| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
| | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ |
|
| | | | | | | | | | | | | |
|
| | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ |
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
This reverts commit 832cc685138b2244529f10b54b373c34adb4a633.
|
| | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ |
|
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
numbers to .NET defaults of 500/1000 if need be
|
| | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
SortedDictionary
* Changed the order of a log line from DotNetEngine so you can tell whether or not it is actually loading
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
htb-throttle
|
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
tests until a new test harness is written
* Clients are no longer disconnected when a packet handler crashes. We'll see how this works out in practice
* Added documentation and cleanup, getting ready for the first public push
* Deleted an old LLUDP file
|
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
exceptions thrown in the async method
* Added packet stats handling to the new LLUDP implementation
* Attempting to avoid a race condition when creating a new LLUDPClient
|
| | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
although not everything is reimplemented yet
* Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing
* Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively
* Fixed formatting for a MySQLAssetData error logging line
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
htb-throttle
|
| | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ |
|
| | |_|_|_|_|_|/ / / / / / / / / /
| |/| | | | | | | | | | | | | | | |
|
|/ / / / / / / / / / / / / / / / |
|
| |_|_|_|_|/ / / / / / / / / /
|/| | | | | | | | | | | | | | |
|
| |_|_|_|/ / / / / / / / / /
|/| | | | | | | | | | | | | |
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
* More streams close on finally
|
| |_|_|/ / / / / / / / / /
|/| | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
objects. This is about half of the code base reviewed."
This reverts commit e992ca025571a891333a57012c2cd4419b6581e5.
|
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
is about half of the code base reviewed.
|
| |_|/ / / / / / / / / /
|/| | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
* Make these use existing constants rather than hardcoding
* These will probably go away soon anyway once all services are under ROBUST
|
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
* Restored HG inventory access which had been lost upon adding a 3rd argument to inventory and asset server handlers
* Fixed a stupid bug in the InventoryConnector which was making move items do things twice
|
| |_|_|_|_|_|_|_|_|_|/
|/| | | | | | | | | | |
|
| | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ |
|
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
to fail with
https://bugzilla.novell.com/show_bug.cgi?id=538854
|
|/ / / / / / / / / / /
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
runaway thread use
|
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
the underlying connection of a reader or command to be closed before the
reader or command itself. Added the proper logic to Close and dispose items
in CloseDBConnection. Readers and Connections need Close(), Commands need
Dispose(), in the order Reader, Command, Connection.
Also reinstated 80-column-friendly formatting
|
| | | | | | | | | | | |
|
| |/ / / / / / / / /
|/| | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ |
|
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
* BaseOpenSimServer.cs: Added thread pool numbers in show threads
|
|/ / / / / / / / / /
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
close the MySQLConnection attached to a MySQLCommand. I'm not sure if this accounts for every time a database connection needs to be closed, but it matches up 1:1 with the places where the database connection was previously being closed
|
| | | | | | | | | | |
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
before attempting to access it.
|
|\ \ \ \ \ \ \ \ \ \ |
|
| |\ \ \ \ \ \ \ \ \ \ |
|