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* avoid some wrong watchdog timeoutsUbitUmarov2017-05-262-3/+2
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* make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog ↵UbitUmarov2017-05-264-10/+9
| | | | timeout)
* missing file change.. actually use watchdog threads on assetsconnector andUbitUmarov2017-05-262-5/+13
| | | | avoid null refs on JobEngine
* change wrong watchdog stopped thread check code, and don't log itUbitUmarov2017-05-262-5/+10
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* add some checks for valid endpointsUbitUmarov2017-05-252-59/+33
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* move assetsconnector threads to whatchdog; Abort all alive threads known to ↵UbitUmarov2017-05-256-2/+30
| | | | watchdog before exit
* Update macOS version of libode to 0.13.2. The library is build as a fat ↵Geir Nøklebye2017-05-252-0/+0
| | | | | | library with both 32 and 64 bit code. O3 optimization and built with macOS 10.11 SDK. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* use threads from main pool on assetsconnectorUbitUmarov2017-05-252-4/+1
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* minor changesUbitUmarov2017-05-253-6/+13
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* another oneUbitUmarov2017-05-252-1/+9
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* make a few more threads background onesUbitUmarov2017-05-252-3/+3
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* make some threads background onesUbitUmarov2017-05-253-2/+3
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* remove use of libomv BlockingQueueUbitUmarov2017-05-253-7/+7
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* add a bit more pre exit cleanupUbitUmarov2017-05-244-4/+23
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* mantis 8780 replace ode bins for linux with ones compiled against older ↵UbitUmarov2017-05-242-0/+0
| | | | Glibc, Thanks Jak
* give up on the code to stop AsyncCommandManager. It fails with many scripts ↵UbitUmarov2017-05-242-2/+4
| | | | running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did
* dont log timeouts on stopped threadsUbitUmarov2017-05-231-1/+2
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* fix lock position removing a not necessary functionUbitUmarov2017-05-231-10/+1
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* allow new thread creation if it was aborted on AsyncCommandManagerUbitUmarov2017-05-231-3/+6
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* protect AsyncCommandManager thread from fails on the several things it checksUbitUmarov2017-05-231-6/+7
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* only remove AsyncCommandManager thread when last instance is deletedUbitUmarov2017-05-231-4/+11
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* dont fail saving a OAR because of a broken materialUbitUmarov2017-05-231-1/+10
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* stop a few more threads on exitUbitUmarov2017-05-233-17/+21
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* please DIE! PLEASE??UbitUmarov2017-05-237-7/+40
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* no all mono versions know DnsRefreshTimeoutUbitUmarov2017-05-232-2/+5
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* remember mono about the default for DnsRefreshTimeoutUbitUmarov2017-05-232-0/+4
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* check XFF headers of caller, but be quiet about themUbitUmarov2017-05-223-8/+8
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* receivers can't tell if there where proxies on path unless they lookUbitUmarov2017-05-222-22/+20
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* remove some code for NAT that was disabled by its author Adam Frisby since ↵UbitUmarov2017-05-221-18/+1
| | | | 2009, and i don't see how to mk work with current viewers at that point at least
* fix IClientIPEndpoint broken by justin long ago.. but stop using itUbitUmarov2017-05-224-20/+15
| | | | | except on SceneBanner, later it my be also removed from there and everywhere
* PGSQL: Another missing cast in XInventoryDataGeir Nøklebye2017-05-221-1/+1
| | | | Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* make sure we drop requests if DoHTTPGruntWork failsUbitUmarov2017-05-221-4/+9
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* disable keepalive on llHttpRequestUbitUmarov2017-05-221-0/+1
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* cross avatar group info also if title is empty stringUbitUmarov2017-05-211-1/+4
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* remove LongPoll type and queues. Events should now have reduced latency ↵UbitUmarov2017-05-212-35/+3
| | | | also. About previus commit, it maybe a modified ingen-e3s-v1.33 script that is broken, and not the original version, can't tell
* add a bit more protection for broken scripts like ingen-e3s-v1.33UbitUmarov2017-05-211-0/+4
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* on recover form nom finite avatar pos, don't add it physics it it had noneUbitUmarov2017-05-211-2/+5
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* fix a null ref in ubOde characterUbitUmarov2017-05-201-36/+34
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* fix a cast that makes LitJson unhappyUbitUmarov2017-05-201-1/+1
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* mantis 8172: fix llList2Json() in case of vector or rotation typesUbitUmarov2017-05-201-4/+18
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* mantis 8171 fix redirection on llHttpRequestUbitUmarov2017-05-201-11/+2
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* mantis 8170: let physics know Always_run on adding the avatarUbitUmarov2017-05-191-0/+1
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* fix a null ref on parcels joinUbitUmarov2017-05-191-4/+11
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* fix land parcel group been lost on region uploadUbitUmarov2017-05-191-2/+0
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* change some confusing comands helpUbitUmarov2017-05-191-6/+6
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* reWrite lsl json functions, forward slash is not escaped as LitJson spec; ↵UbitUmarov2017-05-192-139/+650
| | | | code can use some cleanup. Scripts need to be recompiled
* update libomv LitJSON to version 0.9.0UbitUmarov2017-05-194-0/+0
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* oops...UbitUmarov2017-05-151-1/+1
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* remove a Paralell.For (actually not used). That kind of fine gained ↵UbitUmarov2017-05-151-39/+9
| | | | multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere.
* Update NPGSQL from version 2.0.14.3 to 2.1.3. This is a relatively big ↵Geir Nøklebye2017-05-142-316/+1231
| | | | | | | | update where 2.1.0 has a number of bug fixes, new functionality and improved performance. (see details at https://github.com/npgsql/npgsql/releases/tag/v2.1.0) The binaries supplied are for .NET 4.0 If you need binaries for older versions they can be dowloaded from https://github.com/npgsql/npgsql/releases/tag/v2.1.3. There are also binaries for 4.5. The performance improvement is particularly evident on terrain load and other repeated queries to the database. This version will automatically generate prepare statements if it sees 5 consecutive identical statements and cache them for later use. The prepare statement will skip the analyze portion of the query planner once a statement has been created. In addition there are improvements in the connection pool logic that will improve performance once connections get scarce. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>