Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | | Really dirty hack to make sims start. Causes errors but the ting runs. Remove | Melanie | 2012-02-28 | 1 | -1/+5 | |
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| * | | | | | Let inworld meshs colide as such and not as basic prim all the time. ↵ | UbitUmarov | 2012-02-27 | 2 | -5/+10 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Removed also LOD, and outerskin on colision meshs. | |||||
| * | | | | | Merge branch 'ubitwork' | Melanie | 2012-02-27 | 4 | -568/+378 | |
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| | * | | | | | update ubitODE to my current working state | UbitUmarov | 2012-02-27 | 4 | -568/+378 | |
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| | * | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-27 | 10 | -41/+93 | |
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| | * \ \ \ \ \ | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-26 | 1 | -1/+1 | |
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| * | | | | | | | | Fix vehicles going physical stopping llTargetOmega parts (boat radar) | Melanie | 2012-02-27 | 1 | -3/+5 | |
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| * | | | | | | | | Fix NPC appearance setting to include attachments again | Melanie | 2012-02-27 | 1 | -1/+4 | |
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| * | | | | | | | Merge branch 'ubitwork' | Melanie | 2012-02-26 | 2 | -3/+41 | |
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| | * | | | | | | added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh ↵ | UbitUmarov | 2012-02-26 | 2 | -3/+41 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | data. | |||||
| * | | | | | | | Make llSetKeyframedMotion prims waut at the borders of down sims and try again | Melanie | 2012-02-26 | 2 | -0/+18 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | periodically. | |||||
| * | | | | | | | Move KeyframeMotion from SOG to SOP because we can't persist it any | Melanie | 2012-02-26 | 8 | -41/+75 | |
| | |/ / / / / | |/| | | | | | | | | | | | | | | | | | | | other way because SOG doesn't technically exist in the DB | |||||
| * | | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie | 2012-02-26 | 0 | -0/+0 | |
| |\ \ \ \ \ \ | | |/ / / / / | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/KeyframeMotion.cs | |||||
| | * | | | | | Implement KeyframedMotion selection behavior | Melanie | 2012-02-26 | 3 | -2/+37 | |
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| * | | | | | | Implement proper selection behavior | Melanie | 2012-02-26 | 3 | -2/+37 | |
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| * | | | | | Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new | Melanie | 2012-02-26 | 5 | -11/+9 | |
| | | | | | | | | | | | | | | | | | | | | | | | | code. | |||||
| * | | | | | Fix an infinite recursion caused by checking the wrong values for | Melanie | 2012-02-26 | 1 | -24/+27 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Buoyancy, Force and Torque | |||||
| * | | | | | Serialize Keyframe motion for region crossings | Melanie | 2012-02-26 | 4 | -4/+96 | |
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| * | | | | | Zero force and torque on take so that items don't run away when rezzed | Melanie | 2012-02-26 | 1 | -0/+2 | |
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| * | | | | | Merge branch 'ubitwork' | Melanie | 2012-02-26 | 3 | -35/+98 | |
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| | * | | | | | changed SOP Force and Torque, adding XML (de/)serialization, also changed ↵ | UbitUmarov | 2012-02-25 | 3 | -35/+98 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Buoyance. PLEASE trap deserialization from inventory etc, making force and torque vector3.Zero, unless we want then to rez moving. (needs checking/testing as usual) | |||||
| | * | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-25 | 2 | -8/+12 | |
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| | * \ \ \ \ \ | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-24 | 2 | -1/+12 | |
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| * | | | | | | | | Implement llSetKeyframedMotion. No persistence, no region crossing. Yet. | Melanie | 2012-02-26 | 9 | -2/+493 | |
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| * | | | | | | | Delay the sending of the initial werables update until the inventory and | Melanie | 2012-02-25 | 2 | -8/+12 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | VFS in the viewer are ready. We're much faster than SL and that exposes this race condition. Also reinstate the extra avatar data send on login | |||||
| * | | | | | | | Merge branch 'ubitwork' | Melanie | 2012-02-24 | 1 | -5/+21 | |
