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My fork of OpenSim for IG and DG, called SledjChisl.
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This fixes the Scene thread renaming issue
BlueWall
2014-09-17
1
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Undo "Revert "Small changes to threading to send thread names to unmanaged th...
BlueWall
2014-09-17
5
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+14
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Add eeyore to contributors
Justin Clark-Casey (justincc)
2014-09-17
1
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Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...
Edward
2014-09-17
2
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+21
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Revert "Small changes to threading to send thread names to unmanaged threads....
BlueWall
2014-09-17
5
-14
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+11
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Small changes to threading to send thread names to unmanaged threads. Needs M...
BlueWall
2014-09-17
5
-11
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When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...
Justin Clark-Casey (justincc)
2014-09-12
1
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+3
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Add cinderblocks and bobshaffer2 to contributors.
Justin Clark-Casey (justincc)
2014-09-12
1
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+2
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Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
Justin Clark-Casey (justincc)
2014-09-12
1
-11
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+20
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Fix regression from recent a02dae5 where stand positions are no longer correc...
Justin Clark-Casey (justincc)
2014-09-11
1
-3
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+2
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Make proper fix for last commit wrt Mantis 7317 by replacing disallowed c cha...
Justin Clark-Casey (justincc)
2014-09-09
1
-1
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+1
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For stat names containing periods, replace with '#' rather than throw exception
Justin Clark-Casey (justincc)
2014-09-09
1
-1
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+2
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For monitoring purposes, start non-timeout tasks (which do not currently use ...
Justin Clark-Casey (justincc)
2014-09-05
12
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+79
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Make LLUDP output queue refill thread active by default, since load tests hav...
Justin Clark-Casey (justincc)
2014-09-04
2
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For processing outbound http requests in the XMLRPCModule, start the thread t...
Justin Clark-Casey (justincc)
2014-09-04
1
-5
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+4
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Start long-lived thread in IRCConnector via watchdog rather than indepedently...
Justin Clark-Casey (justincc)
2014-09-04
1
-13
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+5
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Don't need to check separate physics status in bulletsim update since that me...
Justin Clark-Casey (justincc)
2014-09-03
1
-2
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+3
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Make bulletsim thread alarm if no update for 5 seconds.
Justin Clark-Casey (justincc)
2014-09-03
1
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minor: fix indenting from previous commit b08ab1e
Justin Clark-Casey (justincc)
2014-09-03
1
-7
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+7
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If BulletSim is running on its own threads, start this thread via the thread ...
Justin Clark-Casey (justincc)
2014-09-03
2
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Cleanup some unused code and configuration entries
BlueWall
2014-09-03
4
-26
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+2
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Don't show the ScrLPS data twice in the WebStats based statistics page.
Kevin Cozens
2014-09-03
1
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Remove the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14...
BlueWall
2014-09-03
9
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Move the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14 h...
BlueWall
2014-09-03
8
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+270
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Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...
Justin Clark-Casey (justincc)
2014-09-03
3
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+22
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Fix recent regression from 473c5594 where camera started to judder on moving ...
Justin Clark-Casey (justincc)
2014-09-02
2
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+28
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As per the LL grid, if an avatar is sitting then return it's velocity relativ...
Justin Clark-Casey (justincc)
2014-08-30
1
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+5
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As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...
Justin Clark-Casey (justincc)
2014-08-30
1
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+15
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minor: fix wrong indentation in previous commit 0cc3cd
Justin Clark-Casey (justincc)
2014-08-30
1
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As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...
Justin Clark-Casey (justincc)
2014-08-30
1
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+13
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Fix issue where moving a seated avatar would not adjust their subsequent stan...
Justin Clark-Casey (justincc)
2014-08-30
1
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Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
2014-08-29
5
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+26
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Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
2014-08-29
9
-241
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+229
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Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...
Justin Clark-Casey (justincc)
2014-08-29
1
-1
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+1
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Add regression test for deserializing xml objects with more than one non-root...
Justin Clark-Casey (justincc)
2014-08-29
1
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+406
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minor: Eliminate more unnecessary code copying individual parameters for Vect...
Justin Clark-Casey (justincc)
2014-08-28
1
-17
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+19
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On code section that rezzes single objects and attachments, reduce CPU use by...
Justin Clark-Casey (justincc)
2014-08-28
5
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+128
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Don't allow update timer to invoke another scene update if the previous is st...
Justin Clark-Casey (justincc)
2014-08-26
1
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+10
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Remove race conditions from where SP.AbsolutePosition could change between th...
Justin Clark-Casey (justincc)
2014-08-26
1
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+4
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Fix frame times when updating scene on timer.
Justin Clark-Casey (justincc)
2014-08-26
1
-15
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+17
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Implement experimental non-default mechanism to update scene via a timer rath...
Justin Clark-Casey (justincc)
2014-08-26
4
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+113
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Add back URL endings in examples
BlueWall
2014-08-25
2
-4
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+4
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Remove database connection locking in MySQLXAssetData. This is unnecessary a...
Justin Clark-Casey (justincc)
2014-08-22
1
-186
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+168
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Remove query locking in MySQLUserProfileData. This is not necessary as the c...
Justin Clark-Casey (justincc)
2014-08-22
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+8
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Remove some use of database connection locking from MySQLSimulationData - thi...
Justin Clark-Casey (justincc)
2014-08-22
1
-318
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+298
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Remove lock in MySQLFramework. This is not necessary as the connection is no...
Justin Clark-Casey (justincc)
2014-08-22
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+12
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Removing locking on requests in MySQLAssetData.
Justin Clark-Casey (justincc)
2014-08-22
1
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+144
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Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...
Justin Clark-Casey (justincc)
2014-08-19
2
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+44
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Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...
Justin Clark-Casey (justincc)
2014-08-19
2
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+76
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minor:Give console feedback when we sit or stand pCampbot bots.
Justin Clark-Casey (justincc)
2014-08-19
1
-2
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+16
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