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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Shift default OpenSim library into its own directory
Justin Clarke Casey
2007-12-30
3
-1
/
+7
*
In this commit I am using an editor feature called "Save All" before I commit.
Tedd Hansen
2007-12-30
5
-1
/
+23
*
Added comments to ScriptEngine classes that explains what their purpose is
Tedd Hansen
2007-12-30
7
-0
/
+71
*
* re-applied AddNewPrim refactoring... third time now...
lbsa71
2007-12-30
1
-36
/
+34
*
Set svn:eol-style.
Jeff Ames
2007-12-30
0
-0
/
+0
*
* Patch from Alondria that re-fixes llSetColor
Teravus Ovares
2007-12-30
1
-20
/
+20
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
12
-169
/
+159
*
* Applied Melanie's same instance IM fix. This will make IMs work within the...
Teravus Ovares
2007-12-30
3
-19
/
+22
*
* Extracted out old RezObject method placing at absolute pos without the rayt...
lbsa71
2007-12-29
1
-0
/
+5
*
Make inventory items nominate explicit inventory folders rather than hardcoding
Justin Clarke Casey
2007-12-29
2
-7
/
+64
*
Allow OpenSim operators to specify their own asset sets without needing to ch...
Justin Clarke Casey
2007-12-29
4
-19
/
+89
*
Set svn:eol-style.
Jeff Ames
2007-12-29
2
-8
/
+8
*
* Patch from Melanie that fixes an inventory folder duplication. Thanks Melanie
Teravus Ovares
2007-12-28
1
-11
/
+1
*
* Patch from Melanie provides Util.CleanString and uses it on the prim name a...
Teravus Ovares
2007-12-28
3
-8
/
+30
*
Add System.Xml back into AssetServer and into AssetLoader for the first time....
Justin Clarke Casey
2007-12-28
1
-0
/
+2
*
Migrate opensim default assets up another directory in preparation for extrac...
Justin Clarke Casey
2007-12-28
74
-2
/
+2
*
Move OpenSimAssetSet assets file up into assets pending further changes
Justin Clarke Casey
2007-12-28
2
-1
/
+1
*
Remove now dead code
Justin Clarke Casey
2007-12-28
1
-44
/
+0
*
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
Justin Clarke Casey
2007-12-28
7
-134
/
+205
*
* applied melanie's matnis patch #255. Thanks Melanie.
Teravus Ovares
2007-12-28
1
-2
/
+2
*
Move inventory contents configuration files to bin/inventory folder
Justin Clarke Casey
2007-12-28
5
-6
/
+6
*
* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...
Teravus Ovares
2007-12-28
4
-11
/
+50
*
* Made a copy of parts before updating to avoid dictionary updated exceptions...
lbsa71
2007-12-28
2
-4
/
+10
*
* redid the AddNewPrim refactoring as that got lost in r2855
lbsa71
2007-12-28
1
-35
/
+34
*
Set svn:eol-style.
Jeff Ames
2007-12-28
3
-60
/
+60
*
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
2007-12-28
11
-244
/
+310
*
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
2007-12-28
8
-100
/
+91
*
* Patch from Melanie. Thanks Melanie!
Teravus Ovares
2007-12-28
9
-29
/
+21
*
* Added ability to create new prim on existing prim (rezzing prim from invent...
Teravus Ovares
2007-12-28
6
-54
/
+121
*
Add missing "System." to System.NullReferenceException
Charles Krinke
2007-12-28
1
-1
/
+1
*
* Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error...
Teravus Ovares
2007-12-27
1
-6
/
+19
*
Thank you again, Alondria for:
Charles Krinke
2007-12-27
1
-2
/
+55
*
* Optimized usings
lbsa71
2007-12-27
277
-4427
/
+4704
*
* removed always true if
lbsa71
2007-12-27
1
-15
/
+12
*
* Fixed MonoSQLite Update Table routine
Teravus Ovares
2007-12-27
4
-26
/
+53
*
Move hardcoded texture library inventory items out into OpenSimLibrary/xml. ...
Justin Clarke Casey
2007-12-27
5
-54
/
+66
*
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
2007-12-27
13
-39
/
+82
*
* Fixed the matching logic error on the LLQuat to axiom quat :P
Teravus Ovares
2007-12-27
1
-1
/
+1
*
* fixed a logic error in the receiving end of the prim load for the sit target
Teravus Ovares
2007-12-27
1
-2
/
+5
*
* Fixed compile issue caused by half-refactoring (sorrry!)
Adam Frisby
2007-12-27
1
-1
/
+12
*
* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.
Teravus Ovares
2007-12-27
4
-0
/
+163
*
* Added osRegionRestart(float secs) to LSL Commands
Adam Frisby
2007-12-27
1
-2
/
+27
*
* Added osTerrainSetHeight(int x, int y, double val) to LSL commands
Adam Frisby
2007-12-27
3
-0
/
+27
*
* Added slightly better object sit handling
Teravus Ovares
2007-12-27
6
-111
/
+245
*
Prim inventory persistence phase 1: Creation of preliminary table in sqlite.
Justin Clarke Casey
2007-12-27
7
-30
/
+103
*
* Play the 'landing' animation when landing and minimize the collision protec...
Teravus Ovares
2007-12-26
1
-1
/
+2
*
* Patch from Charlie Omega for standard secondlife inventory folders: see man...
Teravus Ovares
2007-12-26
2
-24
/
+103
*
* Patch from Charlie0 to the OpenSim/Tools/OpenSim.GUI application to include...
Teravus Ovares
2007-12-26
1
-0
/
+20
*
If a prim is persisted in the region, scripts dragged into its inventory afte...
Justin Clarke Casey
2007-12-26
3
-5
/
+15
*
* This update includes a wide range of changes to the ODEPlugin for avatar mo...
Teravus Ovares
2007-12-26
5
-43
/
+86
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