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* BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams2012-03-223-15/+11
* BulletSim: add updated (but not working) BulletSim dllsRobert Adams2012-03-214-0/+0
* BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams2012-03-212-17/+17
* BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams2012-03-213-4/+11
* BulletSim: set buoyancy in only one placeRobert Adams2012-03-211-5/+3
* BulletSim: add some new runtime setable parameters to match the dll.Robert Adams2012-03-213-8/+17
* BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the...Robert Adams2012-03-214-0/+0
* BulletSim: Update list of TODO tasksRobert Adams2012-03-211-0/+13
* Updated the UserAccountsClient a little bit, plus some more sanity checks on ...Diva Canto2012-03-212-22/+53
* HG Friends: reroute the status notifications to the HGFriends service, so tha...Diva Canto2012-03-219-8/+248
* HG Friends: pulled sim-bound notification code to HGStatusNotifier, so that w...Diva Canto2012-03-213-20/+58
* Removed extraneous debug messageDiva Canto2012-03-211-1/+0
* Removed extraneous debug messageDiva Canto2012-03-211-3/+0
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-205-60/+143
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| * If "debug scene updates true" then print out to log when a garbage collection...Justin Clark-Casey (justincc)2012-03-212-0/+65
| * Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...Justin Clark-Casey (justincc)2012-03-211-10/+32
| * Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)2012-03-213-18/+6
| * Replace "scene debug true false true" console command with "scene debug scrip...Justin Clark-Casey (justincc)2012-03-213-37/+45
* | HG Friends config for Robust.HG.ini.exampleDiva Canto2012-03-201-2/+6
* | Removed extraneous debug messages. Added a check for UUID.Zero.Diva Canto2012-03-201-16/+23
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* Refix the fixed fix!Melanie2012-03-211-2037/+2037
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-201-1/+1
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| * fix compile error from last commitJustin Clark-Casey (justincc)2012-03-211-1/+1
* | Fixed borkness with map search introduce by my last changes to it.Diva Canto2012-03-201-1/+1
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-201-18/+7
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| * refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()Justin Clark-Casey (justincc)2012-03-211-18/+7
* | Fixed borkness with previous merge.Diva Canto2012-03-201-16/+1
* | Line endingsDiva Canto2012-03-201-89/+89
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-2032-318/+516
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| * Add ability to log warn if a frame takes longer than twice the expected time....Justin Clark-Casey (justincc)2012-03-211-7/+14
| * Add prim name to "[MESH]: No recognized physics mesh..." log messageJustin Clark-Casey (justincc)2012-03-201-1/+1
| * remove some mono compiler warningsJustin Clark-Casey (justincc)2012-03-201-2/+0
| * remove unnecessary tmpFrameMS, use maintc instead for frame time calculationJustin Clark-Casey (justincc)2012-03-201-3/+2
| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2012-03-202-2/+2
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-03-201-1/+1
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| | * slight increase in jump power to make running jump slightly better.nebadon2012-03-201-1/+1
| * | Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-208-179/+213
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| * reduce avatar verticle jump from the absurd 5 meter jump to a lessnebadon2012-03-201-1/+1
| * refactor: precalculate the fixed movement factor for avatar tilting (sqrt(2))...Justin Clark-Casey (justincc)2012-03-202-8/+16
| * refactor: Eliminate unnecessary duplicate avCapsuleTiltedJustin Clark-Casey (justincc)2012-03-201-3/+7
| * Remove pointless ThreadAbortException catching in a test that isn't run anyway.Justin Clark-Casey (justincc)2012-03-201-11/+5
| * Remove some pointless catching/throwing in the scene loop.Justin Clark-Casey (justincc)2012-03-201-7/+0
| * Fix small typoJustin Clark-Casey (justincc)2012-03-201-1/+1
| * Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at th...Justin Clark-Casey (justincc)2012-03-201-10/+16
| * Add some doc about the EventManager.OnLoginsEnabled event.Justin Clark-Casey (justincc)2012-03-191-0/+7
| * Fix a bug where logins to standalones would fail if the RegionReady module wa...Justin Clark-Casey (justincc)2012-03-191-7/+2
| * Stop console command "xengine status" throwing an exception if there are no s...Justin Clark-Casey (justincc)2012-03-191-4/+4
| * Move startup/shutdown command .txt files to .txt.example files to avoid clobb...Justin Clark-Casey (justincc)2012-03-194-6/+6
| * Fix configuration problems where XAssetDatabasePlugin was picked up accidenta...Justin Clark-Casey (justincc)2012-03-197-16/+154
* | HG Friends: allow the establishment of HG friendships without requiring co-pr...Diva Canto2012-03-2014-2190/+2790