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| * | Add "delete object pos <start-coord> to <end-coord>" console command. | Justin Clark-Casey (justincc) | 2012-10-10 | 2 | -26/+87 | |
| | | | | | | | | | | This allows one to delete objects within a certain volume. See help on console for more details. | |||||
| * | Correct osSetContentType() threat check to query osSetContentType rather ↵ | Justin Clark-Casey (justincc) | 2012-10-10 | 1 | -1/+3 | |
| | | | | | | | | than osSetResponseType | |||||
| * | Remove osDropAttachment threat level check wrongly placed in ↵ | Justin Clark-Casey (justincc) | 2012-10-10 | 1 | -1/+0 | |
| | | | | | | | | OSSL_Api.ShoutErrorOnLackingOwnerPerms. | |||||
| * | minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ↵ | Justin Clark-Casey (justincc) | 2012-10-10 | 1 | -0/+14 | |
| | | | | | | | | ClientClosed, OnRemovePresence that any long-running operations should be launched on a thread separate to the event thread. | |||||
| * | Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to ↵ | Justin Clark-Casey (justincc) | 2012-10-10 | 3 | -219/+265 | |
| | | | | | | | | | | | | prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. This should remove the need to run the console command "kick user --force" when these connections are left around. | |||||
| * | minor: elaborate method doc on Scene.NewUserConnection() | Justin Clark-Casey (justincc) | 2012-10-09 | 1 | -6/+13 | |
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* | | Merge branch 'master' into connector_plugin | BlueWall | 2012-10-19 | 19 | -59/+144 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-10-09 | 3 | -3/+25 | |
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| | * | av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - ↵ | teravus | 2012-10-09 | 2 | -2/+12 | |
| | | | | | | | | | | | | No Avatar Avatar Collisions. This causes avatar to be able to walk through each other as if they're ghosts but still interact with the environment. | |||||
| | * | Add config option to plant avatar where they are reducing avatar avatar ↵ | teravus | 2012-10-09 | 3 | -3/+15 | |
| | | | | | | | | | | | | 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like. | |||||
| * | | Disambiguate use of RegionFlags in NullRegionData | Justin Clark-Casey (justincc) | 2012-10-09 | 1 | -0/+1 | |
| |/ | | | | | | | | | This was not necessary with the nant build but is for xbuild, since xbuild includes associated project DLLs And so picks up OpenMetaverse.dll even though it isn't referenced by OpenSim.Data.Null.dll | |||||
| * | minor: Add documentation to IGridService.GetRegionFlags() | Justin Clark-Casey (justincc) | 2012-10-09 | 2 | -0/+14 | |
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| * | Once again, forgot to add a file. | Justin Clark-Casey (justincc) | 2012-10-09 | 1 | -0/+52 | |
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| * | Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it ↵ | Justin Clark-Casey (justincc) | 2012-10-09 | 10 | -50/+39 | |
| | | | | | | | | easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. | |||||
| * | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2012-10-08 | 13 | -48/+153 | |
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| * | | Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ↵ | Dan Lake | 2012-10-05 | 2 | -5/+5 | |
| | | | | | | | | | | | | update. There should be a better way to indicate which properties have changed that is non LLUDP-centric | |||||
| * | | Trigger ObjectAddedToScene when loading objects from oarfile. Already ↵ | Dan Lake | 2012-10-05 | 1 | -1/+8 | |
| | | | | | | | | | | | | triggers when creating, duplicating or loading from database, incoming attachments, etc | |||||
* | | | Move PluginManager | BlueWall | 2012-10-19 | 5 | -12/+25 | |
| | | | | | | | | | | | | Move PluginManager out to OpenSimFramework for general use | |||||
* | | | Add logging to help track sequence of events | BlueWall | 2012-10-11 | 1 | -0/+2 | |
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* | | | Implement plugin unloading | BlueWall | 2012-10-10 | 2 | -4/+16 | |
| | | | | | | | | | | | | Plugin may be enabled and disabled on the fly. | |||||
* | | | Add System.Core to references | BlueWall | 2012-10-10 | 1 | -0/+1 | |
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* | | | Fix registry issue | BlueWall | 2012-10-09 | 1 | -1/+7 | |
| | | | | | | | | | | | | Rebuild registry if loading from a local dll to give access to the addin data for it on the first pass. | |||||
* | | | missed some conflict markup | BlueWall | 2012-10-09 | 1 | -1/+0 | |
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* | | | Merge branch 'master' into connector_plugin | BlueWall | 2012-10-09 | 31 | -222/+809 | |
|\ \ \ | | |/ | |/| | | | | | | | Conflicts: OpenSim/Server/ServerMain.cs | |||||
| * | | Fix build break | Melanie | 2012-10-08 | 1 | -1/+1 | |
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| * | | Update the example | Melanie | 2012-10-08 | 1 | -1/+17 | |
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| * | | Add a ServiceList section to Robust .ini to get rid of the long string | Melanie | 2012-10-08 | 1 | -0/+18 | |
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| * | | Allow other whitespace characters than spaces in Robust connection string | Melanie | 2012-10-08 | 1 | -2/+2 | |
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| * | | refactor: Rename UserSessioNID -> UserSession in WebStatsModule since this ↵ | Justin Clark-Casey (justincc) | 2012-10-06 | 1 | -20/+20 | |
