Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Move from IP to hostname for seed caps on login, for gridmode and standalone. | Homer Horwitz | 2008-12-11 | 3 | -3/+4 |
| | | | | | | | All the other caps (except the initial one) are already sent with hostname instead of IP. NOTE: This changes gridserver and userserver | ||||
* | * Also add the OpenSim.Framework reference to prebuild.xml needed by Windows | Justin Clarke Casey | 2008-12-11 | 1 | -0/+1 |
| | |||||
* | * minor: reindent bits of OpenSim.ini.example | Justin Clarke Casey | 2008-12-11 | 1 | -7/+6 |
| | |||||
* | * Pop in a missing using statement without which ↵ | Justin Clarke Casey | 2008-12-11 | 1 | -1/+10 |
| | | | | UserProfileCacheServiceTests.cs fails on Windows (but not mono) | ||||
* | minor: Add request inventory test | Justin Clarke Casey | 2008-12-11 | 2 | -3/+22 |
| | |||||
* | * Delete currently unrun TestInventory.cs superseded by BasicInventoryTests | Justin Clarke Casey | 2008-12-11 | 2 | -1068/+0 |
| | |||||
* | * Update DotNetOpenMail to 0.5.8b (taken from ↵ | Justin Clarke Casey | 2008-12-11 | 2 | -0/+1 |
| | | | | http://sourceforge.net/project/showfiles.php?group_id=129974&package_id=143561&release_id=419713) | ||||
* | * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵ | Justin Clarke Casey | 2008-12-11 | 13 | -43/+23 |
| | | | | sprouting another one | ||||
* | * Remove duplicate Python module entry in prebuild.xml (it's not impossible ↵ | Justin Clarke Casey | 2008-12-11 | 1 | -27/+0 |
| | | | | that I accidentally inserted this myself yesterday) | ||||
* | * Extend test to probe for user details that should exist | Justin Clarke Casey | 2008-12-11 | 1 | -2/+8 |
| | |||||
* | * test: Add simple user profile test that checks for non-existing users | Justin Clarke Casey | 2008-12-11 | 3 | -4/+25 |
| | |||||
* | * minor: Move mock test classes into mock namespace | Justin Clarke Casey | 2008-12-11 | 12 | -16/+16 |
| | |||||
* | Reimplemented running of ShutdownCommandFile. Mantis #2800 | MW | 2008-12-11 | 1 | -0/+9 |
| | |||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-11 | 2 | -18/+18 |
| | |||||
* | Make object return actually use the CanReturnObject permission, rather than | Melanie Thielker | 2008-12-11 | 1 | -9/+3 |
| | | | | | | the CanDelete one. | ||||
* | * Committing a slightly distilled version of nlin's ODECharacter race ↵ | Teravus Ovares | 2008-12-10 | 2 | -45/+139 |
| | | | | | | | condition eliminator. * The modifications that I made were only so that it didn't require changes to the public physics api. | ||||
* | * refactor: Move test infrastructure code to its own package so that it can ↵ | Justin Clarke Casey | 2008-12-10 | 12 | -347/+405 |
| | | | | | | | | be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it | ||||
* | * Delete empty unused test directories | Justin Clarke Casey | 2008-12-10 | 0 | -0/+0 |
| | |||||
* | * refactor: Move inventory handlers out from UserProfileCacheService | Justin Clarke Casey | 2008-12-10 | 5 | -289/+292 |
| | | | | | | | | * This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience | ||||
* | * Establish OpenSim.Framework.Communications.Tests beachhead | Justin Clarke Casey | 2008-12-10 | 4 | -8/+89 |
| | | | | | | * No valid tests yet | ||||
* | * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315 | Justin Clarke Casey | 2008-12-10 | 3 | -8/+10 |
| | | | | | | | | | | | | | | * This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being flipped on the y axis * Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import * More details on the mailing lists soon. -This line, and those below, will be ignored-- M OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs M OpenSim/Framework/Communications/Cache/CachedUserInfo.cs M OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | ||||
* | Applying diva's revert patch. Reverts closing child agents and makes | Melanie Thielker | 2008-12-10 | 3 | -31/+6 |
| | | | | | | TP more reliable again. | ||||
* | * Enable agent to agent transfer of inventory folders | Justin Clarke Casey | 2008-12-09 | 1 | -5/+0 |
| | | | | | | * It should now be possible to give an entire folder to another avatar instead of just single items at a time | ||||
* | * Actually update subfolders of parent folders in the inventory cache when a ↵ | Justin Clarke Casey | 2008-12-09 | 3 | -9/+65 |
| | | | | | | | | folder gets moved * This was causing inventory folder transfer code to not work properly (this is still temporarily disabled) | ||||
* | * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315 | Justin Clarke Casey | 2008-12-09 | 2 | -1/+48 |
