Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Recover a lost "virtual". Downstream projects need this. | Diva Canto | 2013-04-25 | 1 | -1/+1 |
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* | UUIDGatherer now includes UUIDs which reference texture assets used as materials | dahlia | 2013-04-24 | 1 | -0/+66 |
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* | Make the kicked user's avie truly disappear when it's god-kicked. | Diva Canto | 2013-04-24 | 1 | -2/+1 |
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* | Adding the dynamic menu module which allows registering new menu options in ↵ | Melanie | 2013-04-25 | 2 | -0/+339 |
| | | | | compliant viewers | ||||
* | Commit Avination's God Kick feature. | Melanie | 2013-04-25 | 1 | -62/+137 |
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* | Add Avination's support for parcel eject and freeze | Melanie | 2013-04-25 | 2 | -15/+110 |
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* | BulletSim: version of libBulletSim.so for 32 bit systems that doesn't | Robert Adams | 2013-04-24 | 1 | -0/+0 |
| | | | | crash on startup. Doesn't yet solve the new glibcxx dependencies. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-04-24 | 14 | -77/+358 |
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| * | BulletSim: partial addition of BSShape class code preparing for | Robert Adams | 2013-04-24 | 2 | -52/+191 |
| | | | | | | | | | | different physical mesh representations (simplified convex meshes) and avatar mesh. | ||||
| * | BulletSim: update DLLs and SOs to they have no dependencies on newer | Robert Adams | 2013-04-24 | 7 | -0/+44 |
| | | | | | | | | | | glibc (2.14) since that is not yet in some Linux distributions. Add unmanaged API calls and code for creating single convex hull shapes. | ||||
| * | BulletSim: improve avatar stair walking up. Add more parameters to control force | Robert Adams | 2013-04-23 | 5 | -25/+123 |
| | | | | | | | | | | of both position change and up force that move avatars over barrier. Default parameters are for steps up to 0.5m in height. | ||||
* | | Bug fix: compare tolower. This should fix the issue where HG visitors ↵ | Diva Canto | 2013-04-24 | 1 | -1/+1 |
|/ | | | | currently in the region were not being found by the avatar picker window. | ||||
* | revert CSJ2K.dll to version in use prior to commit ↵ | dahlia | 2013-04-23 | 1 | -0/+0 |
| | | | | d4fa2c69ed2895dcab76e0df1b26252246883c07 | ||||
* | Fix issue in ConciergeModule where UpdateBroker was sending malformed XML if ↵ | Justin Clark-Casey (justincc) | 2013-04-23 | 1 | -2/+4 |
| | | | | | | | any number of avatars other than 1 was in the region. I don't know how well the rest of ConiergeModule works since I've practically never looked at this code. Addresses http://opensimulator.org/mantis/view.php?id=6605 | ||||
* | BulletSim: fix crash when deleting llVolumeDetect enabled objects. Bullet's ↵ | Robert Adams | 2013-04-22 | 1 | -5/+2 |
| | | | | check for an object being linked into the world does not work for Bullet's ghost objects so BulletSim was deleting the object while it was still linked into the physical world structures. | ||||
* | Allow callers to set the invoice parameter for GenericMessage | Melanie | 2013-04-22 | 6 | -12/+22 |
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* | Clean up unused config and config comments. | Diva Canto | 2013-04-21 | 2 | -9/+10 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | dahlia | 2013-04-21 | 2 | -3/+3 |
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| * | Fix spelling | BlueWall | 2013-04-20 | 1 | -2/+2 |
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| * | Small fix to prebuild xml for building with mono tools | BlueWall | 2013-04-20 | 1 | -1/+1 |
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* | | Materials persistence via SceneObjectPart.dynAttrs. This appears to work ↵ | dahlia | 2013-04-20 | 1 | -8/+154 |
|/ | | | | across region restarts and taking objects into inventory, but probably will not work across archiving via OAR or IAR as materials texture assets may not be adequately referenced to trigger archiving. | ||||
* | handle PUT verb for RenderMaterials Cap | dahlia | 2013-04-20 | 1 | -1/+5 |
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* | RenderMaterials POST Cap now return material entries when invoked with an ↵ | dahlia | 2013-04-19 | 1 | -61/+108 |
| | | | | OSDArray of MaterialIDs | ||||
* | Materials-capable viewers send ImageUpdate packets when updating materials ↵ | dahlia | 2013-04-19 | 1 | -11/+35 |
| | | | | that are normally sent via RenderMaterials CAP. This can cause a race condition for updating TextureEntry fields. Therefore filter any TextureEntry updates so they only update if something actually changed. | ||||
* | remove default parameter value that apparently mono cant handle | dahlia | 2013-04-18 | 1 | -1/+1 |
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* | Initial experimental support for materials-capable viewers. This is in a ↵ | dahlia | 2013-04-18 | 2 | -0/+383 |
