| Commit message (Expand) | Author | Age | Files | Lines |
* | normalized line endings | Jeff Ames | 2007-11-04 | 8 | -1197/+1197 |
* | Applying Teravus patch # 557. Some glue code for the updating of prim's veloc... | MW | 2007-11-04 | 4 | -15/+76 |
* | Added support for OpenSim application plugins (as requested by Adam), which u... | MW | 2007-11-04 | 10 | -57/+102 |
* | add a IAssetProvider.CommitAssets() call to the grid asset server, when a ass... | MW | 2007-11-04 | 1 | -0/+1 |
* | Do I really have to write a log entry, can't I just hide this commit somewher... | MW | 2007-11-04 | 1 | -1/+2 |
* | removed our own inplementation of UUID's, it wasn't used anywhere. | Tleiades Hax | 2007-11-04 | 1 | -155/+0 |
* | Fixes a bug with a ZERO Quaternion when creating a prim. | darok | 2007-11-03 | 1 | -4/+8 |
* | Modifications for prim movement. For now only in Mod. BulletX, but i think it... | darok | 2007-11-03 | 3 | -56/+114 |
* | First part of Scene refactoring: | MW | 2007-11-03 | 9 | -760/+1075 |
* | tiny commit to prepare for the first proper part of Scene.cs refactoring. | MW | 2007-11-03 | 1 | -17/+13 |
* | *Master Avatar can be specified by a previous UUID in either grid mode or sta... | mingchen | 2007-11-03 | 9 | -20/+98 |
* | * Removed unused UDPServerBase | lbsa71 | 2007-11-03 | 1 | -84/+0 |
* | *Fixed prebuild.xml...again | mingchen | 2007-11-03 | 1 | -1/+1 |
* | *Fixing the prebuild.xml | mingchen | 2007-11-03 | 1 | -0/+2 |
* | *Moved region loading into its own interface IRegionLoader | mingchen | 2007-11-03 | 11 | -171/+688 |
* | testing different rest post method/class for Grid asset client. (possible tha... | MW | 2007-11-03 | 2 | -10/+61 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-03 | 10 | -63/+114 |
* | Added temporary try catch to udpserver while testing something out (will remo... | MW | 2007-11-02 | 1 | -1/+7 |
* | debug tracing for asset server hangs | Sean Dague | 2007-11-01 | 4 | -5/+20 |
* | Need to clean up resources when creating/updating assets | Tleiades Hax | 2007-11-01 | 1 | -0/+1 |
* | (no commit message) | Tleiades Hax | 2007-11-01 | 1 | -10/+14 |
* | ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-s... | Tedd Hansen | 2007-11-01 | 6 | -107/+87 |
* | * Diuerse beavtificatems | lbsa71 | 2007-11-01 | 30 | -150/+150 |
* | Partialy fixed a bug with collisions in BulletXPlugin. | darok | 2007-11-01 | 1 | -37/+19 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-01 | 1 | -289/+312 |
* | renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti... | MW | 2007-11-01 | 3 | -6/+6 |
* | Test on the grid asset problem, don't update to this version unless you just ... | MW | 2007-11-01 | 2 | -62/+43 |
* | Goodbye LSO to .Net translator. May your bits live on in our memories. | Tedd Hansen | 2007-11-01 | 11 | -3251/+0 |
* | Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat... | Charles Krinke | 2007-11-01 | 5 | -11/+24 |
* | Thank you Melanie for a patch to SceneObjectPart.cs so that on first transmis... | Charles Krinke | 2007-11-01 | 1 | -2/+19 |
* | * Took a stab at #500 by making sure there is only one place stuff gets added... | lbsa71 | 2007-10-31 | 1 | -77/+37 |
* | Improved logging, to identify which asset fetch caused an execption during re... | Tleiades Hax | 2007-10-31 | 1 | -0/+1 |
* | redefault to sqlite for all services, especially now that | Sean Dague | 2007-10-31 | 1 | -4/+4 |
* | fix typo in filename | Sean Dague | 2007-10-31 | 1 | -0/+0 |
* | * Added a streamhandler that does streams both in and out | lbsa71 | 2007-10-31 | 6 | -56/+93 |
* | fixed bug with user not getting land properties on login | Jeff Ames | 2007-10-31 | 3 | -6/+20 |
* | forgotten file | MW | 2007-10-31 | 1 | -0/+41 |
* | some small changes | MW | 2007-10-31 | 5 | -11/+13 |
* | added .dat extension to dumped asset files | Jeff Ames | 2007-10-31 | 1 | -1/+1 |
* | fixed filenames in log messages | Jeff Ames | 2007-10-31 | 9 | -17/+17 |
* | * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. | lbsa71 | 2007-10-31 | 44 | -5/+5 |
* | made illogical bitwise operations logical | Jeff Ames | 2007-10-31 | 5 | -8/+8 |
* | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 2007-10-31 | 7 | -43/+180 |
* | set svn:eol-style | Jeff Ames | 2007-10-31 | 33 | -4727/+4727 |
* | Tevarus' patch for object flags & implemented Phantom edits | dan miller | 2007-10-30 | 5 | -5/+129 |
* | Step one on the long march towards grid based inventory. Introduction of an I... | Tleiades Hax | 2007-10-30 | 15 | -71/+531 |
* | * doh II | lbsa71 | 2007-10-30 | 1 | -1/+1 |
* | * doh | lbsa71 | 2007-10-30 | 1 | -1/+1 |
* | * Added OpenLifeGrid to Launcher | lbsa71 | 2007-10-30 | 1 | -2/+8 |
* | * Now the launcher actually WORKS. Yay. | lbsa71 | 2007-10-30 | 1 | -4/+4 |