Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Deleted old unfinished code under Framework.Communications that wasn't being ↵ | Diva Canto | 2015-09-04 | 13 | -1007/+154 |
| | | | | | | used anywhere. Also folded GenericAsyncResult into RestClient, since it is used only there. This is preparation to remove Framework.Communications entirely. | ||||
* | Deleted unused interface | Diva Canto | 2015-09-04 | 1 | -157/+0 |
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* | Fixed wrong path to Meshing dll | Diva Canto | 2015-09-04 | 1 | -1/+1 |
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* | In SceneGraph, use the property PhysicsScene instead of the variable ↵ | Diva Canto | 2015-09-04 | 1 | -3/+3 |
| | | | | _PhysScene, so that it gets properly initialized before being dereferenced. | ||||
* | Deleted commented code | Diva Canto | 2015-09-04 | 1 | -51/+0 |
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* | Transformed the LLUDP ad-hoc plugin into a region module. It works. | Diva Canto | 2015-09-03 | 8 | -339/+120 |
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* | Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵ | Diva Canto | 2015-09-01 | 6 | -628/+622 |
| | | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. | ||||
* | Deleted physics plugin classes. | Diva Canto | 2015-08-31 | 10 | -538/+27 |
| | | | | More unit tests fixed. | ||||
* | Physics refactoring: all unit tests pass. | Diva Canto | 2015-08-31 | 7 | -22/+55 |
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* | First commit where physics work as region module. | Diva Canto | 2015-08-31 | 17 | -105/+90 |
| | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. | ||||
* | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 2015-08-31 | 24 | -1145/+1350 |
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* | Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵ | Diva Canto | 2015-08-31 | 3 | -140/+148 |
| | | | | physics region modules. | ||||
* | Refactored Meshing modules: | Diva Canto | 2015-08-31 | 11 | -61/+145 |
| | | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet. | ||||
* | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 78 | -106/+106 |
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* | Renamed the namespaces too | Diva Canto | 2015-08-30 | 113 | -171/+171 |
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* | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 2015-08-30 | 108 | -34/+34 |
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* | Moved instantiation of SceneCommunicationService object to inside the scene ↵ | Diva Canto | 2015-08-30 | 4 | -10/+5 |
| | | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. | ||||
* | Mantis #7713: fixed bug introduced by 1st MOSES patch. | Diva Canto | 2015-08-30 | 1 | -7/+9 |
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* | Restore FlotsamAssetCache as default and pre-enabled asset cache module | Ai Austin | 2015-08-26 | 1 | -5/+5 |
| | | | | | | | Keep FlotsamAssetCache as default and pre-enabled asset cache module in StandaloneCommon.ini./example to have common behaviour between grids and standalones. Asset cache is needed to better support temporary assets and texture drawing functions. | ||||
* | Still about Ai's patch: it turns out OpenSim doesn't work well without an ↵ | Diva Canto | 2015-08-25 | 1 | -2/+2 |
| | | | | asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache. | ||||
* | Fixed comment in ini related to previous patch | Diva Canto | 2015-08-25 | 1 | -1/+1 |
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* | Changes to .ini.example files to improve instructions and workflow for ↵ | Ai Austin | 2015-08-25 | 2 | -20/+18 |
| | | | | | | | | | | | | standalone setups Clarify what must be changed in initial .ini files to create a working standalone setup now that [Const] variables are used. Fix separator used in one of choice lists for [Const] BaseURL descriptor. Minor changes to line spacing of some sections in StandaloneCommon.ini.example file for layout regularity. Correction of a typo in comment. Signed-off-by: Diva Canto <diva@metaverseink.com> | ||||
* | Revert "BulletSim: delay adding a scene presence to the list of presences" | Robert Adams | 2015-08-24 | 3 | -33/+19 |
| | | | | | | Remove these changes until the region crossing problems can be figured out. This reverts commit 062ec0efbda0e4ca6df5541039569e023d0d0e79. | ||||
* | BulletSim: delay adding a scene presence to the list of presences | Robert Adams | 2015-08-23 | 3 | -19/+33 |
| | | | | | until it is fully configured. Another addition to fixing the collisions stopping problem. | ||||
* | In ScenePresence, when removing from the physical scene, unsubscribe | Robert Adams | 2015-08-23 | 1 | -1/+1 |
| | | | | | from collisions before removing the collision callbacks. Should not make operational differences. | ||||
* | Add Culture.FormatProvider to String.Format, like it is done for LSLFloat | lillith xue | 2015-08-24 | 1 | -3/+3 |