| | | | | | | | | | | | | is what it actually represents | |||||
| * | | Make UserSessionID a class rather than a struct, so that later updates to ↵ | Justin Clark-Casey (justincc) | 2012-10-06 | 1 | -2/+16 | |
| | | | | | | | | | | | | | | | | | | value suceed (rather than having to pull the data out and reinsert back into the Dictionary). Fixes http://opensimulator.org/mantis/view.php?id=6338 | |||||
| * | | On receiving TaskInventoryAccepted with a destination folder in the binary ↵ | Justin Clark-Casey (justincc) | 2012-10-06 | 10 | -24/+81 | |
| |/ | | | | | | | | | | | | | | | | | | | | | bucket slot for RLV, notify the viewer about inventory folder updates. The viewer would not see the folder move without this, either on accept or decline. This commit also updates the TaskInventoryOffered message to better conform with the data LL uses Changes are, agentID is prim owner rather than prim id, agent name is now simply object name rather than name with owner detail, message is just folder name in single quotes, message is not timestamped. However, folder is not renamed "still #RLV/~<name>". Long term solution is probably not to do these operations server-side. Notes will be added to http://opensimulator.org/mantis/view.php?id=6311 | |||||
| * | Fix bug in implementation of "show part pos" that would not filter probably. | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -40/+25 | |
| | | | | | | | | Also refactors more of ObjectCommandsModule to remove duplicate code | |||||
| * | Add "show part pos" console command to match "show object pos" | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -0/+72 | |
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| * | refactor: eliminate some now duplicate code in ObjectCommandsModule | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -34/+25 | |
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| * | Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ↵ | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -0/+3 | |
| | | | | | | | | but not mono 2.10.9 | |||||
| * | Add missing ConsoleUtil from last commit | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -0/+111 | |
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| * | Add "show object pos <start-coord> to <end-coord>" command to simulator console. | Justin Clark-Casey (justincc) | 2012-10-05 | 2 | -0/+80 | |
| | | | | | | | | | | | | This allows you to display details of all objects in a given bounding box. Values parts of the co-ord can be left out as appropriate (e.g. to get all objects between the ground and z=30. See "help show object pos" for more details. | |||||
| * | minor: Add missing license information from the top of IUserManagement | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -1/+28 | |
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| * | Finally fix build break by allowing UserManagementModule (which constructs a ↵ | Justin Clark-Casey (justincc) | 2012-10-05 | 2 | -104/+106 | |
| | | | | | | | | | | | | packet directly) to reference OpenSim.Region.ClientStack.LindenUDP. This time I actually properly did a clean build | |||||
| * | Print number of objects found with "show object name" and "show part name" ↵ | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -12/+4 | |
| | | | | | | | | simulator console commands | |||||
| * | Forgot to actually remove the packetpool set code from scene. | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -7/+0 | |
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| * | Read PacketPool config in LLUDPServer with other config params rather than ↵ | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -0/+9 | |
| | | | | | | | | | | | | | | in Scene. This is to resolve previous build break. This unnecessarily but harmlessly reads and sets the parameter multiple times - scene was doing the same thing. | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -2/+7 | |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-10-04 | 35 | -349/+959 | |
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| | * | | One more abstraction for GridUser so that it can be overridden in a sub-class. | Diva Canto | 2012-10-04 | 1 | -2/+7 | |
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| * | | | refactor: Move OpenSim.Framework.PacketPool to ↵ | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -3/+5 | |
| | |/ | |/| | | | | | | | | | | | | | | | | OpenSim.Region.Clientstack.Linden.UDP This is to allow it to use OpenSim.Framework.Monitoring in the future. This is also a better location since the packet pool is linden udp specific | |||||
| * | | Make the asset retrieval concurrency a config switch. The current value | Mic Bowman | 2012-10-04 | 2 | -3/+12 | |
| | | | | | | | | | | | | | | | of 30 is still hanging badly on some mono versions. The switch defaults to 30 to preserve current behavior. | |||||
| * | | Allow default animation to be stopped to be replaced with another one. | Melanie | 2012-10-04 | 2 | -16/+29 | |
| | | | | | | | | | | | | Fixes Mantis #6327 | |||||
| * | | Output monitor data in response to console command on MainConsole.Instance ↵ | Justin Clark-Casey (justincc) | 2012-10-04 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | | rather than m_log This should really be happening for all console commands (though many don't). However, things might get difficult if both a console command and other code invoke the same paths. | |||||
| * | | Add generic PercentageStat. | Justin Clark-Casey (justincc) | 2012-10-04 | 2 | -3/+34 | |
| | | | | | | | | | | | | Not yet used. |