| | | | | very early stage and this module is disabled by default and should only be used by developers for testing as this module could cause data corruption and/or viewer crashes. No materials are persisted yet. | ||||
* | amend previous commit, a line was left out | dahlia | 2013-04-17 | 1 | -0/+1 |
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* | Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential ↵ | dahlia | 2013-04-17 | 1 | -2/+6 |
| | | | | crash with Server-side baking enabled viewers | ||||
* | Allow changes to TextureEntry to propagate to viewers when MaterialID changes | dahlia | 2013-04-17 | 1 | -0/+2 |
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* | update libomv to git master which adds support for MaterialID in TextureEntry | dahlia | 2013-04-17 | 11 | -15459/+16598 |
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* | refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing ↵ | Justin Clark-Casey (justincc) | 2013-04-16 | 3 | -8/+14 |
| | | | | | | | Stop(). This was an undocumented interface which I think was for long defunct region load balancing experiments. Also adds method doc for some IClientNetworkServer methods. | ||||
* | BulletSim: fixing problems with llMoveToTarget. Not all fixed yet. | Robert Adams | 2013-04-09 | 3 | -6/+18 |
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* | BulletSim: some formatting changes. | Robert Adams | 2013-04-09 | 1 | -10/+17 |
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* | Another algorithm for AngularVerticalAttraction. This one Takes into account ↵ | Vegaslon | 2013-04-09 | 1 | -0/+23 |
| | | | | | | all rotations before it and makes the corrections more close to the time that sl does. Signed-off-by: Robert Adams <Robert.Adams@intel.com> | ||||
* | BulletSim: add Bullet HACD library invocation. Turned off by default as not | Robert Adams | 2013-04-09 | 7 | -94/+183 |
| | | | | totally debugged. Updated DLLs and SOs with more debugged HACD library code. | ||||
* | BulletSim: fix problem where large sets of mega-regions weren't registering | Robert Adams | 2013-04-09 | 1 | -3/+3 |
| | | | | all the terrain with the base region. | ||||
* | minor: fix mono compiler warning in ScriptsHttpRequests.cs | Justin Clark-Casey (justincc) | 2013-04-10 | 1 | -1/+0 |
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* | minor: remove mono compiler warnings in InventoryAccessModule | Justin Clark-Casey (justincc) | 2013-04-10 | 1 | -3/+2 |
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* | minor: Make exceptions thrown by MySQLAssetData more consistent. | Justin Clark-Casey (justincc) | 2013-04-10 | 1 | -10/+19 |
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* | Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 ↵ | Justin Clark-Casey (justincc) | 2013-04-09 | 1 | -1/+1 |
| | | | | 02:34:51 2013) | ||||
* | Add more notes to async_call_method relating to UnsafeQueueUserWorkItem | Justin Clark-Casey (justincc) | 2013-04-09 | 1 | -0/+5 |
| | | | | | UnsafeQueueUserWorkItem is so called because it allows the calling code to escalate its security privileges. However, since we must already trust this code anyway in OpenSimulator this is not an issue. | ||||
* | minor: Log an exception if we aren't able to delete a script state file ↵ | Justin Clark-Casey (justincc) | 2013-04-09 | 1 | -1/+6 |
| | | | | | | rather than simply ignoring it. This should never normally happen but if it does then it can be valuable diagonstic information. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-04-09 | 16 | -828/+1261 |
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| * | BulletSim: Add dylib for BulletSim and add he who figured out building BulletSim | Robert Adams | 2013-04-08 | 2 | -0/+1 |
| | | | | | | | | on a Mac to the CONTRIBUTORS file. | ||||
| * | fixed bullet config for osx | Jon Cundill | 2013-04-08 | 1 | -0/+2 |
| | | | | | | | | Signed-off-by: Robert Adams <Robert.Adams@intel.com> | ||||
| * | BulletSim: moving comments around. No functional change. | Robert Adams | 2013-04-08 | 3 | -10/+11 |
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| * | BulletSim: clean up actor code so routines use the same coding pattern. | Robert Adams | 2013-04-08 | 10 | -123/+137 |
| | | | | | | | | Fix a few enabling problems. | ||||
| * | BulletSim: complete movement of physical object action code out of the | Robert Adams | 2013-04-08 | 11 | -636/+1078 |
| | | | | | | | | | | physical object and into actors for setForce, setTorque, hover, lock axis and avatar move. | ||||
| * | Optimize the number of Simian calls to get the initial presence | Mic Bowman | 2013-04-07 | 1 | -110/+83 |
| | | | | | | | | | | | | information for the friends list. This is a pretty big performance improvement on login. Note that you must upgrade simian to incorporate the corresponding GetSessions call. | ||||
* | | If OpenSimulator is writing a PID file and finds the file already present on ↵ | Justin Clark-Casey (justincc) | 2013-04-09 | 1 | -0/+5 |
|/ | | | | | | startup, logging an error since this is commonly due to an unclean shutdown. Unclean shutdown can cause constantly moving objects to disappear if an OAR has just been loaded and they have not reached persistence time threshold, among other problems. |