Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | | | Fix casting error for float type INI file parameter parsing. | Robert Adams | 2014-01-19 | 1 | -1/+1 | |
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* | | | varregion: split up generated maptile images for storage in map. This | Robert Adams | 2014-01-19 | 2 | -22/+68 | |
| | | | | | | | | | | | | makes maps for varregions show up properly. | |||||
* | | | varregion: properly pack the region size parameters so he viewer will parse ↵ | Robert Adams | 2014-01-11 | 1 | -6/+6 | |
| | | | | | | | | | | | | | | | | | | | | | them. This gets rid of the viewer crash when teleporting into varregions and allows multiple, adjacent varregions (of the same size) with border crossings. | |||||
* | | | varregion: Debug messages for region crossing debugging. | Robert Adams | 2014-01-11 | 2 | -12/+23 | |
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* | | | varregion: remove unnecessary border checking code in ScenePresence. | Robert Adams | 2014-01-11 | 1 | -0/+6 | |
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* | | | Merge branch 'master' into varregion | Robert Adams | 2014-01-11 | 19 | -176/+309 | |
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneBase.cs OpenSim/Services/Interfaces/IGridService.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs (conflicts were debug statements that are commented out in master branch) | |||||
| * | | Fix crash in BulletSim which sometimes happens making a linkset physical | Robert Adams | 2014-01-10 | 1 | -7/+32 | |
| | | | | | | | | | | | | | | | | | | (like sitting on and activating a vehicle) and crossing borders. This keeps better bookkeeping on compound shapes so BulletSim can identify them when being freed. | |||||
| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-11 | 2 | -2/+4 | |
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| | * | Allow Boolean nodes in XML to be specified as "0/1". AuroraSim does that. | Oren Hurvitz | 2014-01-11 | 2 | -2/+4 | |
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| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 2 | -4/+4 | |
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| | * | In library inventory, correct asset id for llSay example script | Justin Clark-Casey (justincc) | 2014-01-10 | 2 | -4/+4 | |
| | | | | | | | | | | | | | | | From http://opensimulator.org/mantis/view.php?id=6917 Thanks to FreakyTech for this spot. | |||||
| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 2 | -1/+2 | |
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| | * | minor: Add ctrlaltdavid to contributors list | Justin Clark-Casey (justincc) | 2014-01-10 | 1 | -0/+1 | |
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| | * | Fixed llTextBox error message text | David Rowe | 2014-01-10 | 1 | -1/+1 | |
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| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 1 | -5/+5 | |
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| | * | Dynamically adjust to the number of visual params sent. | Melanie | 2014-01-10 | 1 | -1/+1 | |
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| | * | When moving the root prim of an attachment: a) Change the attach position; ↵ | Oren Hurvitz | 2014-01-10 | 1 | -5/+5 | |
| | | | | | | | | | | | | b) Move the other prims in the reverse direction to compensate | |||||
| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 8 | -145/+240 | |
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| | * | When creating a coalesced object, set its permissions to the ↵ | Oren Hurvitz | 2014-01-10 | 1 | -7/+16 | |
| | | | | | | | | | | | | lowest-common-denominator of all the sub-objects | |||||
| | * | When creating a coalesced object, set its Creator ID if all the objects have ↵ | Oren Hurvitz | 2014-01-10 | 1 | -4/+15 | |
| | | | | | | | | | | | | the same creator | |||||
| | * | Refactored: use a single function to apply an object's folded permissions to ↵ | Oren Hurvitz | 2014-01-10 | 6 | -39/+48 | |
| | | | | | | | | | | | | its main permissions | |||||
| | * | Refactored setting permissions when rezzing items: use the same function ↵ | Oren Hurvitz | 2014-01-10 | 5 | -94/+160 | |
| | | | | | | | | | | | | | | | | | | when rezzing from user inventory and prim inventory. Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.) | |||||
| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-08 | 2 | -8/+19 | |
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| | * | If an agent is sitting, then do send the rotation in the agent update ↵ | Justin Clark-Casey (justincc) | 2014-01-08 | 2 | -8/+19 | |
| | | | | | | | | | | | | | | | | | | | | | | | | instead of zeroing it to resolve mouselook camera problems Addresses http://opensimulator.org/mantis/view.php?id=6892 Thanks to tglion for this spot. This resolves a recent regression from 17b32b764acd815400d9eb903aaec6dcebd60ac7 | |||||
| * | | Some missing definitions needed for successful compilation. | Robert Adams | 2014-01-04 | 2 | -2/+4 | |
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| * | | Remove some chatty DebugFormat statements. No functional changes. | Robert Adams | 2014-01-04 | 2 | -5/+4 | |