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| | * | | | | | replace bad meshs by a small cube and log it. | UbitUmarov | 2012-02-24 | 1 | -5/+21 | |
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| * | | | | | | Try not to send the avatar updates on login. This may mean loggin in with | Melanie | 2012-02-24 | 1 | -1/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | invisible attachments again but could help the appearance issues. | |||||
| * | | | | | | Add a cache on GridService requests | Melanie | 2012-02-24 | 1 | -0/+10 | |
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| * | | | | | stop using useless geom tricallback. | UbitUmarov | 2012-02-24 | 1 | -1/+2 | |
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| * | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-24 | 4 | -11/+33 | |
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| | * | | | | | Prevent a nullref when nonphysical motion objects cross sim boundaries | Melanie | 2012-02-23 | 1 | -1/+1 | |
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| | * | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie | 2012-02-23 | 2 | -6/+9 | |
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| | * | | | | | | Correct sit position calculations | Melanie | 2012-02-23 | 1 | -2/+2 | |
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| * | | | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-23 | 1 | -5/+31 | |
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* | \ \ \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2012-03-04 | 6 | -4/+53 | |
|\ \ \ \ \ \ \ \ \ | | |_|_|_|/ / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs | |||||
| * | | | | | | | | Add WebProfiles config to other config example | BlueWall | 2012-03-04 | 1 | -0/+3 | |
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| * | | | | | | | | Merge branch 'master' of /home/opensim/var/repo/opensim into v3_support | BlueWall | 2012-03-04 | 2 | -8/+3 | |
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| | * | | | | | | | comment out "[CAPS]: ScriptTaskInventory Request" log spam | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -1/+1 | |
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| * | | | | | | | | OpenID auth needs hashing before authenticating | BlueWall | 2012-03-02 | 2 | -2/+2 | |
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| * | | | | | | | | Merge branch 'master' into v3_support | BlueWall | 2012-03-02 | 28 | -317/+275 | |
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| * \ \ \ \ \ \ \ \ | Merge branch 'master' of /home/opensim/src/opensim into v3_support | BlueWall | 2012-02-29 | 1 | -2/+2 | |
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| * \ \ \ \ \ \ \ \ \ | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into v3_support | BlueWall | 2012-02-25 | 44 | -121/+300 | |
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| * \ \ \ \ \ \ \ \ \ \ | Merge branch 'master' into v3_support | BlueWall | 2012-02-22 | 11 | -48/+32 | |
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| * | | | | | | | | | | | | V3 Support | BlueWall | 2012-02-22 | 3 | -2/+25 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The V3 webapps need SSO capability and use OpenID. We need to send both our OpenID server url and a token for the user in the login response. | |||||
| * | | | | | | | | | | | | Add web profile url setting to ini | BlueWall | 2012-02-21 | 1 | -0/+3 | |
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| * | | | | | | | | | | | | V3 Support: | BlueWall | 2012-02-21 | 2 | -2/+22 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This starts V3 support by adding a profile server url to the login response. This requires viewer support - which is also being worked on. | |||||
* | | | | | | | | | | | | | Merge branch 'master' into careminster | Melanie | 2012-03-03 | 28 | -321/+274 | |
|\ \ \ \ \ \ \ \ \ \ \ \ \ | | |_|_|_|_|/ / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||||
| * | | | | | | | | | | | | Remove outdated comment about checking attachment prims in ↵ | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -3/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Scene.PipeEventsForScript() | |||||
| * | | | | | | | | | | | | Allow a script to receive events if its root prim is in an area where it's ↵ | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -4/+1 | |
| | |_|_|_|/ / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | allowed to run rather than checking its own prim. This allows scripts to run in child prims that are outside region boundaries. This is an interim patch applied from http://opensimulator.org/mantis/view.php?id=5899 though it does not resolve that bug Thanks tglion! |