| Commit message (Expand) | Author | Age | Files | Lines |
* | frozen avatars should not do local teleports. Possible none should not be all... | UbitUmarov | 2017-08-24 | 1 | -3/+13 |
* | change a few more parcel eject code paths | UbitUmarov | 2017-08-24 | 3 | -3/+3 |
* | add missing file. Also in last commit comment the flag was relative to (un)fr... | UbitUmarov | 2017-08-24 | 1 | -2/+16 |
* | (un)eject flag is only lowest bit, only protect active gods from freeze; do n... | UbitUmarov | 2017-08-24 | 1 | -3/+3 |
* | mantis 8233: media changes flag object updated in region db | UbitUmarov | 2017-08-22 | 1 | -0/+3 |
* | change SOP updates throttles again. Small values of omega on llSetTargetOmega... | UbitUmarov | 2017-08-19 | 2 | -58/+74 |
* | BulletSim: Update macOS version of BulletSim with the actual Bullet | Robert Adams | 2017-08-18 | 2 | -0/+0 |
* | Replaced libomv dlls with newly compiled ones to solve crashes with pCampBot.... | Diva Canto | 2017-08-17 | 4 | -0/+0 |
* | Make VERSION_FLAVOUR public too, per request. I question the practice of insu... | Diva Canto | 2017-08-17 | 1 | -1/+1 |
* | BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision f... | Robert Adams | 2017-08-17 | 2 | -0/+0 |
* | fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle() | UbitUmarov | 2017-08-16 | 1 | -14/+9 |
* | Merge branch 'master' into BulletSim2017 | Robert Adams | 2017-08-15 | 3 | -12/+20 |
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| * | update libode for MAC, thanks again Gavin Hird | UbitUmarov | 2017-08-15 | 2 | -0/+0 |
| * | Refactor archive loading to optionally start script engine after loading. | Robert Adams | 2017-08-14 | 1 | -12/+20 |
* | | BulletSim: remove chatty debug message. | Robert Adams | 2017-08-14 | 1 | -2/+2 |
* | | BUlletSim: return better terrain height in | Robert Adams | 2017-08-14 | 1 | -4/+20 |
* | | Merge branch 'master' into BulletSim2017 | Robert Adams | 2017-08-14 | 5 | -170/+214 |
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| * | Revert "Let's try giving Common a default constructor instead of the workaround" | Diva Canto | 2017-08-14 | 3 | -4/+13 |
| * | Let's try giving Common a default constructor instead of the workaround | Diva Canto | 2017-08-14 | 3 | -13/+4 |
| * | This is the correct work around. Jenkins is confuzzled. | Diva Canto | 2017-08-14 | 2 | -4/+4 |
| * | Strengthen the tests for the possibility that SetUpFixture does not run in th... | Diva Canto | 2017-08-14 | 3 | -5/+14 |
| * | Comment to trigger jenkins | Diva Canto | 2017-08-14 | 1 | -0/+1 |
| * | Comment that test dll for now. It's making jenkins fail. | Diva Canto | 2017-08-14 | 1 | -3/+7 |
| * | Forgot to add this too (nant auto tests) | Diva Canto | 2017-08-14 | 1 | -0/+5 |
| * | Listed new testable dll in THIS file | Diva Canto | 2017-08-14 | 1 | -1/+7 |
| * | Another comment for testing jenkins | Diva Canto | 2017-08-14 | 1 | -0/+1 |
| * | Added comment just to trigger jenkins | Diva Canto | 2017-08-14 | 1 | -0/+1 |
| * | jenkins tests still don't set scene.IsRunning | UbitUmarov | 2017-08-13 | 1 | -2/+2 |
| * | change locking on sop updates | UbitUmarov | 2017-08-13 | 2 | -169/+186 |
* | | Update BulletSim with corrected collision computations. | Robert Adams | 2017-08-14 | 4 | -0/+0 |
* | | Update BulletSim with Bullet V2.86. | Robert Adams | 2017-08-09 | 4 | -0/+0 |
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* | Remove profile from basic configuration | Kevin Cozens | 2017-08-05 | 1 | -3/+0 |
* | avoid a null ref | UbitUmarov | 2017-08-03 | 1 | -3/+4 |
* | add a few locks | UbitUmarov | 2017-08-03 | 1 | -8/+16 |
* | Oops fix also default UseMeshiesPhysicsMesh also on ubOde | UbitUmarov | 2017-08-02 | 1 | -1/+1 |
* | Corrected index number in ErrorFormat based Exception message | Kevin Cozens | 2017-07-30 | 1 | -1/+1 |
* | mantis 8222 | UbitUmarov | 2017-07-29 | 1 | -1/+1 |
* | upload ODE lib for linux. Plz keep previus version in case something goes wro... | UbitUmarov | 2017-07-29 | 2 | -0/+0 |
* | fix typo | UbitUmarov | 2017-07-28 | 1 | -3/+3 |
* | partial mantis 8219; on creating or updating items (animationsets, wearables)... | UbitUmarov | 2017-07-28 | 3 | -58/+99 |
* | mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ... | UbitUmarov | 2017-07-27 | 2 | -2/+2 |
* | display remaining pass time in hours, mins or seconds acording to value | UbitUmarov | 2017-07-26 | 1 | -1/+9 |
* | change buypass insuficent funds to make clear that its on that region money ... | UbitUmarov | 2017-07-26 | 1 | -2/+3 |
* | add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, Money... | UbitUmarov | 2017-07-26 | 3 | -6/+15 |
* | add comments to make that more clear | UbitUmarov | 2017-07-26 | 2 | -0/+2 |
* | do not allow setting land passes on group owned land, because currently we ca... | UbitUmarov | 2017-07-26 | 1 | -1/+1 |
* | only allow pass renovation on the last quarter of parcel pass time. go back t... | UbitUmarov | 2017-07-26 | 1 | -5/+8 |
* | avoid leasing issues on lsl_list on domain crossings. This will make their us... | UbitUmarov | 2017-07-26 | 1 | -1/+1 |
* | lets try using older EventManager.TriggerMoneyTransfer to pay parcel passes | UbitUmarov | 2017-07-25 | 1 | -1/+5 |
* | add a few more... | UbitUmarov | 2017-07-25 | 1 | -2/+11 |