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* PROTIP: System.Random isn't actually random. Use RNGCryptoServiceProvider in ↵Adam Frisby2007-05-121-2/+10
| | | | System.Security.Cryptography if your generating random numbers for security related purposes.
* Increased the flying speed MW2007-05-122-1/+6
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* * Changed homepos default to 150m from original of 23 which could be ↵Adam Frisby2007-05-121-1/+1
| | | | | | | underground. * Need to create new user accounts for this to take effect.
* Added landmark asset creation.morphw2007-05-111-12/+36
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* MW is a debugging wiz (regionx/y updated)andy2007-05-111-9/+3
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* Updated to use LoginResponse.andy2007-05-111-28/+28
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* Removed the login dat file.andy2007-05-111-79/+326
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* Guard against re-adding an existing folder. Seemed to happen on some ↵morphw2007-05-111-8/+11
| | | | timeout cases.
* finally some time to do some more work on the primitive2 ↵MW2007-05-111-68/+65
| | | | refactor/rewrite/bugfix.
* Fixed bug where client crashes on login if in sandbox mode and region is set ↵MW2007-05-084-8/+23
| | | | to anything other than 997,996
* * added guid to logname to avoid file sharing on multiple instances on same hostlbsa712007-05-081-1/+1
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* * fixed dataUri null buglbsa712007-05-084-46/+301
| | | | | * ignored some files
* * ignored some more bin dirslbsa712007-05-080-0/+0
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* * deleted bin directorieslbsa712007-05-0833-1833/+1833
| | | | | | * ignored bin directories * regenerated nant files
* Missed thisgareth2007-05-081-0/+0
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* Fixed nant build filesgareth2007-05-0814-82/+512
| | | | | | | Added ExportBot code (ZOMG! IMPORTED THE EXPORT BOT!) Fixed ExportBot's build
* Removed libsl nant build filegareth2007-05-081-125/+0
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* Brought in TestClient code for teh forkgareth2007-05-0858-0/+3958
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* ZOMG!gareth2007-05-070-0/+0
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* merged in missing file from 0.1-prestableMW2007-05-072-0/+99
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* Renamed to DEVELgareth2007-05-071-2/+2
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* Merged 0.1-prestable back into trunk :(gareth2007-05-0713-167/+323
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* Updated to have uniform build numbergareth2007-05-062-3/+4
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* Fixed minor buggareth2007-05-061-0/+1
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* Dated builds!gareth2007-05-061-2/+2
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* Added makerel.sh script - run it to get a nice tarballgareth2007-05-061-0/+23
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* Added a script for OpenSim on *nixgareth2007-05-061-0/+3
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* return sim_port as an int32 rather than a string in the login response. LL ↵morphw2007-05-061-1/+1
| | | | SL Viewer doesn't seem to care, but libsecondlife does.
* Fixed collision error with threaded access.Adam Frisby2007-05-061-6/+9
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* Fixed bug with adding sims to DB4o based grid interfaceAdam Frisby2007-05-051-1/+8
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* SQLite support added to grid manager. (Win!)Adam Frisby2007-05-056-174/+593
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* Fixed issue with prebuild causing duplicate reference with standard libraries.Adam Frisby2007-05-053-6/+1
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* * Added Microsoft SQL SupportAdam Frisby2007-05-056-6/+482
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* Updated and run prebuild.Adam Frisby2007-05-053-148/+280
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* You can now save profiles to a database. (Zomg!)Adam Frisby2007-05-056-3/+123
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* Grid Framework for DB4o - supports all framework.data interfaces.Adam Frisby2007-05-054-0/+187
| | | | | *** Important Note *** Framework.Data interfaces are not yet complete (they are strictly read-only right now), because of this, write support is not yet implemented.
* Run prebuild to generate working project files.Adam Frisby2007-05-054-86/+198
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* Need thesegareth2007-05-050-0/+0
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* Added templates scriptgareth2007-05-054-0/+71
| | | | | | Added VersionInfo.cs template
* ZOMG! A release-engineering setup (or rather, 2 scripts, working on it)gareth2007-05-055-232/+109
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* (no commit message)gareth2007-05-051-0/+116
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* little by little...gareth2007-05-050-0/+0
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* Begun creating /releng directory to place release engineering scriptsgareth2007-05-051-0/+0
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* Cleaned up Adam's messgareth2007-05-055-4/+11
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* Prebuild needs some lovin too.Adam Frisby2007-05-041-5/+52
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* * Removed superfluous int to prevent warningAdam Frisby2007-05-042-2/+11
| | | | | | * Changed OGSServer on RegionServer to bind to <port> - 500 rather than a single fixed port * Added support for the grid server to tell us who we are (optional)
* Comments sucker!Adam Frisby2007-05-041-4/+49
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* Sims can now load their datastore (their localworld class - ↵Adam Frisby2007-05-042-21/+29
| | | | prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time.
* Part 1/2 - loading sim datafiles from remote servers. (Floating grid, here ↵Adam Frisby2007-05-041-0/+3
| | | | we come!)
* * Added support for user/asset server keys per-region (warning: changes ↵Adam Frisby2007-05-043-0/+57
| | | | table layout in SQL storages)