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| * missing changes about friends on crossings, and missing angular velocity ↵UbitUmarov2016-07-271-4/+14
| | | | | | | | clear on sits
| * take friends out of onMakeRoot if crossingUbitUmarov2016-07-262-15/+34
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| * do GridUserService.SetLastPosition async on crossingsUbitUmarov2016-07-261-10/+23
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| * apply the change to groups v2 alsoUbitUmarov2016-07-261-1/+2
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| * reduce some grid services calls on region crossings, sending more ↵UbitUmarov2016-07-264-149/+121
| | | | | | | | information on the agent update ( groups v2 needs change )
| * add a public SetGroupPowers to clientViewUbitUmarov2016-07-265-1/+18
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| * let some group related data to have a public setUbitUmarov2016-07-265-6/+14
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| * get a copy of current clientView group powersUbitUmarov2016-07-265-0/+25
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| * cleanup some codeUbitUmarov2016-07-251-23/+22
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| * remove redundant checkUbitUmarov2016-07-251-2/+1
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| * remove extra charUbitUmarov2016-07-251-2/+6
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| * add give a body to default rootVelocityUbitUmarov2016-07-251-1/+1
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| * add missing overridesUbitUmarov2016-07-252-2/+2
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| * revert bad last changes and fix the issue another wayUbitUmarov2016-07-254-10/+27
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| * ubOde bug fixUbitUmarov2016-07-252-2/+4
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| * missing fileUbitUmarov2016-07-251-2/+26
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| * add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵UbitUmarov2016-07-254-0/+38
| | | | | | | | healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
| * change bullet relative velocity sign to match ubOdeUbitUmarov2016-07-251-1/+1
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| * change avatar Health, from bad penetration depth to relative velocityUbitUmarov2016-07-251-91/+89
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| * preserve max relative velocity on a colision report time sliceUbitUmarov2016-07-251-1/+12
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| * ubOde actually revert last change don't send unnecessary empty collisions, ↵UbitUmarov2016-07-241-2/+2
| | | | | | | | will patch it elsewhere
| * ubOde still on relative velocity. Make ubOde report avatar empty collisions ↵UbitUmarov2016-07-241-5/+11
| | | | | | | | to tick events on core. Avn didn't require this, core should not require also (TODO)
| * ubOde try to improve contact velocity on first avatar collision with terrainUbitUmarov2016-07-241-2/+5
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| * ubOde fix contact relative velocity signUbitUmarov2016-07-241-30/+31
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| * add a missing update to avatar damage InvulnerableUbitUmarov2016-07-242-0/+5
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| * add osSetHealth() value from 1 to 100; (mantis 7973)UbitUmarov2016-07-244-0/+26
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| * reOoops ...UbitUmarov2016-07-241-3/+3
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| * Ooops ...UbitUmarov2016-07-241-1/+1
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| * add missing IM parameter ( needs fix where it is really relevant )UbitUmarov2016-07-243-10/+24
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| * do not send IMs via child agentsUbitUmarov2016-07-242-50/+20
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| * add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to ↵UbitUmarov2016-07-231-0/+3
| | | | | | | | viewers protocol. Not necessary on current groups chat lists defecient implementation
| * change group lists control so it does show something (only xmlrpcgroups for ↵UbitUmarov2016-07-232-98/+100
| | | | | | | | now). This will never work without a centralized dispatcher/controler, or more complex information exchange.
| * remove code from httptests branchUbitUmarov2016-07-231-1/+1
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| * add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov2016-07-236-10/+25
| | | | | | | | and its use even worse
| * don't try to rez a object from a asset with empty data and Let user know ↵UbitUmarov2016-07-221-0/+9
| | | | | | | | about it
| * Add some additional checks to llTransferLindenDollars.Melanie Thielker2016-07-182-6/+23
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| * dont try dequeues if didnt reacquired lockUbitUmarov2016-07-171-1/+2
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* | add another gatekeeper login fail reason replyUbitUmarov2016-07-211-2/+3
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* | add a gatekeeper login fail reason replyUbitUmarov2016-07-211-1/+2
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* | let FS get a answer to folder uuid.zero, (still seems a no op); sendUbitUmarov2016-07-191-35/+14
| | | | | | | | Library folders list"
* | fix a typoUbitUmarov2016-07-191-1/+1
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* | some cleanup on FetchInvDescHandlerUbitUmarov2016-07-191-148/+22
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* | don't loose inventory items when there are bad foldersUbitUmarov2016-07-172-61/+49
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* | dont try dequeues if didnt reacquired lockUbitUmarov2016-07-171-1/+2
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* | fix drop on delayed events processingUbitUmarov2016-07-173-45/+130
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* | add a Drop method to PollService Event handlers, Drop requests on ↵UbitUmarov2016-07-178-41/+123
| | | | | | | | connections known to be lost or delay event check if they are sending a response
* | identify contexts by ID now avaiable ( pipeline serialization)UbitUmarov2016-07-173-4/+9
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* | replace http server with test versionUbitUmarov2016-07-173-5574/+0
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* http send is blocking, so we need we need to do it async in all cases. - ↵UbitUmarov2016-07-162-20/+15
| | | | this will need revision after server changes
* simplify http textures and meshs ThrottlesUbitUmarov2016-07-162-100/+24
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