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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Add "debug set set animations true|false" region console command.
Justin Clark-Casey (justincc)
2013-01-18
4
-24
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+48
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Restore previous client AO behaviour by not allowing them to remove the defau...
Justin Clark-Casey (justincc)
2013-01-18
5
-8
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+27
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BulletSim: reduce jitter in avatar velocity when walking or flying.
Robert Adams
2013-01-18
2
-2
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+9
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BulletSim: add logic to turn off pre-step actions when object goes
Robert Adams
2013-01-18
1
-0
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+21
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2013-01-17
4
-21
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+6
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-01-16
36
-161
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+839
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Changed a couple of debug messages at the request of osgrid.
Diva Canto
2013-01-16
1
-2
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+2
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Complete removal of the now unused state queue
Melanie
2013-01-16
3
-19
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+4
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BulletSim: Add one function that all actors who act on the physical
Robert Adams
2013-01-17
5
-24
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+31
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Add utility function to clamp a vector to a maximum magnitude.
Robert Adams
2013-01-17
1
-0
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+12
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BulletSim: add the editting children in linkset going phantom bug to TODO list.
Robert Adams
2013-01-15
1
-0
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+2
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BulletSim: don't modify angular parameters when doing LIMIT_MOTOR_UP.
Robert Adams
2013-01-15
5
-28
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+30
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BulletSim: add debugging messages to know when assets for physical
Robert Adams
2013-01-15
4
-17
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+51
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BulletSim: reduce maximum force a script can apply (like in llApplyImpulse)
Robert Adams
2013-01-15
1
-3
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+3
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Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
19
-55
/
+331
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Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
2013-01-16
8
-293
/
+14
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-16
13
-40
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+373
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2013-01-15
35
-344
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+663
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BulletSim: tweeks to improve hover.
Robert Adams
2013-01-15
1
-5
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+21
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BulletSim: temporarily disable banking and direction deflection
Robert Adams
2013-01-15
2
-10
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+29
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BulletSim: fix logic for enabling unmanaged code debug messages.
Robert Adams
2013-01-15
1
-1
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+14
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Merge branch 'master' of git://opensimulator.org/git/opensim
Robert Adams
2013-01-15
3
-13
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+8
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move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-14
2
-12
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+7
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test commit for new git install
dahlia
2013-01-14
1
-1
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+1
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BulletSim: by default, turn on continuious collision detection (CCD)
Robert Adams
2013-01-15
2
-11
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+3
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Add Json-Rpc 2.0 To Registered Handlers
BlueWall
2013-01-15
5
-0
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+298
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Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
8
-14
/
+293
*
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Instead of passing separate engine, part and item components to script APIs, ...
Justin Clark-Casey (justincc)
2013-01-15
16
-79
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+110
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Print full stacktrace from plugin loading failure to help determine what went...
Justin Clark-Casey (justincc)
2013-01-15
1
-2
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+5
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-15
30
-246
/
+554
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BulletSim: fix not moving physical objects below terrain to over terrain.
Robert Adams
2013-01-14
5
-18
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+36
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BulletSim: disable center-of-mass computation for linksets until debugged. Mo...
Robert Adams
2013-01-14
2
-25
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+36
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BulletSim: move center of gravity of linkset to its geometric center.
Robert Adams
2013-01-11
14
-32
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+106
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BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
12
-22
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+82
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BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ...
Robert Adams
2013-01-11
4
-50
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+162
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Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
1
-2
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+2
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BulletSim: Redo linear function coding so they can better interact. New algor...
Robert Adams
2013-01-11
2
-62
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+91
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BulletSim: remove double application of buoyancy. Centralize computation of b...
Robert Adams
2013-01-11
4
-65
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+59
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BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...
Robert Adams
2013-01-11
1
-1
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+1
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-10
1
-2
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+12
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refactor: Simplify ScriptInstance by retaining reference to SceneObjectPart i...
Justin Clark-Casey (justincc)
2013-01-14
1
-72
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+55
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Implement a workaround solution for saving manual script state changes by the...
Justin Clark-Casey (justincc)
2013-01-11
1
-5
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+19
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Save attachments on detach/exit if a contained script state has been changed.
Justin Clark-Casey (justincc)
2013-01-11
2
-1
/
+20
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Fix a regression in the last few scene commands changes where setting these v...
Justin Clark-Casey (justincc)
2013-01-11
1
-52
/
+2
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Add "debug scene get" console command to list current scene options
Justin Clark-Casey (justincc)
2013-01-10
1
-2
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+43
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Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-10
5
-138
/
+350
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refactor: route the final scene backup through the same code that handles per...
Justin Clark-Casey (justincc)
2013-01-10
1
-10
/
+1
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minor: Capitalize GroupsModule command category
Justin Clark-Casey (justincc)
2013-01-10
1
-1
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+1
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minor: add missing newline to "debug scene" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-1
/
+1
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Remove unimplemented "debug teleport" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-2
/
+0
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