Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule. | Adam Frisby | 2008-05-18 | 3 | -9/+43 |
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* | * Fixed a logic error in previous commit. Darn these long ↵ | Teravus Ovares | 2008-05-18 | 1 | -2/+2 |
| | | | | client(param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param); methods! | ||||
* | * Group type stuff. Nothing spectacular. two packets, sorta almost semi ↵ | Teravus Ovares | 2008-05-18 | 9 | -12/+157 |
| | | | | half tiny amount implemented. | ||||
* | Thank you very kindly, Melanie for: | Charles Krinke | 2008-05-17 | 1 | -2/+3 |
| | | | | | | | The money module witll register (claim) an interface slot, even when disabled. This patch fixes it so that it will not register to supply this interface unless it's activated. | ||||
* | Thank you kindly, KMeisthax for: Moving the PostInitialize() code to the | Charles Krinke | 2008-05-17 | 1 | -24/+24 |
| | | | | | | | Initialize() section that runs when the module is grabbing config data. This is run before any Providers are created and thus makes sure we don't get any more startup crashes. | ||||
* | * whoops, misplaced / where should have been \ | Teravus Ovares | 2008-05-17 | 1 | -1/+1 |
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* | * Update on the script engine LSL parser. Blocks all static objects and ↵ | Teravus Ovares | 2008-05-17 | 1 | -8/+50 |
| | | | | method references. | ||||
* | Thank you very much KMeisthax for DataSnapshot 1.1 | Charles Krinke | 2008-05-17 | 9 | -326/+785 |
| | | | | | | | to enhance search capability on OpenSim sims using external search engines such as Metaversink.com and others. | ||||
* | while this doesn't fix the initial no pants issue in grid (which still ↵ | Sean Dague | 2008-05-17 | 4 | -51/+74 |
| | | | | | | | | baffles me) it does make setting appearance in grid stick. | ||||
* | 0001303: [PATCH] Make prim owner and data show for prims not owned. From ↵ | Teravus Ovares | 2008-05-17 | 1 | -3/+3 |
| | | | | Melanie. Thanks Melanie! | ||||
* | * Tweaked patch mantis 1302 and committing it. | Teravus Ovares | 2008-05-17 | 8 | -15/+98 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-17 | 12 | -239/+127 |
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* | * Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim ↵ | Teravus Ovares | 2008-05-16 | 6 | -25/+89 |
| | | | | inventories. Also enables 'New Script' button. from Melanie. Thanks Melanie! | ||||
* | minor change to justin's previous fix that should still | Sean Dague | 2008-05-16 | 1 | -3/+4 |
| | | | | | | prevent his crashes | ||||
* | * Patch from Melanie. Mantis 1294: Fix broken wearables icon display in ↵ | Teravus Ovares | 2008-05-16 | 2 | -2/+7 |
| | | | | prim inventories. From Melanie! Thanks Melanie. | ||||
* | * Applying patch in mantis 0001293: [PATCH] Fix a bug that corrupts uploaded ↵ | Teravus Ovares | 2008-05-16 | 2 | -3/+6 |
| | | | | assets on disk write from Melane. Thanks Melanie! | ||||
* | * This finishes the ODE options section of the OpenSim.ini.example. I've ↵ | Teravus Ovares | 2008-05-16 | 8 | -48/+150 |
| | | | | | | | | added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling. | ||||
* | prime the wearables structure, which should fix the exception | Sean Dague | 2008-05-16 | 1 | -0/+8 |
| | | | | | | FluxOne found. | ||||
* | it helps when both sides of the xml-rpc server agree on the method names | Sean Dague | 2008-05-16 | 1 | -2/+2 |
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* | it helps to actually create the database if the connect | Sean Dague | 2008-05-16 | 1 | -0/+1 |
| | | | | | | string is provided. My bad. | ||||
* | some more wrapping of errors in user service on appearance for | Sean Dague | 2008-05-16 | 1 | -9/+15 |
| | | | | | | safety | ||||
* | in theory implement the backend of appearance for grid. | Sean Dague | 2008-05-16 | 2 | -0/+46 |
| | | | | | | testers encouraged so I can track down issues. | ||||
* | * Minor: For no particularly good reason, make all console prompts conform ↵ | Justin Clarke Casey | 2008-05-16 | 6 | -6/+6 |
| | | | | to the same prompt scheme | ||||
* | * Eliminate occurences of "Got a texture uuid ... with no sender object to ↵ | Justin Clarke Casey | 2008-05-16 | 2 | -3/+17 |
| | | | | handle it..." by properly dealing with the situation where a client still has queued texture requests when it logs out | ||||
