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| * | | | refactor: in llGetInventoryPermMask use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-23/+19
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| * | | | refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-20/+5
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| * | | | refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing ↵Justin Clark-Casey (justincc)2012-07-041-22/+11
| | | | | | | | | | | | | | | | | | | | GetInventoryItem()
| * | | | refactor: In llGetInventoryKey() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-15/+9
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| * | | | In llMessageLinked() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)2012-07-041-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
| * | | | In llRequestInventoryData() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)2012-07-041-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
| * | | | refactor: In llCollisionSound() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)2012-07-041-11/+5
| | | | | | | | | | | | | | | | | | | | rather than have it iterate through TaskInventory itself.
| * | | | refactor: In llRemoveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)2012-07-041-14/+9
| | | | | | | | | | | | | | | | | | | | rather than have it iterate through TaskInventory itself.
| * | | | refactor: make llGiveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)2012-07-041-24/+11
| | | | | | | | | | | | | | | | | | | | rather than iterate through TaskInventory itself.
| * | | | refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS ↵Justin Clark-Casey (justincc)2012-07-042-5/+5
| | | | | | | | | | | | | | | | | | | | to reflect what it actually is
| * | | | Correct spelling mistake m_BanedViewers to m_BannedViewersJustin Clark-Casey (justincc)2012-07-031-4/+4
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| * | | | minor: Add some method doc to HasGroupChanged and Schedule ↵Justin Clark-Casey (justincc)2012-07-031-2/+21
| | | | | | | | | | | | | | | | | | | | GroupForFull/PartUpdate() to indicate when region modules need to invoke them
| * | | | Fix issue in database tests where sogs being stored are not in a scene.Justin Clark-Casey (justincc)2012-07-031-1/+1
| | | | | | | | | | | | | | | | | | | | This puts an extra m_part.ParentGroup.Scene == null check at the top of SceneObjectPartInventory.QueryScriptStates()
| * | | | Adds a list of viewers that are allowed or banned from the region.Michelle Argus2012-07-022-0/+82
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | | | | Merge branch 'master' into careminsterMelanie2012-07-010-0/+0
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| * | | | Add preservation of running state of scripts when drag-copying.Melanie2012-07-014-2/+62
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* | | | | Merge branch 'master' into careminsterMelanie2012-07-0112-146/+22
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| * | | | Remove some mono compiler warningsJustin Clark-Casey (justincc)2012-06-307-24/+21
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| * | | | Removing unused handling of incoming create object by userID and itemID only.Justin Clark-Casey (justincc)2012-06-305-106/+1
| | | | | | | | | | | | | | | | | | | | | | | | | It appears this was never actually used since attachments were rezzed in other code. This was never available on remote simulator comms, only local.
| * | | | Remove code listed for removal in 0.7.3 that handled script restart for ↵Justin Clark-Casey (justincc)2012-06-301-16/+0
| | | | | | | | | | | | | | | | | | | | incoming attachments from pre-fatpack regions (versions of OpenSimulator more than a year old)
* | | | | Merge branch 'master' into careminsterMelanie2012-06-2913-124/+132
|\ \ \ \ \ | |/ / / / | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | | | Move update of the final optional ODE total frame stat inside the OdeLock ↵Justin Clark-Casey (justincc)2012-06-291-3/+3
| | | | | | | | | | | | | | | | | | | | rather than outside to avoid a very occasional race condition with the stat collection thread
| * | | | refactor: rename _collisionEventPrim to m_collisionEventActors and ↵Justin Clark-Casey (justincc)2012-06-291-12/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | _collisionEventPrimChanges to m_collisionEventActorsChanges to reflect their actual contents. These dictionaries handle all actor types, not just physical prims.
| * | | | Fix a regression where we stopped removing avatars from collision event ↵Justin Clark-Casey (justincc)2012-06-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | reporting on logout, rather than stopping clearing their collision events. This occurred in b18c8c8 (Thu May 17 2012). This was a cause of very occasional race conditions and likely memory leakage as clients came and went from the region.
| * | | | If a link points to a non-existing item in FetchInventory caps, then don't ↵Justin Clark-Casey (justincc)2012-06-291-1/+2
| | | | | | | | | | | | | | | | | | | | try to add it to the return data rather than suffering an exception later on
| * | | | Add IScene.Name for code clarity to replace the RegionInfo.RegionName used ↵Justin Clark-Casey (justincc)2012-06-294-32/+38
| | | | | | | | | | | | | | | | | | | | in many, many log messages.
| * | | | Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵Justin Clark-Casey (justincc)2012-06-285-52/+58
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
| * | | | Rather than iterating through all SOGs in the scene looking for the one that ↵Justin Clark-Casey (justincc)2012-06-281-24/+17
| | | | | | | | | | | | | | | | | | | | matches out fromItemID on detach, go through the agent's attachment sog list instead.
| * | | | Remove code that tried to delete an attachment back to inventory if ↵Justin Clark-Casey (justincc)2012-06-281-6/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | RezSingleAttachmentFromInventoryInternal() returned null. null would only ever be returned if the item couldn't be located within inventory and this would happen immediately. In this case, derezzing wouldn't work anyway since there is no item to derez.
| * | | | If rest of first line after colon is blank then still warn about running in ↵Justin Clark-Casey (justincc)2012-06-281-11/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | XEngine if engine specified does not exist. This is to take account of situations where the user was intending to specify a script engine using colon using its default language. This probably generates few false positive as scripts are less likely to end a first line colon with a comment for other purposes.
* | | | | Merge branch 'avination' into careminsterMelanie2012-06-2911-46/+94
|\ \ \ \ \ | | |/ / / | |/| | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
| * | | | Fix llRegionSayTo the right wayMelanie2012-06-284-11/+37
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| * | | | Return NPC instead of AGENT in the detect parameters for touch, collision andMelanie2012-06-281-0/+2
| | |_|/ | |/| | | | | | | | | | sensor.
| * | | Comment out a spammy message that will spew 4 lines for each request to aMelanie2012-06-271-1/+2
| | | | | | | | | | | | | | | | nonexistent URL for http-in
| * | | Add an event to the poll service manager thread to allow starting itMelanie2012-06-262-4/+14
| | | | | | | | | | | | | | | | when needed rather than once per second. That is just too slow!
| * | | Disable physics raycast until it can be seen to. Fix distance calculationMelanie2012-06-261-2/+3
| | | | | | | | | | | | | | | | for some results.
| * | | Correct a wrong error constantMelanie2012-06-261-1/+1
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| * | | Prevent bad prim in the database from crashing the sim, list affectedMelanie2012-06-261-26/+34
| | |/ | |/| | | | | | | ids and skip them.
* | | Revert "Mantis 5977 Corrections to llRegionSayTo"Melanie2012-06-286-119/+59
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 679da63da617d031e5e7ae3f2d2a29db1a23ace3. Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
* | | Merge branch 'master' into careminsterMelanie2012-06-2817-240/+507
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * | Avoid reporting false positives when a colon is in a comment in the first ↵Justin Clark-Casey (justincc)2012-06-281-17/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | line of a script where the user was not trying to select a different script engine. This works by only posting the "Selected engine unavailable" message if we're falling back on XEngine and the language is one handled by XEngine. In cases where the language is not handled or not allowed, the user will still be notified by the later compiler error. This avoids the overwhelming majority of false positives where the first line contains a : for other reasons (e.g. source control systems, vim settings, etc.) Ultimately, I think it would be better to detect script language/engine with a mechanism that didn't just rely on : detection (e.g like #! in unix scripts).
| * | minor: reuse colon index calculation in XEngine.OnRezScript. The index if a ↵Justin Clark-Casey (justincc)2012-06-281-2/+2
| | | | | | | | | | | | colon is found on the first line will always be the same as for the whole script.
| * | Fix issue in InventoryArchiveTestCase where it didn't call down to ↵Justin Clark-Casey (justincc)2012-06-271-1/+2
| | | | | | | | | | | | OpenSimTestCase.SetUp()
| * | refactor: Move ScenePresence <-> AgentData attachments copying code into ↵Justin Clark-Casey (justincc)2012-06-274-37/+74
| | | | | | | | | | | | AttachmentsModule.
| * | Automatically disable log4net before each regression test so that logging is ↵Justin Clark-Casey (justincc)2012-06-274-5/+50
| | | | | | | | | | | | | | | | | | | | | confined to a single test if it's turned on. This involves making test classes inherit from a common OpenSimTestCase. This will be applied to more classes as required.
| * | Replace "kill uuid" console command with the more consistent "delete object ↵Justin Clark-Casey (justincc)2012-06-261-56/+0
| | | | | | | | | | | | uuid", which was present in the last opensim release.
| * | Fix output for help on some object region console commandsJustin Clark-Casey (justincc)2012-06-261-3/+6
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| * | Show region positions in "show regions" robust console commandJustin Clark-Casey (justincc)2012-06-261-1/+7
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| * | minor: correct GridService "show regions" cibsike cinnabd usage statementJustin Clark-Casey (justincc)2012-06-261-1/+1
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| * | refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of ↵Justin Clark-Casey (justincc)2012-06-262-40/+31
| | | | | | | | | | | | local variables