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* | | BulletSim: fix problem where editting a physical linkset caused theRobert Adams2013-02-012-19/+33
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* | BulletSim: fix crash caused when linksets were rebuilt. A problem addedRobert Adams2013-01-315-80/+106
* | BulletSim: make sure vehicle physical properties are set when goingRobert Adams2013-01-315-46/+35
* | BulletSim: clean up TargetVelocity implementation by using the default defn i...Robert Adams2013-01-312-14/+2
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2013-01-312-1/+5
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| * | Whitespace fix and removing unneccessary parenthesesMelanie2013-01-311-1/+1
| * | Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2013-01-314-20/+96
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| * | | Added option for UUID as command parameters. This lets the command handle the...Dan Lake2013-01-311-0/+4
* | | | Move the JsonStore regular expressions to static variables to avoidMic Bowman2013-01-312-87/+190
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* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2013-01-303-0/+25
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| * | Add JsonTestStore to determine if a JsonStore is associated withMic Bowman2013-01-303-0/+25
* | | Add config option to Regions.ini for new maptile featureBlueWall2013-01-301-0/+1
* | | Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels2013-01-303-20/+95
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* | * This adds a bit more to the previous flying roll effect by adding additiona...teravus2013-01-301-10/+50
* | * Adds a satisfying angular roll when an avatar is flying and turning. (Gene...teravus2013-01-302-1/+82
* | Add JsonDestroyStore() basic regression testJustin Clark-Casey (justincc)2013-01-301-0/+15
* | refactor: Make invocations of json store functions from the regression test s...Justin Clark-Casey (justincc)2013-01-301-42/+17
* | Add regression test for script func JsonRemoveValue()Justin Clark-Casey (justincc)2013-01-301-0/+52
* | Fix issue where lsl -> c# generation in co-operative termination mode did not...Justin Clark-Casey (justincc)2013-01-302-22/+171
* | BulletSim: fix physics repositioning when under ground to only happenRobert Adams2013-01-293-15/+50
* | minor: change name of json script tests to JsonStoreScriptModuleTests instead...Justin Clark-Casey (justincc)2013-01-291-1/+1
* | minor: remove EnableLogging() left over in CoopTerminationTestsJustin Clark-Casey (justincc)2013-01-291-1/+1
* | Try ignoring json tests if they can't be run due to being on <=.net 3.5Justin Clark-Casey (justincc)2013-01-291-6/+17
* | minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...Justin Clark-Casey (justincc)2013-01-291-8/+10
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-2920-103/+563
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| * | BulletSim: enable angular vertical attraction.Robert Adams2013-01-282-3/+3
| * | BulletSim: first unit test: vehicle angular attractionRobert Adams2013-01-286-79/+152
| * | BulletSim: do not zero an avatar's standing velocity if it is standingRobert Adams2013-01-287-96/+118
| * | BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to...Robert Adams2013-01-281-14/+14
| * | BulletSim: fix the trimming of colliders so only the top 25 are returned.Robert Adams2013-01-282-4/+4
| * | BulletSim: update Bullet with profiling disabled. This seems to fix the memor...Robert Adams2013-01-284-0/+0
| * | BulletSim: reorder dependencies for tests and specify path for meshing dll si...Robert Adams2013-01-271-3/+4
| * | BulletSim: fix reference path for BulletSim tests in prebuild.xmlRobert Adams2013-01-271-1/+1
| * | BulletSim: simplify the initialization of some of the parameters.Robert Adams2013-01-272-32/+23
| * | BulletSim: reinstate the supression of rotational velocity for vehiclesRobert Adams2013-01-271-1/+1
| * | BulletSim: add framework for BulletSim unit tests. No tests yet.Robert Adams2013-01-274-0/+224
| * | BulletSim: disable center-of-mass computation because it does not work yetRobert Adams2013-01-271-1/+1
| * | BulletSim: fix compile error from last commitRobert Adams2013-01-271-2/+2
| * | BulletSim: parameterize the value for gravity reduction for ground vehicles o...Robert Adams2013-01-273-11/+18
| * | BulletSim: first attempt at reporting top collidersRobert Adams2013-01-275-11/+43
| * | BulletSim: parameterize several vehicle debugging values: physical linear and...Robert Adams2013-01-273-9/+57
| * | BulletSim: finish the post step event for physical object actions. Modify veh...Robert Adams2013-01-273-13/+73
| * | Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie2013-01-272-6/+8
* | | minor: remove some mono compile warnings in XEngine.csJustin Clark-Casey (justincc)2013-01-291-2/+0
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* | Fix issue where the "set terrain texture" console command did not tell the vi...Justin Clark-Casey (justincc)2013-01-261-1/+1
* | Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...Justin Clark-Casey (justincc)2013-01-262-2/+60
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-261-86/+116
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| * | * This adds llVolumeDetect functionality to the C# implementation of BulletSim.teravus2013-01-251-86/+116
* | | Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun2013-01-261-3/+10
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* | minor: Fix full scene part console report to show proper Light* names rather ...Justin Clark-Casey (justincc)2013-01-261-5/+5