| | | | | | | | | | * This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y) * See terrain help from the command prompt * This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability) * Thanks jonc! | ||||
* | * Fixes a few instances of llSetStatus with Axis lock gone wrong. | Teravus Ovares | 2008-12-09 | 1 | -4/+46 |
| | | | | | * Sums up the masses of the objects within a physical linkset | ||||
* | * minor: remove some old logging messages | Justin Clarke Casey | 2008-12-09 | 3 | -9/+6 |
| | |||||
* | From: Christopher Yeoh <yeohc@au1.ibm.com> | Sean Dague | 2008-12-09 | 2 | -4/+19 |
| | | | | | | | | | | | | The attached patch ads an OpenSim.ini option (AutomaticLinkPermission) which when enabled makes PERMISSION_CHANGE_LINKS to be granted to scripts by default. When enabled llGetPermissions will always return it as granted and llCreateLink//llBreakLink will succeed without doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS. The patch also fixes a minor bug in llCreateLink related to a potential dereference of a null client object. | ||||
* | Minor formatting cleanup. | Jeff Ames | 2008-12-09 | 1 | -2/+2 |
| | |||||
* | * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect. | Teravus Ovares | 2008-12-09 | 12 | -2/+64 |
| | | | | | | * Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class. | ||||
* | clean up some old debugging code | Dahlia Trimble | 2008-12-09 | 1 | -43/+0 |
| | |||||
* | * Added primitive exception logging capabilities. | Adam Frisby | 2008-12-09 | 3 | -9/+57 |
| | | | | | | | * Disabled by default (see OpenSim.ini.example for how to enable) * Saves exceptions to a folder on disk (default "crashes") when enabled. * These reports can then be uploaded or posted to help debug an error. | ||||
* | Remove null checks on structs | idb | 2008-12-09 | 1 | -6/+6 |
| | |||||
* | Reinstate setting timeout to never, the default 30 second timeout was ↵ | idb | 2008-12-08 | 1 | -1/+1 |
| | | | | causing problems with big migrations | ||||
* | change a UUID cast to an actual new UUID call to be consistant with | Sean Dague | 2008-12-08 | 1 | -1/+1 |
| | | | | | the rest of the assignments here. | ||||
* | fix an issue I found where primshapes weren't every being removed | Sean Dague | 2008-12-08 | 1 | -9/+82 |
| | | | | | | | | because of a logic error. attempt to speed up deletes a bit by batching up all the primitem deletes and primshape deletes into single delete statements. This removes the lock/release/lock/release/lock/release for loop. | ||||
* | * Killed off OpenSimExport. One project less to maintain. | lbsa71 | 2008-12-08 | 2 | -149/+1 |
| | |||||
* | * Adds some rudimentary error handling to the physics debug drawstuff tool. | Teravus Ovares | 2008-12-08 | 1 | -6/+16 |
| | |||||
* | * Fixes control issue at the root of the boat turning problem. | Teravus Ovares | 2008-12-08 | 1 | -0/+18 |
| | |||||
* | Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320 | Homer Horwitz | 2008-12-07 | 2 | -7665/+7735 |
| | |||||
* | * Tweaks physics so that linked prim are a single body. This will make ↵ | Teravus Ovares | 2008-12-07 | 5 | -83/+697 |
| | | | | | | | | linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed. | ||||
* | Send the creation-date of items to the viewer. This fixes Mantis#2769. | Homer Horwitz | 2008-12-06 | 2 | -3/+3 |
| | |||||
* | And change OpenSim.ini.example back. Too many copies out there already to ↵ | Melanie Thielker | 2008-12-06 | 1 | -1/+1 |
| | | | | take the easy way out | ||||
* | Change AllowScriptCrossings to be AllowScriptCrossing to match the | Melanie Thielker | 2008-12-06 | 1 | -1/+1 |
| | | | | | | .ini files already out there | ||||
* | Fix an ArgumentNullException when moving a DotNet scripted object to the ↵ | idb | 2008-12-06 | 1 | -2/+2 |
| | | | | next region | ||||
* | Fix typo in OpenSim.ini.example (#2764) | Jeff Ames | 2008-12-06 | 1 | -1/+1 |
| | |||||
* | Add copyright headers. | Jeff Ames | 2008-12-06 | 2 | -3/+56 |
| | |||||
* | GUI for launching grids. Early version, but should work fine. | Tedd Hansen | 2008-12-06 | 34 | -0/+4274 |
| | | | | | | | | | | | | | | Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module". This version has following "GUI modules": * Windows Forms * Windows Service (doesn't work yet) * Console * TCP daemon This means that OpenSim can now run in a single console for those who want that. Console functionallity is not too rich yet, but code/framework is there... more to come. :) | ||||
* | Minor formatting cleanup. | Jeff Ames | 2008-12-06 | 1 | -7/+7 |
| | |||||
* | Committing the missing bits to enable script crossing. Disabled by default. | Melanie Thielker | 2008-12-05 | 2 | -1/+81 |
| | | | | | | | | | For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios! |