to PIUbitUmarov2018-04-041-2/+2
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* | add auxiliar functions float osVecMagSquare(a), float osVecDistSquare(vector ↵UbitUmarov2018-04-034-0/+60
| | | | | | | | a), float osAngleBetween(vector a, vector b) and float osRound(ffloat value, integer ndigits)
* | try fix gitUbitUmarov2018-04-011-0/+0
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* | coment out a debug lineUbitUmarov2018-04-012-2/+1
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