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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
2014-08-29
9
-241
/
+229
*
Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...
Justin Clark-Casey (justincc)
2014-08-29
1
-1
/
+1
*
Add regression test for deserializing xml objects with more than one non-root...
Justin Clark-Casey (justincc)
2014-08-29
1
-127
/
+406
*
minor: Eliminate more unnecessary code copying individual parameters for Vect...
Justin Clark-Casey (justincc)
2014-08-28
1
-17
/
+19
*
On code section that rezzes single objects and attachments, reduce CPU use by...
Justin Clark-Casey (justincc)
2014-08-28
5
-71
/
+128
*
Don't allow update timer to invoke another scene update if the previous is st...
Justin Clark-Casey (justincc)
2014-08-26
1
-1
/
+10
*
Remove race conditions from where SP.AbsolutePosition could change between th...
Justin Clark-Casey (justincc)
2014-08-26
1
-7
/
+4
*
Fix frame times when updating scene on timer.
Justin Clark-Casey (justincc)
2014-08-26
1
-15
/
+17
*
Implement experimental non-default mechanism to update scene via a timer rath...
Justin Clark-Casey (justincc)
2014-08-26
4
-67
/
+113
*
Add back URL endings in examples
BlueWall
2014-08-25
2
-4
/
+4
*
Remove database connection locking in MySQLXAssetData. This is unnecessary a...
Justin Clark-Casey (justincc)
2014-08-22
1
-186
/
+168
*
Remove query locking in MySQLUserProfileData. This is not necessary as the c...
Justin Clark-Casey (justincc)
2014-08-22
1
-20
/
+8
*
Remove some use of database connection locking from MySQLSimulationData - thi...
Justin Clark-Casey (justincc)
2014-08-22
1
-318
/
+298
*
Remove lock in MySQLFramework. This is not necessary as the connection is no...
Justin Clark-Casey (justincc)
2014-08-22
1
-21
/
+12
*
Removing locking on requests in MySQLAssetData.
Justin Clark-Casey (justincc)
2014-08-22
1
-161
/
+144
*
Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...
Justin Clark-Casey (justincc)
2014-08-19
2
-8
/
+44
*
Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...
Justin Clark-Casey (justincc)
2014-08-19
2
-0
/
+76
*
minor:Give console feedback when we sit or stand pCampbot bots.
Justin Clark-Casey (justincc)
2014-08-19
1
-2
/
+16
*
Add clientstack.<scene>.OQRERequestsWaiting stat
Justin Clark-Casey (justincc)
2014-08-19
1
-0
/
+19
*
Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...
Justin Clark-Casey (justincc)
2014-08-19
3
-5
/
+288
*
Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...
Justin Clark-Casey (justincc)
2014-08-19
3
-49
/
+55
*
Prevent exception if inventory item in llGiveInventory() call doesn't exist.
Kevin Cozens
2014-08-18
1
-0
/
+1
*
Don't allow the last behavior to be removed from a pCampbot bot
Justin Clark-Casey (justincc)
2014-08-15
2
-1
/
+4
*
Resolve a small race condition on removing bot behaviours that might leave pr...
Justin Clark-Casey (justincc)
2014-08-15
1
-2
/
+3
*
If a user moves back in sight of a child region before the agent has been clo...
Justin Clark-Casey (justincc)
2014-08-15
3
-7
/
+9
*
On teleport to a region that already has a child agent established (e.g. a ne...
Justin Clark-Casey (justincc)
2014-08-15
7
-39
/
+50
*
Added RestrictEmail to make llEmail only send to avatars email address if true.
Kevin Cozens
2014-08-14
2
-0
/
+39
*
Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...
Justin Clark-Casey (justincc)
2014-08-14
2
-0
/
+12
*
Make some existing reprioritization values changeable outside the scene for t...
Justin Clark-Casey (justincc)
2014-08-14
1
-15
/
+18
*
Update OpenID server handler with proper interface. fixes http://opensimulato...
BlueWall
2014-08-13
1
-1
/
+1
*
On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda...
Justin Clark-Casey (justincc)
2014-08-13
1
-14
/
+13
*
Remove redundant origin region lock in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-08-13
1
-6
/
+1
*
Only set up the UnackedMethod for an outgoing message if that message is actu...
Justin Clark-Casey (justincc)
2014-08-13
1
-1
/
+3
*
Terminate 'nothing' behaviour (and potentially others) by signalling using an...
Justin Clark-Casey (justincc)
2014-08-13
5
-36
/
+56
*
Add 'server' stats information to pCampbot, as used elsewhere in OpenSimulator
Justin Clark-Casey (justincc)
2014-08-13
5
-0
/
+47
*
For pCampbot, set max number of permitted connections to an endpoint to int.M...
Justin Clark-Casey (justincc)
2014-08-12
1
-0
/
+4
*
Update libomv libraries with those built from commit 2208379.
Justin Clark-Casey (justincc)
2014-08-12
4
-0
/
+0
*
Avination's Dynamic Floater Module. This works with Singularity viewer only.
Melanie Thielker
2014-08-12
2
-0
/
+290
*
Move the inventory request lock introduced in git master a58152bd to HGInvent...
Justin Clark-Casey (justincc)
2014-08-09
2
-27
/
+47
*
Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.
Justin Clark-Casey (justincc)
2014-08-08
1
-1
/
+1
*
Change MaxPoolThreads default in code as well from 15 to 300
Justin Clark-Casey (justincc)
2014-08-08
1
-1
/
+1
*
Reduce default rotation AgentUpdate output sensitivity to a setting that cuts...
Justin Clark-Casey (justincc)
2014-08-08
1
-1
/
+1
*
Change default max threads if SmartThreadPool is used as the main thread pool...
Justin Clark-Casey (justincc)
2014-08-08
1
-1
/
+1
*
Fix short help string for show region command.
BlueWall
2014-08-06
1
-1
/
+1
*
OpenSimExtras
BlueWall
2014-08-06
15
-434
/
+182
*
Fixed crash when using Allowed/Denied Viewers, and the viewer's name is short...
Oren Hurvitz
2014-08-06
1
-2
/
+2
*
Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocit...
Justin Clark-Casey (justincc)
2014-08-06
2
-8
/
+23
*
refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...
Justin Clark-Casey (justincc)
2014-08-06
3
-19
/
+19
*
Fixed premature closing of the connection in DataSnapshotManager
Oren Hurvitz
2014-08-05
1
-14
/
+14
*
Go back to disconnecting bots in parallel since serially is too slow.
Justin Clark-Casey (justincc)
2014-08-05
1
-3
/
+5
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