| Commit message (Collapse) | Author | Age | Files | Lines |
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New command argument syntax.
Method of starting sims up in bulk, depending on number of CPUs.
Load all the sim config data at sledjchisl startup.
Convert to new .shini polyglot format for sim .ini files. Lets them be
scripts as well. Also moves them out of config/sim??/ directories.
Short sim names for where short legal names are best.
Figure out port numbers on the fly, putting the actual config file used
in tmp. Alas OpenSim screws the pooch and we need sim??/*.ini for that.
Extra text in validation emails, trying to get around dumb spam filters.
2021 age check update.
Add approver to Lua user records when approved.
Refactor the command checking and doing code.
Allow admins to group sims for startup timing.
Move simple backup script into sledjchisl.
Startup web stuff at end.
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Plus some sorting.
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Don't slow scripts down with bogus monitoring that isn't used anywhere.
Don't make scripts sleep all the time.
Don't bother with useless OhSilly Threat checks, and clean up the
remains.
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Makes it impossible to script.
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to certain other groups.
It doesn't let them know, though the last group added will be their
active group. This replaces a PHP script I used to use, that got broken
by a PHP update. It also didn't let people know, no one complained.
This is better.
Another attempt at sorting out the auto group chicken and egg problems.
Are you a local? Asking for a friend.
Hypergridders have their full name in firstname, and their grid in
lastname. Sometimes.
Code filled with gotos may be spaghetti code, but object oriented code
can be like chopped spaghetti that's hidden all over the kitchen. At
least with gotos you can follow them.
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Fix up Warp3DCachedImageModule to work with my directory structure.
Remove some excess code from it.
Clean up maptile directory creation code.
When the generate map command is given, generate the map.
The month check seems a bit dodgy, but I'll let it ride for now.
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From -
https://clatza.dev/OpenSim/OpenSim.Modules.Warp3DCachedImageModule.git
Commit ad0aa59f53ae77c85a7c745d9af5aa70187568ba on 17/5/20 1:37 AM
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Don't bother doing useless threat level, sleep, and bogus stat
collections, it only slows things down.
https://sledjhamr.org/mantisbt/view.php?id=15 for an analysis of the
bogus stat collection.
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TPs from scripts avoid all that silly raycasting nonsense, just go where
we ask.
For the "teleport from above" case, do the right thing.
Which includes looking for designated floor prims, which have ^ as
the first character of their description.
Don't do "teleport from above" when we have proper coords.
Teleport home from off grid shouldn't land on roofs either.
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"?" was a silly choice, what if you wanted to use it in a command?
Alas this doesn't seem to work, but at least you can type "?" now.
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Coz it says all over the source code -
// Legacy. Remove soon!
And has since later OpenSim 0.7s.
One of theem even got removed upstream.
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https://sledjhamr.org/mantisbt/view.php?id=19
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Once again OOP proves it's worse that spaghetti, by cutting up the
spaghetti and hiding it all over the kitchen.
Note the commented out bits from GateKeeperService.cs, this stuff is
checked TWICE, though this time is for HGers, or not.
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Silly 4096 sim TP check for a client bug that was fixed long ago, seems
they removed it themselves.
Upgrade sim height.
Allow menu items longer than 24 characters once more.
Allow sitting on attachments, and attaching things with people sitting
on them.
Revert don't wear vegetables.
Remove some script distance limits.
Gods can do anything they want, including bypassing OhSilly threat
levels.
Low Y regions are no longer reserved for HG links.
Varregions don't have to be square.
Both now report a warning, but continue anyway.
Cool VL Viewer handles non square regions, Singularity crashes. Not
tested on others.
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that out.
Otherwise updating from 0.8 to 0.9 with FSAssets will fail to find new
assets.
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Mostly removing console spam.
Swap a bunch of info / debug logs.
Better archiver console spam.
Have some "avatar has left" mesasge hit the INFO console.
Tweak the login logging a bit, especially for impersonations.
Default to INFO on the console and DEBUG in the log files.
More time stamp resolution.
Better sim startup console notification.
Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into
something human readable as an aid to diagnosis. Beats hand translating
the big block of hex codes it was spewing.
Better sim startup finished messages. Inform neighbours we are up
before the finished messages. Always send the "[RegionReady]:
INITIALIZATION COMPLETE FOR" message.
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Most of these will eventually be rewritten as C + Lua.
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Why is this hard coded?
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Coz OpenSim can get confused, and I have a better idea -
For including actual region definition in the normal .ini stack.
Same as the usual Region.ini format, except we add a RegionName
parameter.
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InnoDB -> MyISAM
utf8
if not exists
white space
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The prebuild autocleaner removes it anyway. Seems to be not recreated.
It's just a stub wrapper around nant, which is no longer available under
Debian. Not areal Makefile.
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