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| * | | varregion: Add region size to teleport event messages (EnableSimulator, | Robert Adams | 2014-01-04 | 9 | -39/+104 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs | |||||
| * | | varregion: send region size in LLLoginResponse. | Robert Adams | 2014-01-04 | 2 | -1/+13 | |
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| * | | Add routines in Util.cs for conversion of region handles to region | Robert Adams | 2014-01-04 | 2 | -1/+47 | |
| | | | | | | | | | | | | | | | | | | locations and for the conversion of region world location to region 'region' location. These routines will replace all the arithmatic scattered throughout OpenSimulator. | |||||
| * | | Dynamically adjust to the number of visual params sent. | Melanie | 2014-01-04 | 1 | -1/+1 | |
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* | | | Merge branch 'master' into varregion | Robert Adams | 2014-01-04 | 3 | -8623/+10025 | |
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Constants.cs OpenSim/Framework/RegionInfo.cs OpenSim/Services/GridService/GridService.cs OpenSim/Services/Interfaces/IGridService.cs Most conflicts had to do with Util routines not in master branch yet. | |||||
| * | | Initialize default region size in GridRegion in the no parameter constructor | Robert Adams | 2013-12-28 | 1 | -0/+2 | |
| | | | | | | | | | | | | as is used by the grid connector tests. | |||||
| * | | Add serialization/deserialization of region size to RegionInfo, GridRegion, ↵ | Robert Adams | 2013-12-28 | 4 | -39/+195 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | and RegionData. This does not modify interfaces or handling of variable sized regions. This only enables the loading and storing of the region size and the reporting of the region size in grid service responses. The database tables already have the code to load and store the region size. | |||||
| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -8623/+10023 | |
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| | * | Add lsl arg syntax checking for control event | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -9386/+9716 | |
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| | * | refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for ↵ | Justin Clark-Casey (justincc) | 2013-12-21 | 1 | -7907/+7903 | |
| | | | | | | | | | | | | consistency | |||||
| | * | Add arg checking for at_target lsl event | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -8828/+9158 | |
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| | * | Add lsl event arg checking for at_rot_target | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -8915/+9306 | |
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| | * | Add lsl event argument checking for attach and on_rez | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -8593/+8946 | |
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* | | | varregion: Add region size to teleport event messages (EnableSimulator, | Robert Adams | 2014-01-03 | 10 | -40/+107 | |
| | | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). | |||||
* | | | varregion: extract banned region logic into a class for cleanlyness. | Robert Adams | 2013-12-27 | 2 | -148/+187 | |
| | | | | | | | | | | | | | | | Add 'not found' caching in EntityTransferModule.GetRegionContainingWorldLocation so hitting borders and bad teleports do not continuiously hammer on the GridService. | |||||
* | | | varregion: many more updates removing the constant RegionSize and replacing | Robert Adams | 2013-12-26 | 32 | -239/+224 | |
| | | | | | | | | | | | | with a passed region size. This time in the map code and grid services code. | |||||
* | | | varregion: add lots of DEBUG level log messages. Especially for teleport. | Robert Adams | 2013-12-24 | 7 | -11/+17 | |
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* | | | varregion: remove unused Scene.HaveNeighbor routine. Its computation | Robert Adams | 2013-12-24 | 1 | -42/+1 | |
| | | | | | | | | | | | | was wrong for large regions anyway. | |||||
* | | | varregion: fix bug where destination region is not found and object is | Robert Adams | 2013-12-24 | 1 | -47/+61 | |
| | | | | | | | | | | | | not restored to its original location. | |||||
* | | | Merge branch 'master' into varregion | Robert Adams | 2013-12-20 | 4 | -8/+71 | |
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| * | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2013-12-19 | 4 | -8/+71 | |
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| | * | Add missing viewer param elements for butt and breast physics. | Justin Clark-Casey (justincc) | 2013-12-19 | 1 | -1/+75 | |
| | | | | | | | | | | | | | | | Patch from http://opensimulator.org/mantis/view.php?id=6864 except with tabs replaced by spaces Thanks cinderblocks! | |||||
| | * | Create regression test TestSendAgentGroupDataUpdate() for groups agent data ↵ | Justin Clark-Casey (justincc) | 2013-12-18 | 4 | -8/+71 | |
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* | | | Merge branch 'master' into varregion | Robert Adams | 2013-12-17 | 51 | -1245/+2740 | |
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | Add new region crossing code to varregion Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs |