| Commit message (Expand) | Author | Age | Files | Lines |
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* | Look up a homeURL only when it's not null, in addition to not being string.Empty | Justin Clark-Casey (justincc) | 2011-11-16 | 1 | -1/+1 |
* | Enable log message to tell us what type of url is being requested from a user... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -3/+3 |
* | Make tracked per scene thread names conform to the majorirty format. | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -4/+9 |
* | fix build break on UserManagementModule. | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -15/+23 |
* | Do proper locking of UserManagementModule.m_UserCache when getting. | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -29/+57 |
* | improve formatting of "show threads" | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+8 |
* | send a watchdog heartbeat for a poll worker thread when it's actually run | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -0/+3 |
* | temporarily increasing logging in HGFriendsModule for debugging | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+24 |
* | distinguish between FriendsSimConnector and FriendsServiceConnector in log | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -17/+17 |
* | Add number of milliseconds since last update to "show threads" | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -4/+18 |
* | Dont' bother with a userAgentService != null check right after we've construc... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -11/+10 |
* | Add comments about trying to avoid synchronous work off the EventManager.OnMa... | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -5/+16 |
* | Instead of having scene add/remove collision events directly to the OdeScene ... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -20/+38 |
* | use a more efficient dictionary in OdeScene._collisionEventPrim rather than a... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -7/+4 |
* | Removed unused and mostly commented out SceneCommunicationService methods | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -116/+3 |
* | Remove prebuild reference to now gone PumaCode.SvnDotNet.dll | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+0 |
* | Remove unused RegionCommsListener/IRegionCommsListener. | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -275/+0 |
* | remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n... | Justin Clark-Casey (justincc) | 2011-11-15 | 4 | -11/+6 |
* | Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr... | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -15/+13 |
* | refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -5/+5 |
* | For clients that are entering a simulator from initial login, stop executing ... | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -11/+34 |
* | refactor: Don't create a new UUID for passing uuids to client - UUIDs are str... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -4/+6 |
* | Add test for removing a friendship. | Justin Clark-Casey (justincc) | 2011-11-14 | 4 | -17/+51 |
* | Merge branch 'remove-scene-viewer' | Dan Lake | 2011-11-14 | 7 | -427/+22 |
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| * | Remove SceneViewer from ScenePresence to reduce quadruple queueing of | Dan Lake | 2011-11-11 | 7 | -427/+22 |
* | | Improved method doc for AddFriend() - it actually does set up a two-way relat... | Justin Clark-Casey (justincc) | 2011-11-14 | 3 | -9/+7 |
* | | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-11-14 | 4 | -11/+2 |
* | | Add test for adding a friend whilst online | Justin Clark-Casey (justincc) | 2011-11-14 | 4 | -7/+53 |
* | | Add very simple FriendsModuleTests.TestNoFriends() | Justin Clark-Casey (justincc) | 2011-11-14 | 4 | -3/+91 |
* | | If a friends identifier which is too short is given to HGFriendsModule.GetOnl... | Justin Clark-Casey (justincc) | 2011-11-14 | 2 | -1/+10 |
* | | Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s... | Justin Clark-Casey (justincc) | 2011-11-14 | 2 | -1/+4 |
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* | doh - correct build break | Justin Clark-Casey (justincc) | 2011-11-12 | 1 | -6/+7 |
* | Add threads to the watchdog thread list before we start them. | Justin Clark-Casey (justincc) | 2011-11-12 | 1 | -5/+5 |
* | Make log messages on authentication failure more explicit | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -13/+26 |
* | extract common ScenePresence setup code into Init() method for ScenePresenceS... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -39/+31 |
* | add SP.PhysicsActor checks to other sit/stand tests | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+4 |
* | add sit and stand on ground test | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+23 |
* | extract ground sit code into SP.HandleAgentSitOnGround() for consistency with... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -12/+19 |
* | Pick up the intended ConsolePrompt from [Startup] instead of console_prompt. | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -1/+1 |
* | As with prim sitting avatars, make an avatar phantom when it sits on the grou... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -6/+5 |
* | Restore sending of OutPacket() for object kills removed in commit c7dd7b1. | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -26/+20 |
* | remove unncessary IClientAPI parameter from SP.SendSitResponse() | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -4/+3 |
* | As per mailing list last week, remove facility that would automatically move ... | Justin Clark-Casey (justincc) | 2011-11-11 | 2 | -228/+198 |
* | Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l... | Justin Clark-Casey (justincc) | 2011-11-11 | 2 | -17/+42 |
* | update minimum mono version | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -3/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-11 | 6 | -274/+285 |
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| * | one more jenkins test! | nebadon | 2011-11-10 | 1 | -0/+1 |
| * | one more test of jenkins! | nebadon | 2011-11-10 | 1 | -1/+0 |
| * | one more round with leeeeeeeeeeroy jaaaaaaenkins! | nebadon | 2011-11-10 | 1 | -0/+1 |
| * | take two on jenkins testing! | nebadon | 2011-11-10 | 1 | -1/+1 |