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* Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmergeMelanie2011-10-257-8/+15
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| * refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵Justin Clark-Casey (justincc)2011-10-147-8/+15
| | | | | | | | sends entity updates (including presence ones), not just prims.
* | Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmergeMelanie2011-10-252-88/+125
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| * Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-142-88/+125
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* | Merge commit 'ee84c0589ccca1e7f3216ca1395c3002b773f30f' into bigmergeMelanie2011-10-251-0/+5
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Don't execute rest of code in XEngine.RemoveRegion() and Close() if the ↵Justin Clark-Casey (justincc)2011-10-141-0/+6
| | | | | | | | module is disabled.
* | Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmergeMelanie2011-10-252-19/+75
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-132-19/+75
| | | | | | | | | | | | | | Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
* | Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmergeMelanie2011-10-251-4/+4
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| * refactor: Put the frame update period when temporary objects are cleaned up ↵Justin Clark-Casey (justincc)2011-10-131-4/+4
| | | | | | | | in a field, like all the other update periods
* | Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmergeMelanie2011-10-251-29/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * refactor: chain the two scene constructors together to eliminate more copypastaJustin Clark-Casey (justincc)2011-10-131-29/+1
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* | Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmergeMelanie2011-10-252-6/+13
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| * Tie reported FPS correction factor into the minimum frame time rather than ↵Justin Clark-Casey (justincc)2011-10-132-6/+13
| | | | | | | | | | | | setting separately. This makes reported FPS scale as required if min frame time changes
* | Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmergeMelanie2011-10-251-1/+12
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| * Move fps stat adjustment factor into field rather than hard-coded.Justin Clark-Casey (justincc)2011-10-131-1/+12
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* | Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmergeMelanie2011-10-253-8/+39
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| * More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-133-8/+39
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* | Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmergeMelanie2011-10-252-91/+79
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| * refactor: move 3x copy/pasted ode structure removal code in ODECharacter ↵Justin Clark-Casey (justincc)2011-10-132-91/+79
| | | | | | | | | | | | into a DestroyOdeStructures() method also adds some method doc
* | Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmergeMelanie2011-10-253-9/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-10-123-44/+1
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* | Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmergeMelanie2011-10-255-54/+6
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| * Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2011-10-125-54/+6
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* | Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmergeMelanie2011-10-256-354/+291
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| * Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)2011-10-126-354/+291
| | | | | | | | Code drift means that most of this stuff doesn't compile but the structure is still useful.
* | Merge commit 'ea7366ddc6f0e13519589fcaa3729fd36b5eef79' into bigmergeMelanie2011-10-252-2/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * When shutting down XEngine, log how many scripts are being shutdown so the ↵Justin Clark-Casey (justincc)2011-10-122-2/+5
| | | | | | | | user knows why they are waiting.
* | Merge commit 'c5826d589ab2f33a71105bc2d3015ffbb7dd2973' into bigmergeMelanie2011-10-253-3/+12
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| * minor: insert some commented out log lines which are a blunt but useful ↵Justin Clark-Casey (justincc)2011-10-123-3/+12
| | | | | | | | instrument to see packet expiry and received acks
* | Merge commit '36e73dbc9b7fb46885865f5537c43a29239fd559' into bigmergeMelanie2011-10-250-0/+0
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-126-2/+12
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* | \ Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmergeMelanie2011-10-253-17/+39
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| * | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)2011-10-123-17/+39
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* | | Fix ground sit autopilotMelanie2011-10-252-9/+19
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* | | Fake an AgentCircuitData if none is available rather than crashing outMelanie2011-10-241-2/+24
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* | | Allow updating the movement animation while flying. This fixes falling,Melanie2011-10-211-20/+6
| | | | | | | | | | | | splatting and ground sit. Walking to a ground sit still doesn't work.
* | | Fix up the animator and ScenePresence to like each other againMelanie2011-10-202-7/+24
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* | | Merge branch 'master' into bigmergeMelanie2011-10-124-0/+10
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| * | Make it possible to disable the HG linker. On non-HG systems it spits yellowMelanie2011-10-124-0/+10
| | | | | | | | | | | | spam, so it should not load unless HG is desired.
* | | Disable Flotsam groups messaging module in our config baseMelanie2011-10-121-1/+1
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* | | Merge branch 'master' into bigmergeMelanie2011-10-122-2/+2
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| * | Update OpenSimDefaults.ini to make the prior state (Groups messaging enabledMelanie2011-10-121-1/+1
| | | | | | | | | | | | | | | by default) the config default. This way it will work for current cases while allowing the use of other groups modules without config bloat.
| * | Change default groups messaging module in hardcode to the empty string.Melanie2011-10-121-1/+1
| |/ | | | | | | | | Modules should not assume thet they are the one and only, but only be enabled when explicitly configured.
* | Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebrokenMelanie2011-10-121-12/+6
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* | Merge branch 'master' into bigmergeMelanie2011-10-123-1/+43
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| * Start recording object updates per second statistic (analogue of agent ↵Justin Clark-Casey (justincc)2011-10-113-1/+43
| | | | | | | | | | | | updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor A useful diagnostic to find out how object updates are burdening a scene
* | Merge commit 'f138a2056ecea4016d75fec276a390955dbfd688' into bigmergeMelanie2011-10-121-0/+1
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| * meaningless change to goose pandaJustin Clark-Casey (justincc)2011-10-111-0/+1
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* | Merge commit '28f549bd64eb423ae43a5c23c1da5094e6269150' into bigmergeMelanie2011-10-122-21/+32
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