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* Update svn properties. Fix inconsistent newlines.Jeff Ames2008-05-281-187/+187
* * Include prims.xml file in archiveJustin Clarke Casey2008-05-272-5/+17
* * Add .jp2 extension to archived texturesJustin Clarke Casey2008-05-271-1/+1
* * Write prim archives out as v7 tar files temporarily for testing purposes - ...Justin Clarke Casey2008-05-273-2/+187
* another take on the whole string cleansing, by adding specific poisonSean Dague2008-05-271-2/+5
* * Added new InstallPlugin interface to ITerrainModule.Adam Frisby2008-05-272-10/+22
* * Revert last commit as it opens sim owners up to all sorts of nasty scripts....Teravus Ovares2008-05-271-3/+3
* comment out the x.y security check in the script engine because it's so aggre...Sean Dague2008-05-271-3/+6
* Thank you kindly, Melanie for a patch that adds:Charles Krinke2008-05-272-0/+75
* * Implement asynchronous assets request for archivingJustin Clarke Casey2008-05-271-116/+187
* Thank you very much, Xantor for a patch that:Charles Krinke2008-05-271-1/+34
* fixes a CTB when IRCBridgeModule is not configured.Dr Scofield2008-05-271-2/+2
* cleaning up: coding style guidelines violation in RestPlugin.cs. Dr Scofield2008-05-272-1/+25
* updating URL for LSL status.Dr Scofield2008-05-271-1/+1
* I'm dropping the ISimChat interface as that has now been Dr Scofield2008-05-275-44/+29
* * Assigns a random UUID to a region if the Sim UUID is null.Adam Frisby2008-05-263-1/+15
* * Potential fix for Mantis#167, 332 - MySQL Thread collision.Adam Frisby2008-05-261-61/+76
* * Patch from jhurliman - Implements a binary search in the LLRAW exporter whi...Adam Frisby2008-05-261-26/+44
* Thank you kindly, Melanie for a patch for script resetCharles Krinke2008-05-267-0/+37
* disabling m_log again.Dr Scofield2008-05-261-1/+1
* This cleans up a merge mess from the earlier checkin and implements llOwnerSa...Dr Scofield2008-05-2612-87/+123
* Adding OnChatBroadcast event logic to EventManager providing Dr Scofield2008-05-264-108/+166
* * Minor: method documentation fiddling in SceneObjectGroupJustin Clarke Casey2008-05-261-4/+6
* * Break out baby archiving code into separate class ready for async asset req...Justin Clarke Casey2008-05-262-54/+118
* * Extract and boil down necessary texture UUIDs for an archive of the scene p...Justin Clarke Casey2008-05-265-8/+32
* * Refactor: Where possible, change visibility on InnerScene methods to protec...Justin Clarke Casey2008-05-262-89/+90
* * Refactor: remove code duplication between add ScenePresence methods in Inne...Justin Clarke Casey2008-05-262-41/+4
* * Refactor: Separate out RemoveScenePresence and add into InnerScene to match...Justin Clarke Casey2008-05-262-26/+40
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-2544-400/+403
* * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares2008-05-259-13/+123
* Thank you very much, Melanie for a patch that:Charles Krinke2008-05-251-0/+6
* Thank you very much, Xantor for a patch that:Charles Krinke2008-05-252-2/+32
* Thank you kindly, Tiffany for a patch that helps:Charles Krinke2008-05-252-6/+10
* Thank you kindly, Grumly57 for a patch to improveCharles Krinke2008-05-251-5/+22
* * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares2008-05-2515-4/+243
* * phantom sculpties don't request the sculpt texture anymore.Teravus Ovares2008-05-252-3/+39
* * Yet another way to optimize the sculpt mesh generatorTeravus Ovares2008-05-251-25/+25
* * kill a potentially large float array.Teravus Ovares2008-05-251-1/+1
* * Releases Pinned vertex/index list in ODE on next mesh request.Teravus Ovares2008-05-253-5/+28
* * Disabling isSelected check on object persistence backup (at least temporari...Justin Clarke Casey2008-05-252-22/+30
* * Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey2008-05-254-40/+27
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-246-58/+68
* * Refactor: Remove some unused methods in Scene/InnerSceneJustin Clarke Casey2008-05-242-26/+0
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-249-23/+30
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey2008-05-248-22/+46
* * Refactor: Push some dictionary initialization down from Scene into InnerSceneJustin Clarke Casey2008-05-242-10/+14
* * Refactor: Make some inner scene dictionaries internal rather than publicJustin Clarke Casey2008-05-241-2/+2
* * Fixes endless loop in the Land Module when selecting any object.Teravus Ovares2008-05-244-75/+110
* * Get the xml2 entities serialization representation in the archiver moduleJustin Clarke Casey2008-05-245-26/+71
* * If the SVN build version is not available, state this in the About box expl...Justin Clarke Casey2008-05-241-2/+6