| | | | | Signed-off-by: Melanie Thielker <melanie@t-data.com> | ||||
* | Revert "update libomv managed dlls to 49a5cf05c32e - fresh clone default ↵ | dahlia | 2015-08-23 | 5 | -184/+119 |
| | | | | | | settings release mode VS 2015 community edition" This reverts commit 4f8e18e31c75c31c833833ca7582938b1bb95804. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | dahlia | 2015-08-23 | 1 | -62/+62 |
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| * | Just replace all m_data accesses with accesses to Data, which is | Melanie Thielker | 2015-08-24 | 1 | -62/+62 |
| | | | | | | | | protected against nullrefs | ||||
* | | update libomv managed dlls to 49a5cf05c32e - fresh clone default settings ↵ | dahlia | 2015-08-23 | 5 | -119/+184 |
|/ | | | | release mode VS 2015 community edition | ||||
* | Revert "Revert "Fix a possible nullref caused by accessing m_data rather ↵ | Melanie Thielker | 2015-08-23 | 1 | -4/+4 |
| | | | | | | | | than Data"" Needed after all This reverts commit 26094c21feb8f63d7e6ed46ec2668f213d9dc623. | ||||
* | Fix the nullref in scripts - the right way | Melanie Thielker | 2015-08-23 | 1 | -3/+3 |
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* | Revert "Fix a possible nullref caused by accessing m_data rather than Data" | Melanie Thielker | 2015-08-23 | 1 | -4/+4 |
| | | | | | | My bad! This reverts commit 20326e1947f56c6c39a9e701859c286ebee062e0. | ||||
* | Refine comments .ini file setup for new Standalone | Ai Austin | 2015-08-21 | 2 | -2/+7 |
| | | | | | | | Helpful comment for setting [const] section of OpenSim.ini to allow for standalone. Correction to StandaloneCommon.ini.example as [GridInfoServices] welcome parameter does work and is also useful for standalones. | ||||
* | More plumbing on agent states | Melanie Thielker | 2015-08-20 | 2 | -0/+17 |
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* | Fix multiple moving_end and add moving_start to llSetKeyframedMotion | Jeff Kelley | 2015-08-20 | 1 | -10/+15 |
| | | | | Signed-off-by: Melanie Thielker <melanie@t-data.com> | ||||
* | Partial plumbing for the agent stateful module features negotiation | Melanie Thielker | 2015-08-20 | 10 | -14/+41 |
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* | Merge branch 'master' of opensimulator.org:/var/git/opensim | Melanie Thielker | 2015-08-19 | 2 | -2/+2 |
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| * | Add explicit initialization because mono 3 doesn't like what mono 2 allows | Melanie | 2015-08-19 | 2 | -2/+2 |
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* | | Fix a possible nullref caused by accessing m_data rather than Data | Melanie Thielker | 2015-08-19 | 1 | -4/+4 |
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* | Convert the lsl list type into a struct. EXPERIMENTAL! This may affect | Melanie Thielker | 2015-08-19 | 4 | -172/+172 |
| | | | | the llSetPrimitiveParams family of functions adversely. Please test! | ||||
* | Some unit tests are simply broken and create an API with a null m_item. | Melanie Thielker | 2015-08-19 | 1 | -0/+6 |
| | | | | | This isn't supposed to be done and should be changed in the tests. For now, add a protective check. | ||||
* | Try to address Mantis #7689. When adding a scalar to a list, make a copy | Melanie Thielker | 2015-08-19 | 1 | -2/+5 |
| | | | | as is done when adding another list. | ||||
* | Change the IScriptApi back to it's original form, removing XEngine | Melanie Thielker | 2015-08-17 | 22 | -69/+101 |
| | | | | | specific additions that should not have been there in the first place. Sleeping and time measurement are now completely internal to XEngine | ||||
* | Revert "When scripts are sleeping, don't count that as execution time" | Melanie Thielker | 2015-08-17 | 18 | -95/+49 |
| | | | | | | | The approach is good but the way it is written breaks the architecture. Rewrite follows. This reverts commit a568f06b7faea807149205d0e47454e4883e4836. | ||||
* | Merge branch 'master' of opensimulator.org:/var/git/opensim | Melanie Thielker | 2015-08-17 | 1 | -15/+15 |
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| * | Minor improvement of previous patch. | Diva Canto | 2015-08-16 | 1 | -6/+10 |
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| * | MANTIS-7684 - Use the user management module to get username for script dialogs | Cinder | 2015-08-16 | 1 | -13/+9 |
| | | | | | | | | Signed-off-by: Diva Canto <diva@metaverseink.com> | ||||
* | | Prevent the spammy "many event" message from appearing in normal use. | Melanie Thielker | 2015-08-17 | 1 | -2/+4 |
|/ | | | | | | Console command debug xengine now turns that on. Also, per orenh, remove the triggers at 1000 and 10000 as they are not useful now that top scripts works. | ||||
* | Make Setup_XXX=disabled not even load the module at all, rather than | Melanie Thielker | 2015-08-16 | 1 | -0/+7 |
| | | | | loading and not using it |