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| | | * | documentation (OnTerrainTainted)SignpostMarv2012-09-111-0/+7
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| | | * | documentation (OnClientMovement)SignpostMarv2012-09-111-0/+7
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| | | * | Documenting some of the events on ↵SignpostMarv2012-09-111-0/+8
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Framework.Scenes.EventManager (OnFrame)
| | * | | Add levels 4 and 5 to "debug http" console command that will log a sample of ↵Justin Clark-Casey (justincc)2012-09-113-12/+90
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | incoming request data and the entire incoming data respectively. See "help debug http" for more details.
| * | | | Fix prebuild.xml format for referenceBlueWall2012-09-111-1/+1
| | | | | | | | | | | | | | | | | | | | Mono.Data.SQL entry was bad
* | | | | Merge branch 'avination' into careminsterMelanie2012-09-1020-236/+394
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| * | | | Remove commented codeMelanie2012-09-101-11/+0
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| * | | | Merge branch 'ubitwork' into avinationMelanie2012-09-102-12/+34
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| | * | | | add a extra httppool thread to compensate for webfetchinventoryUbitUmarov2012-09-101-1/+2
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| | * | | | webFetchInventory: change control event to simple flag, adjust lockingUbitUmarov2012-09-101-11/+32
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| * | | | | Reduce max concurrent endpoint connections from 50 to 6 (was 2 before)Melanie2012-09-091-1/+1
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| * | | | | Catch zero UUIDs in LSL and shout as an error. Also catch attempts to send IMMelanie2012-09-092-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | to UUID.Zero because it ties up XMLRPC handlers needlessly.
| * | | | | Merge branch 'ubitwork' into avinationMelanie2012-09-084-23/+93
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| | * | | | llClientView: try to have only one thread per client processingUbitUmarov2012-09-081-4/+49
| | | | | | | | | | | | | | | | | | | | | | | | RegionHandleRequests. (code assumes packet handle is called async as it is not)
| | * | | | One more redundante ParcelProprieties on loginUbitUmarov2012-09-071-0/+2
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| | * | | | stop sending duplicated parcelProprieties at loginUbitUmarov2012-09-071-18/+39
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| | * | | | remove fireandforget call to EnableChildAgents at end on CompleteMovement,UbitUmarov2012-09-071-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | since this is already on own thread and its at the end of it.
| * | | | | Set the maximum number of concurrent connections to a service endpointMelanie2012-09-071-0/+2
| |/ / / / | | | | | | | | | | | | | | | | | | | | to 50. This doesn't work on stock mono but it works in Avination and also under Windoze.
| * | | | Prevent double slashes, try #4UbitUmarov2012-09-061-1/+1
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| * | | | Prevent double slashes, try #3Melanie2012-09-061-0/+3
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| * | | | Revert "Change string concatenation to Path.Combine to eliminate extra slashes."Melanie2012-09-061-8/+6
| | | | | | | | | | | | | | | | | | | | This reverts commit b9d026666dbabb210cc013d29eb79fe214594dd9.
| * | | | Merge branch 'ubitwork' into avinationMelanie2012-09-061-6/+8
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| | * | | | Change string concatenation to Path.Combine to eliminate extra slashes.Melanie2012-09-061-6/+8
| | | | | | | | | | | | | | | | | | | | | | | | Windoze barfs on them.
| | * | | | Revert " remove extra '/' in assets url"Melanie2012-09-061-13/+6
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 041fcd6a72e1822656d58f87a398e3a0f065a486.
| | * | | | remove extra '/' in assets urlUbitUmarov2012-09-061-6/+13
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| * | | | | Make friend notifies and closing child agents async because both canMelanie2012-09-043-43/+48
| | | | | | | | | | | | | | | | | | | | | | | | block the heartbeat thread if the sim being contacted is unresponsive
| * | | | | Merge branch 'ubitwork' into avinationMelanie2012-09-044-3/+19
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| | * | | | bug fixUbitUmarov2012-09-041-4/+6
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| | * | | | a forgotten file plus minor changes. Imp and SL viewer seem to preserveUbitUmarov2012-09-043-3/+11
| | | | | | | | | | | | | | | | | | | | | | | | flight. FS 4.2.2 does not.
| | * | | | let avatar keep flying in tps to same region. (still bad for otherUbitUmarov2012-09-041-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | regions )
| * | | | | Remove debug spamMelanie2012-09-041-6/+6
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| * | | | | Refactor avatar transfer so that the heavy (UpdateAgent) part is separated intoMelanie2012-09-043-97/+113
| | | | | | | | | | | | | | | | | | | | | | | | it's own sub-method
| * | | | | Prevent a nullref if SimStatsReporter tries to report on a sim where psysics areMelanie2012-09-031-14/+17
| |/ / / / | | | | | | | | | | | | | | | not yet initialized
| * | | | try to reduce potencial recursive lockingUbitUmarov2012-09-011-26/+51
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| * | | | Merge branch 'avination' into ubitworkUbitUmarov2012-08-313-7/+60
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| * | | | | move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov2012-08-303-4/+8
| | | | | | | | | | | | | | | | | | | | | | | | newgroup information avaiable.
* | | | | | Merge branch 'master' into careminsterMelanie2012-09-104-6/+8
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| * | | | | passing in the function name to MOD_Api.ConvertFromLSL for more ↵SignpostMarv2012-09-101-4/+4
| | |_|/ / | |/| | | | | | | | | | | | | user-friendly error messages
| * | | | Adjust namespce of FlotsamCacheBlueWall2012-09-092-2/+1
| | | | | | | | | | | | | | | | | | | | Place FloatsamCache in the same namespace as our other core asset caches
| * | | | Revert "Move addin information to CoreModulePlugin.addin.xml"BlueWall2012-09-093-3/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 2ec34580ce3807cede97539488237040e1a8a6cc. Moving the attributes for mono addins back to the source file - this also fixes http://opensimulator.org/mantis/view.php?id=6278.
* | | | | Merge branch 'master' into careminsterMelanie2012-09-0924-122/+632
|\ \ \ \ \ | |/ / / / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | | | implementing per-region configuration of limits on the number of prims one ↵SignpostMarv2012-09-095-1/+57
| | |_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | can have in a linkset Applied with changes - patch was based on a repo different from core Signed-off-by: Melanie <melanie@t-data.com>
| * | | refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv2012-09-085-12/+22
| | | | | | | | | | | | | | | | Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-09-0811-64/+528
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| | * | | BulletSim: update the DLLs and SOsRobert Adams2012-09-074-0/+0
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| | * | | BulletSim: Add Bullet body and shape to BSPhysObject and renameRobert Adams2012-09-076-62/+505
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 'Body' to 'BSBody' for disambiguation when reading code. Complete the API2 interface so nearly all methods on bullet classes are available to the managed code. The efficient single call simulation step is kept in place while all other creation/destruction/parameterization can be done in the managed code.
| | * | | BulletSim: Add some comments (gasp) and log messages.Robert Adams2012-09-074-4/+13
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| | * | | BulletSim: PhysicsActorType() now returns the correct value rather than ↵Robert Adams2012-09-072-2/+3
| | | | | | | | | | | | | | | | | | | | 'unknown'.
| | * | | BulletSim: Modify collision flag calls to return the current flags.Robert Adams2012-09-072-7/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Track current collision flags in BSPrim. Add BulletSimAPI calls for saving and restoring rigidBodies using construction information structure.
| * | | | 4096 is used in various places as the maximum height of a region, ↵SignpostMarv2012-09-083-3/+4
| |/ / / | | | | | | | | | | | | refactoring to be a constant