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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
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Remove the outdated and no longer useful hardcoded config defaults
Melanie
2019-07-30
2
-2287
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+0
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/
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Don't try to print XML if a corrupted asset is actually binary data
Melanie
2019-07-30
1
-0
/
+9
*
Put back the code to create the ready marker file.
Melanie
2019-07-29
1
-0
/
+23
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Fix godnames module to not add the empty string if only one option is used
Melanie
2019-07-27
1
-8
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+14
*
Merge branch 'master' of brain.opensimulator.org:/var/git/opensim
Melanie
2019-07-27
83
-2597
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+4716
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\
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mantis 8563: do not modify collection inside a loop on it a foreach on it
UbitUmarov
2019-07-15
1
-8
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+10
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*
When using FSAssets, the HGAssetService would still use AssetService.
Melanie
2019-07-13
1
-13
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+70
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mantis 8558: send sane values for Agents and objects capability (max hard limit)
UbitUmarov
2019-07-06
3
-28
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+15
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reduce httptimout on first try to save a asset to grid
UbitUmarov
2019-06-14
1
-1
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+1
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make materials save to grid less async on manual backup or shutdown
UbitUmarov
2019-06-14
1
-4
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+17
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handle confirmXfer sync
UbitUmarov
2019-06-13
1
-3
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+3
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delay timeout a bit
UbitUmarov
2019-06-13
1
-2
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+2
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*
minor cleanup
UbitUmarov
2019-06-13
1
-45
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+39
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test...
UbitUmarov
2019-06-12
1
-4
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+2
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add a lock
UbitUmarov
2019-06-12
1
-16
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+15
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*
still a few more changes to lludp Xfer download for lost udp case
UbitUmarov
2019-06-12
1
-9
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+10
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a few more changes to lludp Xfer download
UbitUmarov
2019-06-11
1
-15
/
+22
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a few more changes to lludp Xfer download
UbitUmarov
2019-06-10
2
-16
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+28
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test...
UbitUmarov
2019-06-09
1
-5
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+4
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*
reduce some useless array copies
UbitUmarov
2019-06-09
6
-27
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+31
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mantis 8460: reduce odds of watchdog timeout warning
UbitUmarov
2019-06-04
1
-9
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+4
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*
add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelA...
UbitUmarov
2019-05-28
2
-6
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+12
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*
missing old flag VEHICLE_FLAG_NO_FLY_UP
UbitUmarov
2019-05-22
1
-0
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+1
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*
change yengine comments on ini file
UbitUmarov
2019-05-19
1
-6
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+2
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mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore text...
UbitUmarov
2019-05-14
1
-1
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+1
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osLocalTeleportAgent: if lookat or fly options, just move the avatar, not tel...
UbitUmarov
2019-05-03
1
-28
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+33
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soem cleanup
UbitUmarov
2019-05-02
4
-44
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+90
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osLocalTeleportAgent: no region crossings :( ; check avatar access to target ...
UbitUmarov
2019-05-01
2
-9
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+69
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add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ...
UbitUmarov
2019-05-01
6
-28
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+62
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*
missing files...
UbitUmarov
2019-04-30
1
-1
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+1
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missing files...
UbitUmarov
2019-04-30
5
-7
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+7
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sop: rename a few fields
UbitUmarov
2019-04-30
2
-32
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+32
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primbasicshape: convert eventual MeshEP to SculpEP
UbitUmarov
2019-04-30
1
-1
/
+9
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old typo
UbitUmarov
2019-04-23
3
-14
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+25
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change osSetProjectionParams a bit and add a variant that atkes a linknumber ...
UbitUmarov
2019-04-18
3
-7
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+43
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mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE
UbitUmarov
2019-04-18
1
-1
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+1
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*
mantis 8517: let texture argument of PRIM_TEXTURE only change the other par...
UbitUmarov
2019-04-18
1
-53
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+72
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lludp: change burst, make it per category (overall reduction)
UbitUmarov
2019-04-16
2
-22
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+47
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Yengine: rename a field, do some updates using interlocked
UbitUmarov
2019-04-16
1
-18
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+18
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*
typo on a debug message format
UbitUmarov
2019-04-16
1
-1
/
+1
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*
Yengine: change binary code version, so scripts are automaticly recompiled wi...
UbitUmarov
2019-04-16
1
-1
/
+1
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*
Ynegine: add some missing memory usage on script reset
UbitUmarov
2019-04-16
1
-3
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+13
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*
mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count releas...
UbitUmarov
2019-04-15
9
-80
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+178
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*
update warp3d.dll
UbitUmarov
2019-04-12
1
-0
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+0
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*
warp3d: reduce work prims textures to at most 256x256
UbitUmarov
2019-04-11
1
-1
/
+1
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*
update warp3d.dll
UbitUmarov
2019-04-11
1
-0
/
+0
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*
do disable probes when voc is disabled
UbitUmarov
2019-04-10
1
-1
/
+1
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*
degradate udp network efficiency a even more
UbitUmarov
2019-04-10
1
-6
/
+3
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*
missing file
UbitUmarov
2019-04-10
1
-0
/
+1
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*
dont send animation before object
UbitUmarov
2019-04-10
1
-5
/
+31
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