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* SQLite db migration updateUbitUmarov2015-09-213-6/+57
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* revert my change to the range of greyscale image maps, setting it back to 0 ↵UbitUmarov2015-09-211-3/+8
| | | | - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway
* fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range ↵UbitUmarov2015-09-201-54/+16
| | | | and not only 0-127m. Jpeg format still using a non standard color encoded heightmap
* put back the hack to make viewers display map tags (now and then at least) ↵UbitUmarov2015-09-191-127/+236
| | | | that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before.
* a few more changes to worldMap. Use ExpireCaches, cache remote mapItems ↵UbitUmarov2015-09-192-269/+196
| | | | requests, etc
* MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thingUbitUmarov2015-09-183-63/+16
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* sync remote responses for mapItens with the local ones, but sending all ↵UbitUmarov2015-09-171-18/+11
| | | | valid information, so later we can cache/throotle
* dont block a region just bc it doesnt have the requested map itemUbitUmarov2015-09-171-10/+0
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* dont create terrain map asset for V1 viewers on large regions again, but do ↵UbitUmarov2015-09-171-165/+186
| | | | create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)
* recover bulletS fps math change lost in mergeUbitUmarov2015-09-171-2/+3
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* remove messages on agents cross fails that got mergedUbitUmarov2015-09-171-64/+40
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* generate maptile assets again, v2 do use at least the parcels overlayUbitUmarov2015-09-171-2/+2
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* merge issues and a few more changesUbitUmarov2015-09-171-152/+116
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* remove bad merge code..UbitUmarov2015-09-171-14/+16
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* remove bad merge from masterUbitUmarov2015-09-161-12/+0
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* change point of evocation of AgentHasMovedAway for HGUbitUmarov2015-09-161-19/+9
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* Added migration for UserAccounts table.Kevin Cozens2015-09-151-0/+7
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* restore some avn code, fixing for var regionsUbitUmarov2015-09-161-23/+8
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* avoid a null ref (that should not happen after last commit), also reduce use ↵UbitUmarov2015-09-151-20/+28
| | | | of thread jobs, where one is good enought
* fix missing check for viaHGLoginUbitUmarov2015-09-151-2/+2
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* fix bad side efects of missing avination optional configurationUbitUmarov2015-09-151-11/+16
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* temporary reduce maxwearables, so teleport testing can be performed before ↵UbitUmarov2015-09-151-3/+3
| | | | other regions get updated
* remove redundant using(){}UbitUmarov2015-09-151-47/+40
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* mute watchdog timeouts on world map work threads. They do wait for events ↵UbitUmarov2015-09-151-2/+2
| | | | for a long time
* remove file OpenSimDefaults.ini.example no longer in use in masterUbitUmarov2015-09-141-1328/+0
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* remove coment asking to check ODEPhysicsSettings section. That was because ↵UbitUmarov2015-09-141-1/+0
| | | | of diferent setting for av_density for ubODE no longer needed
* Merge branch 'ubitworkvarnew' into avinationmergeMelanie Thielker2015-09-141-0/+7
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| * add missing dll config file for linuxUbitUmarov2015-09-141-0/+7
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* | Merge branch 'ubitworkvarnew' into avinationmergeMelanie Thielker2015-09-146-13/+43
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| * try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵UbitUmarov2015-09-145-13/+28
| | | | | | | | but needs testing, specially the fail cases, that most likelly need more work
| * try to add a mysql migration to avnUbitUmarov2015-09-141-0/+15
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| * update ProtocolVersionsUbitUmarov2015-09-141-4/+4
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| * mels fixes to prebuild orderUbitUmarov2015-09-141-67/+67
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| * Merge branch 'ubitworkvarnew' of ssh://3dhosting.de/var/git/careminster into ↵UbitUmarov2015-09-145-20/+81
| |\ | | | | | | | | | ubitworkvarnew
| * | change interface version to 8, as coreUbitUmarov2015-09-141-1/+1
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* | | Change the actual versions allowed to connect, which is different fromMelanie Thielker2015-09-141-4/+4
| | | | | | | | | | | | the interface major version
* | | Bump Interface Version to 8Melanie Thielker2015-09-141-1/+1
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* | | Entries in prebuild.xml are order sensitive. Fix the compile breakMelanie Thielker2015-09-131-67/+67
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* | Remove the last proprietary copyright headers, insert BSD ones.Melanie Thielker2015-09-135-20/+81
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* change the names also on the assembyInfo filesUbitUmarov2015-09-132-7/+7
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* missing file...UbitUmarov2015-09-121-29/+34
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* add entries the the ini.example files for ubODEUbitUmarov2015-09-122-5/+12
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* rename Ubit physics modulesUbitUmarov2015-09-1218-72/+73
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* remove a silly and not necessary List i addedUbitUmarov2015-09-121-6/+6
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* let regionCache really find a varregion by a positionUbitUmarov2015-09-121-13/+26
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* try to be more friendly to HGUbitUmarov2015-09-122-21/+30
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* revert validating Library textures. Those need to be on a grid assets or ↵UbitUmarov2015-09-121-14/+0
| | | | will not work anyway
* try to validate textures from library folderUbitUmarov2015-09-121-0/+14
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* try to better merge avn and os fetchinventory and fetchinvdescendentsUbitUmarov2015-09-124-447/+94
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* fix the typos that seem to matter so much to some :pUbitUmarov2015-09-122-2/+2
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