* | front end of OGS1 Appearance bits. Now I need to write the | Sean Dague | 2008-05-16 | 1 | -3/+47 |
| | | | | | | back end. | ||||
* | * Cache knowledge in the region server that the asset service has reported ↵ | Justin Clarke Casey | 2008-05-16 | 3 | -15/+33 |
| | | | | | | | | an asset to be missing * This prevents repeated requests for the same missing asset to the asset server, hopefully reducing the load a little | ||||
* | * Removing unnecessary LLUUID.Zero check from AssetCache | Justin Clarke Casey | 2008-05-16 | 3 | -65/+69 |
| | | | | | | * This revision also includes a very temporary fix for the fact that NREs are received because of a missing avatar apperance in grid mode | ||||
* | add to / from hash mapping for grid serialization | Sean Dague | 2008-05-16 | 1 | -0/+74 |
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* | starting to put appearance into grid comms. now I know why | Sean Dague | 2008-05-16 | 1 | -1/+34 |
| | | | | | | everyone hates OGS1 | ||||
* | in theory, this moves the appearance mapper to live | Sean Dague | 2008-05-16 | 2 | -37/+73 |
| | | | | | | | under the MySQLUserData. There is a lot of in theory here so testing would be appreciated. | ||||
* | move AppearanceTableMapper to OpenSim.Data.Base. The mapper | Sean Dague | 2008-05-16 | 2 | -2/+3 |
| | | | | | | | stuff should probably be collapsed soon, as it takes up 4 assemblies now. | ||||
* | Minor cleanup. | Jeff Ames | 2008-05-16 | 9 | -33/+19 |
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* | Set svn:ignore. Minor formatting cleanup. | Jeff Ames | 2008-05-16 | 3 | -15/+15 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 261 | -3838/+3725 |
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* | Thank you very much, mjm for : | Charles Krinke | 2008-05-16 | 1 | -14/+9 |
| | | | | | Fixing LSL multiplication and division operators for quaternions | ||||
* | Update svn properties. | Jeff Ames | 2008-05-16 | 2 | -144/+144 |
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* | appearance now survives logout. Tommorrow will involve moving | Sean Dague | 2008-05-16 | 4 | -33/+34 |
| | | | | | | | the MSSQL and MYSQL mappers back in under datastores and looking at doing gid bits for this | ||||
* | * Adds various tweakable avatar control options to the OpenSim.ini.example. | Teravus Ovares | 2008-05-15 | 3 | -41/+105 |
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* | fixed the key issue that caused appearance to go wonky | Sean Dague | 2008-05-15 | 1 | -2/+13 |
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* | fix bad default initialization | Sean Dague | 2008-05-15 | 1 | -0/+2 |
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* | * Committing half of patch mantis 001291 from Melanie! Thanks Melanie. | Teravus Ovares | 2008-05-15 | 1 | -5/+13 |
| | | | | | * Fixes perms on take-copy assuming you have a specific flag set.. which is still in discussion. | ||||
* | testing avatar appearance as a user service | Sean Dague | 2008-05-15 | 7 | -41/+60 |
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* | * Removing NUnit tests from CI build server temporarily while we work out ↵ | Adam Frisby | 2008-05-15 | 1 | -8/+0 |
| | | | | what the hell is wrong with NUnit. | ||||
* | Committing Xantor's LLEuler3Rot still broken fix patch. Mantis 001235. ↵ | Teravus Ovares | 2008-05-15 | 1 | -97/+44 |
| | | | | Thanks Xantor! | ||||
* | Committing patch from Melanie. 0001290: [PATCH] implement permissions ↵ | Teravus Ovares | 2008-05-15 | 9 | -114/+309 |
| | | | | | | | | propagation and script module hooks. Thanks Melanie! * Implements quite a few inventory related perms. * (from Teravus) Fixes Take Copy | ||||
* | remove my UserAppearance object, switch all code to use | Sean Dague | 2008-05-15 | 10 | -255/+27 |
| | | | | | | AvatarAppearance instead. | ||||
* | add the rest of my UserAppearance created methods to | Sean Dague | 2008-05-15 | 1 | -0/+117 |
| | | | | | | AvatarAppearance | ||||
* | minor refactor of some properties for readability | Sean Dague | 2008-05-15 | 4 | -50/+50 |
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* | refactoring to move AvatarAppearance into Framework and | Sean Dague | 2008-05-15 | 3 | -27/+20 |
| | | | | | | move the appearance sending bits to ScenePresence | ||||
* | add some additional bits to AvatarAppearance to make this | Sean Dague | 2008-05-15 | 1 | -0/+39 |
| | | | | | | a more data friendly object |